mirror of https://github.com/axmolengine/axmol.git
100 lines
2.6 KiB
C++
100 lines
2.6 KiB
C++
//
|
|
// Bug-624
|
|
// http://code.google.com/p/cocos2d-iphone/issues/detail?id=624
|
|
//
|
|
|
|
#include "Bug-624.h"
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// Bug624Layer
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
Bug624Layer::~Bug624Layer()
|
|
{
|
|
Device::setAccelerometerEnabled(false);
|
|
}
|
|
|
|
bool Bug624Layer::init()
|
|
{
|
|
if(BugsTestBaseLayer::init())
|
|
{
|
|
auto size = Director::getInstance()->getWinSize();
|
|
auto label = Label::createWithTTF("Layer1", "fonts/Marker Felt.ttf", 36.0f);
|
|
|
|
label->setPosition(Point(size.width/2, size.height/2));
|
|
addChild(label);
|
|
|
|
Device::setAccelerometerEnabled(true);
|
|
auto listener = EventListenerAcceleration::create(CC_CALLBACK_2(Bug624Layer::onAcceleration, this));
|
|
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
|
|
|
|
schedule(schedule_selector(Bug624Layer::switchLayer), 5.0f);
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Bug624Layer::switchLayer(float dt)
|
|
{
|
|
unschedule(schedule_selector(Bug624Layer::switchLayer));
|
|
|
|
auto scene = Scene::create();
|
|
scene->addChild(Bug624Layer2::create(), 0);
|
|
Director::getInstance()->replaceScene(TransitionFade::create(2.0f, scene, Color3B::WHITE));
|
|
}
|
|
|
|
void Bug624Layer::onAcceleration(Acceleration* acc, Event* event)
|
|
{
|
|
log("Layer1 accel");
|
|
}
|
|
|
|
////////////////////////////////////////////////////////
|
|
//
|
|
// Bug624Layer2
|
|
//
|
|
////////////////////////////////////////////////////////
|
|
Bug624Layer2::~Bug624Layer2()
|
|
{
|
|
Device::setAccelerometerEnabled(false);
|
|
}
|
|
|
|
bool Bug624Layer2::init()
|
|
{
|
|
if(BugsTestBaseLayer::init())
|
|
{
|
|
auto size = Director::getInstance()->getWinSize();
|
|
auto label = Label::createWithTTF("Layer2", "fonts/Marker Felt.ttf", 36.0f);
|
|
|
|
label->setPosition(Point(size.width/2, size.height/2));
|
|
addChild(label);
|
|
|
|
Device::setAccelerometerEnabled(true);
|
|
auto listener = EventListenerAcceleration::create(CC_CALLBACK_2(Bug624Layer2::onAcceleration, this));
|
|
_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
|
|
|
|
|
|
schedule(schedule_selector(Bug624Layer2::switchLayer), 5.0f);
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void Bug624Layer2::switchLayer(float dt)
|
|
{
|
|
unschedule(schedule_selector(Bug624Layer::switchLayer));
|
|
|
|
auto scene = Scene::create();
|
|
scene->addChild(Bug624Layer::create(), 0);
|
|
Director::getInstance()->replaceScene(TransitionFade::create(2.0f, scene, Color3B::RED));
|
|
}
|
|
|
|
void Bug624Layer2::onAcceleration(Acceleration* acc, Event* event)
|
|
{
|
|
log("Layer2 accel");
|
|
}
|