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2d
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fix compile on iOS/Android/Linux/Win8Universal.
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2015-07-23 17:32:52 +08:00 |
3d
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if has normal use the shader with normal
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2015-07-10 11:44:20 +08:00 |
audio
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Merge pull request #12555 from WenhaiLin/v3-simpleaudio-AndroidL-Fix
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2015-06-26 11:05:40 +08:00 |
base
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animation quality default to low, do not interpolation
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2015-07-09 17:54:21 +08:00 |
deprecated
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Optimize Vec2
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2015-04-19 20:40:52 +03:00 |
editor-support
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some doxygen comments and copyright
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2015-07-24 01:30:34 +08:00 |
math
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Finished AutoPolygon and Sprite
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2015-06-04 15:43:31 +08:00 |
navmesh
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remove unused code, and use nullptr for pointer
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2015-06-16 11:15:39 +08:00 |
network
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Merge pull request #12174 from pajeroquan/v3
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2015-06-17 15:14:36 +08:00 |
physics
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issue #12078: added subgroup of physics 2d.
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2015-06-15 10:28:37 +08:00 |
physics3d
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Removes not-needed draws
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2015-06-15 10:40:47 -07:00 |
platform
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Rollback log level
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2015-07-17 15:56:51 +08:00 |
renderer
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remove stencil from Renderstate
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2015-07-01 14:06:37 +08:00 |
scripting
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Merge pull request #12958 from VisualSJ/v3.7.1-bindCallback
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2015-07-23 09:30:40 +08:00 |
storage
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issue #12078: added storage group.
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2015-05-28 15:48:08 +08:00 |
ui
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Merge pull request #12874 from pandamicro/v3.7-release
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2015-07-16 16:15:26 +08:00 |
Android.mk
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Build engine with LOCAL_ARM_MODE=arm when building JS projects for android.
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2015-06-18 22:00:57 +08:00 |
CMakeLists.txt
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add clipper to cmakelist
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2015-06-16 17:09:27 +08:00 |
cocos2d.cpp
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Update versions and docs for v3.7
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2015-07-16 16:53:43 +08:00 |
cocos2d.h
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Merge remote-tracking branch 'origin' into fix_spritepolygon2
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2015-06-12 16:28:41 +08:00 |