mirror of https://github.com/axmolengine/axmol.git
254 lines
9.0 KiB
Objective-C
254 lines
9.0 KiB
Objective-C
/****************************************************************************
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Copyright (c) 2018-2019 Xiamen Yaji Software Co., Ltd.
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https://axys1.github.io/
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#include "../Texture.h"
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#include "DeviceMTL.h"
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#import <Metal/Metal.h>
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#include <array>
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NS_AX_BACKEND_BEGIN
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/**
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* @addtogroup _metal
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* @{
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*/
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enum
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{
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MTL_TEXTURE_2D = 1,
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MTL_TEXTURE_CUBE,
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};
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struct TextureInfoMTL
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{
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TextureInfoMTL(id<MTLDevice> mtlDevice)
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{
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_mtlDevice = mtlDevice;
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_mtlTextures.fill(nil);
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}
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~TextureInfoMTL() { destroy(); }
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id<MTLTexture> ensure(int index, int target);
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void destroy();
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id<MTLTexture> createTexture(id<MTLDevice> mtlDevice, const TextureDescriptor& descriptor, int target);
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void recreateSampler(const SamplerDescriptor& descriptor);
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MTLSamplerAddressMode _sAddressMode;
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MTLSamplerAddressMode _tAddressMode;
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MTLSamplerMinMagFilter _minFilter;
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MTLSamplerMinMagFilter _magFilter;
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MTLSamplerMipFilter _mipFilter;
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TextureDescriptor _descriptor;
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id<MTLDevice> _mtlDevice;
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std::array<id<MTLTexture>, AX_META_TEXTURES + 1> _mtlTextures;
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int _maxIdx = -1;
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id<MTLSamplerState> _mtlSamplerState = nil;
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unsigned int _bytesPerRow = 0;
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};
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/**
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* A 2D texture
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*/
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class TextureMTL : public backend::Texture2DBackend
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{
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public:
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/**
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* @param mtlDevice The device for which MTLTexture and MTLSamplerState object was created.
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* @param descriptor Specify texture and sampler description.
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*/
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TextureMTL(id<MTLDevice> mtlDevice, const TextureDescriptor& descriptor);
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~TextureMTL();
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/**
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* Update a two-dimensional texture image
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* @param data Specifies a pointer to the image data in memory.
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* @param width Specifies the width of the texture image.
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* @param height Specifies the height of the texture image.
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* @param level Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap
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* reduction image.
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*/
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virtual void updateData(uint8_t* data,
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std::size_t width,
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std::size_t height,
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std::size_t level,
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int index = 0) override;
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/**
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* Update a two-dimensional texture image in a compressed format
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* @param data Specifies a pointer to the compressed image data in memory.
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* @param width Specifies the width of the texture image.
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* @param height Specifies the height of the texture image.
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* @param dataLen Specifies the totoal size of compressed image in bytes.
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* @param level Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap
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* reduction image.
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*/
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virtual void updateCompressedData(uint8_t* data,
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std::size_t width,
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std::size_t height,
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std::size_t dataLen,
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std::size_t level,
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int index = 0) override;
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/**
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* Update a two-dimensional texture subimage
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* @param xoffset Specifies a texel offset in the x direction within the texture array.
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* @param yoffset Specifies a texel offset in the y direction within the texture array.
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* @param width Specifies the width of the texture subimage.
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* @param height Specifies the height of the texture subimage.
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* @param level Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap
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* reduction image.
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* @param data Specifies a pointer to the image data in memory.
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*/
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virtual void updateSubData(std::size_t xoffset,
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std::size_t yoffset,
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std::size_t width,
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std::size_t height,
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std::size_t level,
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uint8_t* data,
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int index = 0) override;
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/**
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* Update a two-dimensional texture subimage in a compressed format
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* @param xoffset Specifies a texel offset in the x direction within the texture array.
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* @param yoffset Specifies a texel offset in the y direction within the texture array.
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* @param width Specifies the width of the texture subimage.
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* @param height Specifies the height of the texture subimage.
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* @param dataLen Specifies the totoal size of compressed subimage in bytes.
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* @param level Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap
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* reduction image.
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* @param data Specifies a pointer to the compressed image data in memory.
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*/
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virtual void updateCompressedSubData(std::size_t xoffset,
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std::size_t yoffset,
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std::size_t width,
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std::size_t height,
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std::size_t dataLen,
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std::size_t level,
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uint8_t* data,
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int index = 0) override;
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/**
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* Update sampler
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* @param sampler Specifies the sampler descriptor.
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*/
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virtual void updateSamplerDescriptor(const SamplerDescriptor& sampler) override;
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/**
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* Generate mipmaps.
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*/
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virtual void generateMipmaps() override;
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/**
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* Update texture description.
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* @param descriptor Specifies texture and sampler descriptor.
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*/
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virtual void updateTextureDescriptor(const ax::backend::TextureDescriptor& descriptor, int index = 0) override;
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int getCount() const override { return _textureInfo._maxIdx + 1; }
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/**
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* Get MTLTexture object. reinterpret_cast<id<MTLTexture>>(handler);
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* @return A MTLTexture object.
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*/
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uintptr_t getHandler(int index = 0) const override
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{
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return reinterpret_cast<uintptr_t>((void*)_textureInfo._mtlTextures[index]);
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}
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/**
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* Get MTLSamplerState object
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* @return A MTLSamplerState object.
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*/
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inline id<MTLSamplerState> getMTLSamplerState() const { return _textureInfo._mtlSamplerState; }
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private:
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TextureInfoMTL _textureInfo;
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};
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/**
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* A texture cube
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*/
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class TextureCubeMTL : public backend::TextureCubemapBackend
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{
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public:
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/**
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* @param mtlDevice The device for which MTLTexture and MTLSamplerState object was created.
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* @param descriptor Specify texture and sampler description.
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*/
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TextureCubeMTL(id<MTLDevice> mtlDevice, const TextureDescriptor& descriptor);
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~TextureCubeMTL();
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/**
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* Update sampler
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* @param sampler Specifies the sampler descriptor.
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*/
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virtual void updateSamplerDescriptor(const SamplerDescriptor& sampler) override;
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/**
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* Update texutre cube data in give slice side.
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* @param side Specifies which slice texture of cube to be update.
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* @param data Specifies a pointer to the image data in memory.
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*/
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virtual void updateFaceData(TextureCubeFace side, void* data, int index = 0) override;
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/**
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* Generate mipmaps.
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*/
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virtual void generateMipmaps() override;
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/**
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* Update texture description.
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* @param descriptor Specifies texture and sampler descriptor.
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*/
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virtual void updateTextureDescriptor(const ax::backend::TextureDescriptor& descriptor, int index = 0) override;
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int getCount() const override { return _textureInfo._maxIdx + 1; }
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uintptr_t getHandler(int index = 0) const override
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{
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return reinterpret_cast<uintptr_t>((void*)_textureInfo._mtlTextures[index]);
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}
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/**
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* Get MTLSamplerState object
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* @return A MTLSamplerState object.
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*/
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inline id<MTLSamplerState> getMTLSamplerState() const { return _textureInfo._mtlSamplerState; }
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private:
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TextureInfoMTL _textureInfo;
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MTLRegion _region;
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std::size_t _bytesPerImage = 0;
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};
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// end of _metal group
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/// @}
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NS_AX_BACKEND_END
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