mirror of https://github.com/axmolengine/axmol.git
260 lines
11 KiB
C++
260 lines
11 KiB
C++
/*
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* CCControlButtonTest.m
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*
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* Copyright (c) 2011 Yannick Loriot
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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#include "CCControlButtonTest.h"
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bool CCControlButtonTest_HelloVariableSize::init()
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{
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if (CCControlScene::init())
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{
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CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
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// Defines an array of title to create buttons dynamically
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CCArray *stringArray = CCArray::create(
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ccs("Hello"),
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ccs("Variable"),
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ccs("Size"),
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ccs("!"),
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NULL);
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CCNode *layer = CCNode::create();
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addChild(layer, 1);
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double total_width = 0, height = 0;
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// For each title in the array
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CCObject* pObj = NULL;
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CCARRAY_FOREACH(stringArray, pObj)
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{
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CCString* title = (CCString*)pObj;
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// Creates a button with this string as title
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CCControlButton *button = standardButtonWithTitle(title->getCString());
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button->setPosition(ccp (total_width + button->getContentSize().width / 2, button->getContentSize().height / 2));
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layer->addChild(button);
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// Compute the size of the layer
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height = button->getContentSize().height;
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total_width += button->getContentSize().width;
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}
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layer->setAnchorPoint(ccp (0.5, 0.5));
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layer->setContentSize(CCSizeMake(total_width, height));
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layer->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
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// Add the black background
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CCScale9Sprite *background = CCScale9Sprite::create("extensions/buttonBackground.png");
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background->setContentSize(CCSizeMake(total_width + 14, height + 14));
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background->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
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addChild(background);
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return true;
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}
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return false;
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}
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CCControlButton *CCControlButtonTest_HelloVariableSize::standardButtonWithTitle(const char * title)
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{
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/** Creates and return a button with a default background and title color. */
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CCScale9Sprite *backgroundButton = CCScale9Sprite::create("extensions/button.png");
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CCScale9Sprite *backgroundHighlightedButton = CCScale9Sprite::create("extensions/buttonHighlighted.png");
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CCLabelTTF *titleButton = CCLabelTTF::create(title, "Marker Felt", 30);
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titleButton->setColor(ccc3(159, 168, 176));
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CCControlButton *button = CCControlButton::create(titleButton, backgroundButton);
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button->setBackgroundSpriteForState(backgroundHighlightedButton, CCControlStateHighlighted);
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button->setTitleColorForState(ccWHITE, CCControlStateHighlighted);
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return button;
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}
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CCControlButtonTest_Event::CCControlButtonTest_Event()
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: m_pDisplayValueLabel(NULL)
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{
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}
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CCControlButtonTest_Event::~CCControlButtonTest_Event()
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{
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CC_SAFE_RELEASE_NULL(m_pDisplayValueLabel);
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}
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bool CCControlButtonTest_Event::init()
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{
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if (CCControlScene::init())
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{
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CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
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// Add a label in which the button events will be displayed
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setDisplayValueLabel(CCLabelTTF::create("No Event", "Marker Felt", 32));
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m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
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m_pDisplayValueLabel->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
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addChild(m_pDisplayValueLabel, 1);
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// Add the button
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CCScale9Sprite *backgroundButton = CCScale9Sprite::create("extensions/button.png");
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CCScale9Sprite *backgroundHighlightedButton = CCScale9Sprite::create("extensions/buttonHighlighted.png");
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CCLabelTTF *titleButton = CCLabelTTF::create("Touch Me!", "Marker Felt", 30);
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titleButton->setColor(ccc3(159, 168, 176));
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CCControlButton *controlButton = CCControlButton::create(titleButton, backgroundButton);
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controlButton->setBackgroundSpriteForState(backgroundHighlightedButton, CCControlStateHighlighted);
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controlButton->setTitleColorForState(ccWHITE, CCControlStateHighlighted);
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controlButton->setAnchorPoint(ccp(0.5f, 1));
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controlButton->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
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addChild(controlButton, 1);
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// Add the black background
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CCScale9Sprite *background = CCScale9Sprite::create("extensions/buttonBackground.png");
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background->setContentSize(CCSizeMake(300, 170));
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background->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
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addChild(background);
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// Sets up event handlers
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controlButton->addTargetWithActionForControlEvents(this, cccontrol_selector(CCControlButtonTest_Event::touchDownAction), CCControlEventTouchDown);
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controlButton->addTargetWithActionForControlEvents(this, cccontrol_selector(CCControlButtonTest_Event::touchDragInsideAction), CCControlEventTouchDragInside);
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controlButton->addTargetWithActionForControlEvents(this, cccontrol_selector(CCControlButtonTest_Event::touchDragOutsideAction), CCControlEventTouchDragOutside);
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controlButton->addTargetWithActionForControlEvents(this, cccontrol_selector(CCControlButtonTest_Event::touchDragEnterAction), CCControlEventTouchDragEnter);
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controlButton->addTargetWithActionForControlEvents(this, cccontrol_selector(CCControlButtonTest_Event::touchDragExitAction), CCControlEventTouchDragExit);
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controlButton->addTargetWithActionForControlEvents(this, cccontrol_selector(CCControlButtonTest_Event::touchUpInsideAction), CCControlEventTouchUpInside);
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controlButton->addTargetWithActionForControlEvents(this, cccontrol_selector(CCControlButtonTest_Event::touchUpOutsideAction), CCControlEventTouchUpOutside);
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controlButton->addTargetWithActionForControlEvents(this, cccontrol_selector(CCControlButtonTest_Event::touchCancelAction), CCControlEventTouchCancel);
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return true;
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}
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return false;
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}
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void CCControlButtonTest_Event::touchDownAction(CCObject *senderz, CCControlEvent controlEvent)
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{
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m_pDisplayValueLabel->setString(CCString::createWithFormat("Touch Down")->getCString());
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}
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void CCControlButtonTest_Event::touchDragInsideAction(CCObject *sender, CCControlEvent controlEvent)
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{
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m_pDisplayValueLabel->setString(CCString::createWithFormat("Drag Inside")->getCString());
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}
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void CCControlButtonTest_Event::touchDragOutsideAction(CCObject *sender, CCControlEvent controlEvent)
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{
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m_pDisplayValueLabel->setString(CCString::createWithFormat("Drag Outside")->getCString());
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}
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void CCControlButtonTest_Event::touchDragEnterAction(CCObject *sender, CCControlEvent controlEvent)
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{
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m_pDisplayValueLabel->setString(CCString::createWithFormat("Drag Enter")->getCString());
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}
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void CCControlButtonTest_Event::touchDragExitAction(CCObject *sender, CCControlEvent controlEvent)
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{
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m_pDisplayValueLabel->setString(CCString::createWithFormat("Drag Exit")->getCString());
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}
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void CCControlButtonTest_Event::touchUpInsideAction(CCObject *sender, CCControlEvent controlEvent)
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{
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m_pDisplayValueLabel->setString(CCString::createWithFormat("Touch Up Inside.")->getCString());
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}
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void CCControlButtonTest_Event::touchUpOutsideAction(CCObject *sender, CCControlEvent controlEvent)
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{
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m_pDisplayValueLabel->setString(CCString::createWithFormat("Touch Up Outside.")->getCString());
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}
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void CCControlButtonTest_Event::touchCancelAction(CCObject *sender, CCControlEvent controlEvent)
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{
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m_pDisplayValueLabel->setString(CCString::createWithFormat("Touch Cancel")->getCString());
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}
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//CCControlButtonTest_Styling
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bool CCControlButtonTest_Styling::init()
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{
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if (CCControlScene::init())
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{
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CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
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CCNode *layer = CCNode::create();
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addChild(layer, 1);
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int space = 10; // px
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double max_w = 0, max_h = 0;
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for (int i = 0; i < 3; i++)
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{
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for (int j = 0; j < 3; j++)
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{
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// Add the buttons
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CCControlButton *button = standardButtonWithTitle(CCString::createWithFormat("%d",rand() % 30)->getCString());
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button->setAdjustBackgroundImage(false); // Tells the button that the background image must not be adjust
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// It'll use the prefered size of the background image
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button->setPosition(ccp (button->getContentSize().width / 2 + (button->getContentSize().width + space) * i,
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button->getContentSize().height / 2 + (button->getContentSize().height + space) * j));
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layer->addChild(button);
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max_w = MAX(button->getContentSize().width * (i + 1) + space * i, max_w);
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max_h = MAX(button->getContentSize().height * (j + 1) + space * j, max_h);
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}
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}
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layer->setAnchorPoint(ccp (0.5, 0.5));
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layer->setContentSize(CCSizeMake(max_w, max_h));
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layer->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
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// Add the black background
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CCScale9Sprite *backgroundButton = CCScale9Sprite::create("extensions/buttonBackground.png");
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backgroundButton->setContentSize(CCSizeMake(max_w + 14, max_h + 14));
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backgroundButton->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f));
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addChild(backgroundButton);
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return true;
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}
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return false;
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}
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//CCControlButtonTest_Styling
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CCControlButton *CCControlButtonTest_Styling::standardButtonWithTitle(const char *title)
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{
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/** Creates and return a button with a default background and title color. */
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CCScale9Sprite *backgroundButton = CCScale9Sprite::create("extensions/button.png");
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backgroundButton->setPreferredSize(CCSizeMake(45, 45)); // Set the prefered size
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CCScale9Sprite *backgroundHighlightedButton = CCScale9Sprite::create("extensions/buttonHighlighted.png");
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backgroundHighlightedButton->setPreferredSize(CCSizeMake(45, 45)); // Set the prefered size
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CCLabelTTF *titleButton = CCLabelTTF::create(title, "Marker Felt", 30);
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titleButton->setColor(ccc3(159, 168, 176));
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CCControlButton *button = CCControlButton::create(titleButton, backgroundButton);
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button->setBackgroundSpriteForState(backgroundHighlightedButton, CCControlStateHighlighted);
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button->setTitleColorForState(ccWHITE, CCControlStateHighlighted);
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return button;
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}
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