axmol/cocos/math/Matrix.inl

78 lines
1.3 KiB
C++

#include "Matrix.h"
NS_CC_MATH_BEGIN
inline const Matrix Matrix::operator+(const Matrix& mat) const
{
Matrix result(*this);
result.add(mat);
return result;
}
inline Matrix& Matrix::operator+=(const Matrix& mat)
{
add(mat);
return *this;
}
inline const Matrix Matrix::operator-(const Matrix& mat) const
{
Matrix result(*this);
result.subtract(mat);
return result;
}
inline Matrix& Matrix::operator-=(const Matrix& mat)
{
subtract(mat);
return *this;
}
inline const Matrix Matrix::operator-() const
{
Matrix mat(*this);
mat.negate();
return mat;
}
inline const Matrix Matrix::operator*(const Matrix& mat) const
{
Matrix result(*this);
result.multiply(mat);
return result;
}
inline Matrix& Matrix::operator*=(const Matrix& mat)
{
multiply(mat);
return *this;
}
inline Vector3& operator*=(Vector3& v, const Matrix& m)
{
m.transformVector(&v);
return v;
}
inline const Vector3 operator*(const Matrix& m, const Vector3& v)
{
Vector3 x;
m.transformVector(v, &x);
return x;
}
inline Vector4& operator*=(Vector4& v, const Matrix& m)
{
m.transformVector(&v);
return v;
}
inline const Vector4 operator*(const Matrix& m, const Vector4& v)
{
Vector4 x;
m.transformVector(v, &x);
return x;
}
NS_CC_MATH_END