axmol/cocos/scripting/lua-bindings/manual/cocostudio
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
..
lua_cocos2dx_coco_studio_manual.cpp Adds `std::nothrow` to `new` 2014-08-27 16:31:57 -07:00
lua_cocos2dx_coco_studio_manual.hpp Add module register functions and adjust iOS and Mac test cases 2014-08-04 09:39:42 +08:00