mirror of https://github.com/axmolengine/axmol.git
166 lines
4.5 KiB
Bash
Executable File
166 lines
4.5 KiB
Bash
Executable File
#!/bin/bash
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# Generate JS bindings for Cocos2D-X
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# ... using Android NDK system headers
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# ... and automatically update submodule references
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# ... and push these changes to remote repos
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# Dependencies
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#
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# For bindings generator:
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# (see ../../../tojs/genbindings.sh
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# ... for the defaults used if the environment is not customized)
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#
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# * $PYTHON_BIN
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# * $CLANG_ROOT
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# * $NDK_ROOT
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#
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DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
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COCOS2DX_ROOT="$DIR"/../..
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TOJS_ROOT=$COCOS2DX_ROOT/tools/tojs
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GENERATED_WORKTREE="$COCOS2DX_ROOT"/scripting/javascript/bindings/generated
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COMMITTAG="[AUTO]"
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# Exit on error
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set -e
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if [ "$PLATFORM"x = "ios"x ]; then
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mkdir -p $HOME/bin
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pushd $HOME/bin
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curl -O http://pyyaml.org/download/pyyaml/PyYAML-3.10.zip
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unzip PyYAML-3.10.zip 2> /dev/null > /dev/null
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cd PyYAML-3.10
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sudo python setup.py install 2> /dev/null > /dev/null
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cd ..
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curl -O https://pypi.python.org/packages/source/C/Cheetah/Cheetah-2.4.4.tar.gz
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tar xzf Cheetah-2.4.4.tar.gz
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cd Cheetah-2.4.4
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sudo python setup.py install 2> /dev/null > /dev/null
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popd
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else
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sudo apt-get --force-yes --yes install python-yaml python-cheetah
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fi
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if [ "$GEN_JSB"x != "YES"x ]; then
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pushd "$TOJS_ROOT"
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./genbindings.sh
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popd
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exit 0
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fi
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pushd "$COCOS2DX_ROOT"
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#Set git user for cocos2d-x repo
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git config user.email ${GH_EMAIL}
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git config user.name ${GH_USER}
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popd
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# Update submodule of auto-gen JSBinding repo.
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pushd "$GENERATED_WORKTREE"
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git checkout -B master
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#Set git user for the submodule of 'scripting/javascript/bindings/generated'
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git config user.email ${GH_EMAIL}
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git config user.name ${GH_USER}
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#Set remotes
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git remote add upstream https://${GH_USER}:${GH_PASSWORD}@github.com/folecr/cocos2dx-autogen-bindings.git 2> /dev/null > /dev/null
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echo "Delete all directories and files except '.git' and 'README'."
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ls -a | grep -E -v ^\[.\]\{1,2\}$ | grep -E -v ^\.git$ | grep -E -v ^README$ | xargs -I{} rm -rf {}
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echo "Show files in scripting/javascript/bindings/generated folder."
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ls -a
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popd
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# 1. Generate JS bindings
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pushd "$TOJS_ROOT"
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./genbindings.sh
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popd
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echo
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echo Bindings generated successfully
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echo
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if [ -z "${COMMITTAG+aaa}" ]; then
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# ... if COMMITTAG is not set, use this machine's hostname
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COMMITTAG=`hostname -s`
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fi
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echo
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echo Using "'$COMMITTAG'" in the commit messages
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echo
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ELAPSEDSECS=`date +%s`
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echo Using "$ELAPSEDSECS" in the branch names for pseudo-uniqueness
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GENERATED_BRANCH=autogeneratedbindings_"$ELAPSEDSECS"
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# 2. In JSBindings repo, Check if there are any files that are different from the index
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pushd "$GENERATED_WORKTREE"
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# Run status to record the output in the log
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git status
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echo
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echo Comparing with HEAD ...
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echo
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# Don't exit on non-zero return value
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set +e
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git diff --stat --exit-code
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DIFF_RETVAL=$?
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if [ $DIFF_RETVAL -eq 0 ]
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then
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echo
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echo "No differences in generated files"
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echo "Exiting with success."
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echo
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exit 0
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else
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echo
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echo "Generated files differ from HEAD. Continuing."
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echo
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fi
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# Exit on error
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set -e
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# 3. In JSBindings repo, Check out a branch named "autogeneratedbindings" and commit the auto generated bindings to it
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git checkout -b "$GENERATED_BRANCH"
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git add --verbose .
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git add --verbose -u .
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git commit --verbose -m "$COMMITTAG : autogenerated bindings"
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# 4. In JSBindings repo, Push the commit with generated bindings to "master" of the auto generated bindings repository
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git push -fq upstream "$GENERATED_BRANCH":${TRAVIS_BRANCH}_${ELAPSEDSECS} 2> /dev/null
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popd
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COCOS_BRANCH=updategeneratedsubmodule_"$ELAPSEDSECS"
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pushd "${DIR}"
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# 5. In Cocos2D-X repo, Checkout a branch named "updategeneratedsubmodule" Update the submodule reference to point to the commit with generated bindings
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cd "${COCOS2DX_ROOT}"
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git add scripting/javascript/bindings/generated
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git checkout -b "$COCOS_BRANCH"
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git commit -m "$COMMITTAG : updating submodule reference to latest autogenerated bindings"
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#Set remotes
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git remote add upstream https://${GH_USER}:${GH_PASSWORD}@github.com/${GH_USER}/cocos2d-x.git 2> /dev/null > /dev/null
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# 6. In Cocos2D-X repo, Push the commit with updated submodule to "master" of the cocos2d-x repository
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echo "Pushing to Robot's repo ..."
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git push -fq upstream "$COCOS_BRANCH" 2> /dev/null
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# 7.
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echo "Sending Pull Request to base repo ..."
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curl --user "${GH_USER}:${GH_PASSWORD}" --request POST --data "{ \"title\": \"$COMMITTAG : updating submodule reference to latest autogenerated bindings\", \"body\": \"\", \"head\": \"${GH_USER}:${COCOS_BRANCH}\", \"base\": \"${TRAVIS_BRANCH}\"}" https://api.github.com/repos/cocos2d/cocos2d-x/pulls 2> /dev/null > /dev/null
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popd
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