axmol/cocos/scripting/lua-bindings/CMakeLists.txt

122 lines
4.3 KiB
CMake

set(cocos_root ${CMAKE_CURRENT_SOURCE_DIR}/../../..)
include_directories(
${cocos_root}/external/lua/tolua
${cocos_root}/external/lua/lua
${cocos_root}/external/lua
${cocos_root}/external/xxtea
${cocos_root}/external
${cocos_root}/cocos
${cocos_root}/cocos/ui
${cocos_root}/cocos/2d
${cocos_root}/cocos/3d
${cocos_root}/cocos/editor-support/spine
${cocos_root}/cocos/editor-support/cocostudio
${cocos_root}/cocos/editor-support/cocosbuilder
${cocos_root}/cocos/editor-support
${cocos_root}/cocos/platform
${cocos_root}/cocos/audio/include
${CMAKE_CURRENT_SOURCE_DIR}/manual
${CMAKE_CURRENT_SOURCE_DIR}/manual/extension
${CMAKE_CURRENT_SOURCE_DIR}/manual/cocostudio
${CMAKE_CURRENT_SOURCE_DIR}/manual/ui
${CMAKE_CURRENT_SOURCE_DIR}/ui
${CMAKE_CURRENT_SOURCE_DIR}/manual/cocos2d
${CMAKE_CURRENT_SOURCE_DIR}/auto
)
file(GLOB lua_cocos2d_source_files
"${cocos_root}/external/lua/lua/*.c"
"${cocos_root}/external/lua/tolua/*.c"
"${cocos_root}/external/xxtea/xxtea.cpp"
)
# luasockets are needed in Linux too,
# but Linux have them disabled for some reason
if(MACOSX)
set(lua_cocos2d_source_files
${lua_cocos2d_source_files}
${cocos_root}/external/lua/luasocket/auxiliar.c
${cocos_root}/external/lua/luasocket/buffer.c
${cocos_root}/external/lua/luasocket/except.c
${cocos_root}/external/lua/luasocket/inet.c
${cocos_root}/external/lua/luasocket/io.c
${cocos_root}/external/lua/luasocket/luasocket.c
${cocos_root}/external/lua/luasocket/mime.c
${cocos_root}/external/lua/luasocket/options.c
${cocos_root}/external/lua/luasocket/select.c
${cocos_root}/external/lua/luasocket/serial.c
${cocos_root}/external/lua/luasocket/tcp.c
${cocos_root}/external/lua/luasocket/timeout.c
${cocos_root}/external/lua/luasocket/udp.c
${cocos_root}/external/lua/luasocket/unix.c
${cocos_root}/external/lua/luasocket/usocket.c
)
endif()
set(lua_bindings_manual_files
manual/CCLuaBridge.cpp
manual/CCLuaEngine.cpp
manual/CCLuaStack.cpp
manual/CCLuaValue.cpp
manual/Cocos2dxLuaLoader.cpp
manual/LuaBasicConversions.cpp
manual/tolua_fix.cpp
manual/cocos2d/LuaOpengl.cpp
manual/cocos2d/LuaScriptHandlerMgr.cpp
manual/cocos2d/lua_cocos2dx_deprecated.cpp
manual/cocos2d/lua_cocos2dx_experimental_manual.cpp
manual/cocos2d/lua_cocos2dx_manual.cpp
manual/cocos2d/lua_cocos2dx_physics_manual.cpp
manual/cocosdenshion/lua_cocos2dx_cocosdenshion_manual.cpp
manual/3d/lua_cocos2dx_3d_manual.cpp
manual/cocosbuilder/CCBProxy.cpp
manual/cocosbuilder/lua_cocos2dx_cocosbuilder_manual.cpp
manual/cocosdenshion/lua_cocos2dx_cocosdenshion_manual.cpp
manual/cocostudio/CustomGUIReader.cpp
manual/cocostudio/lua_cocos2dx_coco_studio_manual.cpp
manual/controller/lua_cocos2dx_controller_manual.cpp
manual/extension/lua_cocos2dx_extension_manual.cpp
manual/network/lua_extensions.c
manual/network/lua_cocos2dx_network_manual.cpp
manual/network/Lua_web_socket.cpp
manual/network/lua_xml_http_request.cpp
manual/spine/lua_cocos2dx_spine_manual.cpp
manual/spine/LuaSkeletonAnimation.cpp
manual/ui/lua_cocos2dx_experimental_video_manual.cpp
manual/ui/lua_cocos2dx_ui_manual.cpp
manual/video/lua_cocos2dx_experimental_video_manual.cpp
)
set(lua_bindings_auto_files
auto/lua_cocos2dx_3d_auto.cpp
auto/lua_cocos2dx_auto.cpp
auto/lua_cocos2dx_cocosbuilder_auto.cpp
auto/lua_cocos2dx_cocosdenshion_auto.cpp
auto/lua_cocos2dx_controller_auto.cpp
auto/lua_cocos2dx_experimental_auto.cpp
auto/lua_cocos2dx_experimental_video_auto.cpp
auto/lua_cocos2dx_extension_auto.cpp
auto/lua_cocos2dx_physics_auto.cpp
auto/lua_cocos2dx_spine_auto.cpp
auto/lua_cocos2dx_studio_auto.cpp
auto/lua_cocos2dx_ui_auto.cpp
)
if(MACOSX)
set(lua_bindings_manual_files
${lua_bindings_manual_files}
manual/platform/ios/CCLuaObjcBridge.mm
)
endif()
set(lua_bindings_files ${lua_cocos2d_source_files} ${lua_bindings_manual_files} ${lua_bindings_auto_files})
add_library(luacocos2d STATIC ${lua_bindings_files})
target_link_libraries(luacocos2d cocos2d)
set_target_properties(luacocos2d
PROPERTIES
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
)