axmol/cocos/editor-support/spine/RegionAttachment.h

82 lines
3.5 KiB
C

/******************************************************************************
* Spine Runtime Software License - Version 1.1
*
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* Redistribution and use in source and binary forms in whole or in part, with
* or without modification, are permitted provided that the following conditions
* are met:
*
* 1. A Spine Essential, Professional, Enterprise, or Education License must
* be purchased from Esoteric Software and the license must remain valid:
* http://esotericsoftware.com/
* 2. Redistributions of source code must retain this license, which is the
* above copyright notice, this declaration of conditions and the following
* disclaimer.
* 3. Redistributions in binary form must reproduce this license, which is the
* above copyright notice, this declaration of conditions and the following
* disclaimer, in the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#ifndef SPINE_REGIONATTACHMENT_H_
#define SPINE_REGIONATTACHMENT_H_
#include <spine/Attachment.h>
#include <spine/Atlas.h>
#include <spine/Slot.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
VERTEX_X1 = 0, VERTEX_Y1, VERTEX_X2, VERTEX_Y2, VERTEX_X3, VERTEX_Y3, VERTEX_X4, VERTEX_Y4
} spVertexIndex;
typedef struct spRegionAttachment spRegionAttachment;
struct spRegionAttachment {
spAttachment super;
float x, y, scaleX, scaleY, rotation, width, height;
void* rendererObject;
int regionOffsetX, regionOffsetY; /* Pixels stripped from the bottom left, unrotated. */
int regionWidth, regionHeight; /* Unrotated, stripped pixel size. */
int regionOriginalWidth, regionOriginalHeight; /* Unrotated, unstripped pixel size. */
float offset[8];
float uvs[8];
};
spRegionAttachment* spRegionAttachment_create (const char* name);
void spRegionAttachment_setUVs (spRegionAttachment* self, float u, float v, float u2, float v2, int/*bool*/rotate);
void spRegionAttachment_updateOffset (spRegionAttachment* self);
void spRegionAttachment_computeWorldVertices (spRegionAttachment* self, float x, float y, spBone* bone, float* vertices);
#ifdef SPINE_SHORT_NAMES
typedef spVertexIndex VertexIndex;
typedef spRegionAttachment RegionAttachment;
#define RegionAttachment_create(...) spRegionAttachment_create(__VA_ARGS__)
#define RegionAttachment_setUVs(...) spRegionAttachment_setUVs(__VA_ARGS__)
#define RegionAttachment_updateOffset(...) spRegionAttachment_updateOffset(__VA_ARGS__)
#define RegionAttachment_computeWorldVertices(...) spRegionAttachment_computeWorldVertices(__VA_ARGS__)
#endif
#ifdef __cplusplus
}
#endif
#endif /* SPINE_REGIONATTACHMENT_H_ */