axmol/samples/TestLua/Resources/luaScript/MotionStreakTest/MotionStreakTest.lua

278 lines
7.0 KiB
Lua

local SceneIdx = 0
local MAX_LAYER = 3
local streak = nil
local titleLabel = nil
local subtitleLabel = nil
local s = CCDirector:sharedDirector():getWinSize()
local scheduler = CCDirector:sharedDirector():getScheduler()
local firstTick = nil
local function backAction()
SceneIdx = SceneIdx - 1
if SceneIdx < 0 then
SceneIdx = SceneIdx + MAX_LAYER
end
return CreateMotionLayer()
end
local function restartAction()
return CreateParticleLayer()
end
local function nextAction()
SceneIdx = SceneIdx + 1
SceneIdx = math.mod(SceneIdx, MAX_LAYER)
return CreateMotionLayer()
end
local function modeCallback(sender)
fastMode = streak:isFastMode()
if fastMode == true then
streak:setFastMode(false)
else
streak:setFastMode(true)
end
end
local function backCallback(sender)
local scene = CCScene:create()
scene:addChild(backAction())
scene:addChild(CreateBackMenuItem())
CCDirector:sharedDirector():replaceScene(scene)
end
local function restartCallback(sender)
local scene = CCScene:create()
scene:addChild(restartAction())
scene:addChild(CreateBackMenuItem())
CCDirector:sharedDirector():replaceScene(scene)
end
local function nextCallback(sender)
local scene = CCScene:create()
scene:addChild(nextAction())
scene:addChild(CreateBackMenuItem())
CCDirector:sharedDirector():replaceScene(scene)
end
local function getBaseLayer()
local layer = CCLayer:create()
titleLabel = CCLabelTTF:create("", "Arial", 32)
layer:addChild(titleLabel, 0)
titleLabel:setPosition(s.width / 2, s.height - 50)
subtitleLabel = CCLabelTTF:create("", "Thonburi", 16)
layer:addChild(subtitleLabel, 1)
subtitleLabel:setPosition(s.width / 2, s.height - 80)
local item1 = CCMenuItemImage:create(s_pPathB1, s_pPathB2)
local item2 = CCMenuItemImage:create(s_pPathR1, s_pPathR2)
local item3 = CCMenuItemImage:create(s_pPathF1, s_pPathF2)
item1:registerScriptTapHandler(backCallback)
item2:registerScriptTapHandler(restartCallback)
item3:registerScriptTapHandler(nextCallback)
local menu = CCMenu:create()
menu:addChild(item1)
menu:addChild(item2)
menu:addChild(item3)
menu:setPosition(CCPointMake(0, 0))
item1:setPosition(CCPointMake(s.width/2 - item2:getContentSize().width * 2, item2:getContentSize().height / 2))
item2:setPosition(CCPointMake(s.width/2, item2:getContentSize().height / 2))
item3:setPosition(CCPointMake(s.width/2 + item2:getContentSize().width * 2, item2:getContentSize().height / 2))
layer:addChild(menu, 1)
local itemMode = CCMenuItemToggle:create(CCMenuItemFont:create("Use High Quality Mode"))
itemMode:addSubItem(CCMenuItemFont:create("Use Fast Mode"))
itemMode:registerScriptTapHandler(modeCallback)
local menuMode = CCMenu:create()
menuMode:addChild(itemMode)
menuMode:setPosition(ccp(s.width / 2, s.height / 4))
layer:addChild(menuMode)
return layer
end
-----------------------------------
-- MotionStreakTest1
-----------------------------------
local root = nil
local target = nil
local MotionStreakTest1_entry = nil
local function MotionStreakTest1_update(dt)
if firstTick == true then
firstTick = false
return
end
streak:setPosition(target:convertToWorldSpace(ccp(0, 0)))
end
local function MotionStreakTest1_onEnterOrExit(tag)
if tag == 0 then
MotionStreakTest1_entry = scheduler:scheduleScriptFunc(MotionStreakTest1_update, 0, false)
elseif tag == 1 then
scheduler:unscheduleScriptEntry(MotionStreakTest1_entry)
end
end
local function MotionStreakTest1()
local layer = getBaseLayer()
root = CCSprite:create(s_pPathR1)
layer:addChild(root, 1)
root:setPosition(ccp(s.width / 2, s.height / 2))
target = CCSprite:create(s_pPathR1)
root:addChild(target)
target:setPosition(ccp(s.width / 4, 0))
streak = CCMotionStreak:create(2, 3, 32, ccc3(0, 255, 0), s_streak)
layer:addChild(streak)
local a1 = CCRotateBy:create(2, 360)
local action1 = CCRepeatForever:create(a1)
local motion = CCMoveBy:create(2, CCPointMake(100,0))
root:runAction(CCRepeatForever:create(CCSequence:createWithTwoActions(motion, motion:reverse())))
root:runAction(action1)
local array = CCArray:create()
array:addObject(CCTintTo:create(0.2, 255, 0, 0))
array:addObject(CCTintTo:create(0.2, 0, 255, 0))
array:addObject(CCTintTo:create(0.2, 0, 0, 255))
array:addObject(CCTintTo:create(0.2, 0, 255, 255))
array:addObject(CCTintTo:create(0.2, 255, 255, 0))
array:addObject(CCTintTo:create(0.2, 255, 255, 255))
local colorAction = CCRepeatForever:create(CCSequence:create(array))
streak:runAction(colorAction)
firstTick = true
layer:registerScriptHandler(MotionStreakTest1_onEnterOrExit)
titleLabel:setString("MotionStreak test 1")
return layer
end
-----------------------------------
-- MotionStreakTest2
-----------------------------------
local function MotionStreakTest2()
local layer = getBaseLayer()
streak = CCMotionStreak:create(3, 3, 64, ccc3(255, 255, 255), s_streak)
layer:addChild(streak)
streak:setPosition(CCPointMake(s.width / 2, s.height / 2))
local function onTouchMoved(x, y)
if firstTick == true then
firstTick = false
return
end
streak:setPosition(ccp(x, y))
end
local function onTouch(eventType, x, y)
if eventType == CCTOUCHBEGAN then
return true
elseif eventType == CCTOUCHMOVED then
return onTouchMoved(x, y)
end
end
firstTick = true
layer:setTouchEnabled(true)
layer:registerScriptTouchHandler(onTouch)
titleLabel:setString("MotionStreak test")
return layer
end
-----------------------------------
-- Issue1358
-----------------------------------
local Issue1358_entry = nil
local center = nil
local fAngle = nil
local fRadius = nil
local function Issue1358_update(dt)
if firstTick == true then
firstTick = false
return
end
fAngle = fAngle + 1.0
streak:setPosition(
ccp(center.x + math.cos(fAngle / 180 * math.pi) * fRadius, center.y + math.sin(fAngle/ 180 * math.pi) * fRadius))
end
local function Issue1358_onEnterOrExit(tag)
if tag == 0 then
Issue1358_entry = scheduler:scheduleScriptFunc(Issue1358_update, 0, false)
elseif tag == 1 then
scheduler:unscheduleScriptEntry(Issue1358_entry)
end
end
local function Issue1358()
local layer = getBaseLayer()
streak = CCMotionStreak:create(2.0, 1.0, 50.0, ccc3(255, 255, 0), "Images/Icon.png")
layer:addChild(streak)
center = ccp(s.width / 2, s.height / 2)
fRadius = s.width / 3
fAngle = 0
firstTick = true
layer:registerScriptHandler(Issue1358_onEnterOrExit)
titleLabel:setString("Issue 1358")
subtitleLabel:setString("The tail should use the texture")
return layer
end
-----------------------------------
-- Motion Streak Test
-----------------------------------
function CreateMotionLayer()
if SceneIdx == 0 then
return MotionStreakTest1()
elseif SceneIdx == 1 then
return MotionStreakTest2()
elseif SceneIdx == 2 then
return Issue1358()
end
end
function MotionStreakTest()
cclog("MotionStreakTest")
local scene = CCScene:create()
SceneIdx = -1
scene:addChild(nextAction())
scene:addChild(CreateBackMenuItem())
return scene
end