mirror of https://github.com/axmolengine/axmol.git
135 lines
2.2 KiB
C++
135 lines
2.2 KiB
C++
#ifndef _ACTIONS__EASE_TEST_H_
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#define _ACTIONS__EASE_TEST_H_
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////----#include "cocos2d.h"
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#include "../testBasic.h"
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#include "../BaseTest.h"
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USING_NS_CC;
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class EaseSpriteDemo : public BaseTest
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{
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protected:
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Sprite* _grossini;
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Sprite* _tamara;
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Sprite* _kathia;
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std::string _title;
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public:
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EaseSpriteDemo(void);
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~EaseSpriteDemo(void);
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virtual std::string title();
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virtual void onEnter();
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void restartCallback(Object* sender);
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void nextCallback(Object* sender);
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void backCallback(Object* sender);
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void positionForTwo();
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};
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class SpriteEase : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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void testStopAction(float dt);
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};
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class SpriteEaseInOut : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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};
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class SpriteEaseExponential : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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};
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class SpriteEaseExponentialInOut : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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};
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class SpriteEaseSine : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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};
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class SpriteEaseSineInOut : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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};
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class SpriteEaseElastic : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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};
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class SpriteEaseElasticInOut : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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};
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class SpriteEaseBounce : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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};
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class SpriteEaseBounceInOut : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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};
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class SpriteEaseBack : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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};
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class SpriteEaseBackInOut : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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};
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class SpeedTest : public EaseSpriteDemo
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{
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public:
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void onEnter();
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virtual std::string title();
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void altertime(float dt);
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};
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class ActionsEaseTestScene : public TestScene
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{
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public:
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virtual void runThisTest();
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};
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#endif
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