mirror of https://github.com/axmolengine/axmol.git
444 lines
11 KiB
C++
444 lines
11 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "ui/UILoadingBar.h"
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#include "ui/UIHelper.h"
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#include "ui/UIScale9Sprite.h"
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#include "2d/CCSprite.h"
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NS_CC_BEGIN
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/* FIXME:
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Code could be simplified by using Sprite's setContentSize feature.
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Instead of scaling the sprite, set call setContentSize both in scale9 and non-scale9 modes
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*/
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namespace ui {
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static const int BAR_RENDERER_Z = (-1);
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IMPLEMENT_CLASS_GUI_INFO(LoadingBar)
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LoadingBar::LoadingBar():
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_direction(Direction::LEFT),
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_percent(100.0),
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_totalLength(0),
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_barRenderer(nullptr),
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_renderBarTexType(TextureResType::LOCAL),
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_barRendererTextureSize(Vec2::ZERO),
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_originalRect(Rect::ZERO),
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_scale9Enabled(false),
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_prevIgnoreSize(true),
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_capInsets(Rect::ZERO),
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_barRendererAdaptDirty(true),
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_textureFile("")
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{
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}
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LoadingBar::~LoadingBar()
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{
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}
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LoadingBar* LoadingBar::create()
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{
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LoadingBar* widget = new (std::nothrow) LoadingBar();
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if (widget && widget->init())
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{
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widget->autorelease();
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return widget;
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}
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CC_SAFE_DELETE(widget);
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return nullptr;
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}
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LoadingBar* LoadingBar::create(const std::string &textureName, float percentage)
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{
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return LoadingBar::create(textureName, TextureResType::LOCAL, percentage);
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}
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LoadingBar* LoadingBar::create(const std::string &textureName,
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TextureResType texType,
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float percentage)
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{
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LoadingBar* widget = new (std::nothrow) LoadingBar;
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if (widget && widget->init())
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{
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widget->autorelease();
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widget->loadTexture(textureName,texType);
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widget->setPercent(percentage);
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return widget;
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}
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CC_SAFE_DELETE(widget);
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return nullptr;
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}
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void LoadingBar::initRenderer()
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{
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_barRenderer = Scale9Sprite::create();
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_barRenderer->setScale9Enabled(false);
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addProtectedChild(_barRenderer, BAR_RENDERER_Z, -1);
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_barRenderer->setAnchorPoint(Vec2(0.0f,0.5f));
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}
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void LoadingBar::setDirection(cocos2d::ui::LoadingBar::Direction direction)
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{
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if (_direction == direction)
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{
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return;
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}
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_direction = direction;
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switch (_direction)
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{
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case Direction::LEFT:
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_barRenderer->setAnchorPoint(Vec2(0.0f,0.5f));
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_barRenderer->setPosition(Vec2(0.0f,_contentSize.height*0.5f));
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break;
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case Direction::RIGHT:
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_barRenderer->setAnchorPoint(Vec2(1.0f,0.5f));
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_barRenderer->setPosition(Vec2(_totalLength,_contentSize.height*0.5f));
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break;
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}
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this->handleSpriteFlipX();
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}
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LoadingBar::Direction LoadingBar::getDirection()const
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{
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return _direction;
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}
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void LoadingBar::loadTexture(const std::string& texture,TextureResType texType)
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{
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if (texture.empty())
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{
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return;
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}
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_textureFile = texture;
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_renderBarTexType = texType;
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switch (_renderBarTexType)
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{
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case TextureResType::LOCAL:
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_barRenderer->setTexture(texture);
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break;
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case TextureResType::PLIST:
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_barRenderer->setSpriteFrame(texture);
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break;
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default:
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break;
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}
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//FIXME: https://github.com/cocos2d/cocos2d-x/issues/12249
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if (!_ignoreSize && _customSize.equals(Vec2::ZERO)) {
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_customSize = _barRenderer->getContentSize();
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}
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this->setupTexture();
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}
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void LoadingBar::loadTexture(SpriteFrame* spriteframe)
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{
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this->_barRenderer->initWithSpriteFrame(spriteframe);
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this->setupTexture();
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}
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void LoadingBar::setupTexture()
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{
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_barRendererTextureSize = _barRenderer->getContentSize();
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_originalRect = _barRenderer->getTextureRect();
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switch (_direction)
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{
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case Direction::LEFT:
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_barRenderer->setAnchorPoint(Vec2(0.0f,0.5f));
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break;
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case Direction::RIGHT:
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_barRenderer->setAnchorPoint(Vec2(1.0f,0.5f));
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break;
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}
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this->handleSpriteFlipX();
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_barRenderer->setCapInsets(_capInsets);
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this->updateChildrenDisplayedRGBA();
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barRendererScaleChangedWithSize();
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updateContentSizeWithTextureSize(_barRendererTextureSize);
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this->updateProgressBar();
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_barRendererAdaptDirty = true;
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}
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void LoadingBar::handleSpriteFlipX()
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{
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if (_direction == Direction::LEFT)
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{
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if (!_scale9Enabled)
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{
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_barRenderer->setFlippedX(false);
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}
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}
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else
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{
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if (!_scale9Enabled)
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{
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_barRenderer->setFlippedX(true);
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}
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}
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}
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void LoadingBar::setScale9Enabled(bool enabled)
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{
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if (_scale9Enabled == enabled)
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{
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return;
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}
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_scale9Enabled = enabled;
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_barRenderer->setScale9Enabled(_scale9Enabled);
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if (_scale9Enabled)
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{
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bool ignoreBefore = _ignoreSize;
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ignoreContentAdaptWithSize(false);
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_prevIgnoreSize = ignoreBefore;
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}
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else
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{
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ignoreContentAdaptWithSize(_prevIgnoreSize);
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}
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setCapInsets(_capInsets);
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updateProgressBar();
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_barRendererAdaptDirty = true;
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}
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bool LoadingBar::isScale9Enabled()const
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{
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return _scale9Enabled;
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}
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void LoadingBar::setCapInsets(const Rect &capInsets)
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{
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_capInsets = ui::Helper::restrictCapInsetRect(capInsets, _barRendererTextureSize);
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if (!_scale9Enabled)
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{
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return;
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}
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// textureRect should be restored in order to calculate the scale9 correctly
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// https://github.com/cocos2d/cocos2d-x/issues/16930
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_barRenderer->setTextureRect(_originalRect, _barRenderer->isTextureRectRotated(), _barRendererTextureSize);
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_barRenderer->setCapInsets(_capInsets);
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}
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const Rect& LoadingBar::getCapInsets()const
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{
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return _capInsets;
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}
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void LoadingBar::setPercent(float percent)
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{
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if (percent > 100)
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{
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percent = 100;
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}
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if (percent < 0)
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{
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percent = 0;
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}
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if (_percent == percent)
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{
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return;
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}
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_percent = percent;
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if (_totalLength <= 0)
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{
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return;
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}
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this->updateProgressBar();
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}
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void LoadingBar::updateProgressBar()
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{
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if (_scale9Enabled)
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{
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setScale9Scale();
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}
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else
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{
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float res = _percent / 100.0f;
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Rect rect = _barRenderer->getTextureRect();
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rect.size.width = _barRendererTextureSize.width * res;
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_barRenderer->setTextureRect(rect, _barRenderer->isTextureRectRotated(), rect.size);
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}
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}
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float LoadingBar::getPercent() const
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{
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return _percent;
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}
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void LoadingBar::onSizeChanged()
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{
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Widget::onSizeChanged();
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_barRendererAdaptDirty = true;
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}
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void LoadingBar::adaptRenderers()
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{
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if (_barRendererAdaptDirty)
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{
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barRendererScaleChangedWithSize();
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_barRendererAdaptDirty = false;
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}
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}
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void LoadingBar::ignoreContentAdaptWithSize(bool ignore)
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{
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if (!_scale9Enabled || (_scale9Enabled && !ignore))
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{
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Widget::ignoreContentAdaptWithSize(ignore);
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_prevIgnoreSize = ignore;
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}
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}
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Vec2 LoadingBar::getVirtualRendererSize() const
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{
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return _barRendererTextureSize;
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}
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Node* LoadingBar::getVirtualRenderer()
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{
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return _barRenderer;
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}
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void LoadingBar::barRendererScaleChangedWithSize()
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{
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if (_unifySize)
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{
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//_barRenderer->setPreferredSize(_contentSize);
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_totalLength = _contentSize.width;
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this->setPercent(_percent);
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}
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else if (_ignoreSize)
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{
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if (!_scale9Enabled)
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{
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_totalLength = _barRendererTextureSize.width;
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_barRenderer->setScale(1.0f);
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}
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}
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else
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{
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_totalLength = _contentSize.width;
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if (_scale9Enabled)
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{
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this->setScale9Scale();
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_barRenderer->setScale(1.0f);
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}
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else
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{
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Vec2 textureSize = _barRendererTextureSize;
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if (textureSize.width <= 0.0f || textureSize.height <= 0.0f)
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{
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_barRenderer->setScale(1.0f);
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return;
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}
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float scaleX = _contentSize.width / textureSize.width;
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float scaleY = _contentSize.height / textureSize.height;
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_barRenderer->setScaleX(scaleX);
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_barRenderer->setScaleY(scaleY);
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}
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}
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switch (_direction)
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{
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case Direction::LEFT:
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_barRenderer->setPosition(Vec2(0.0f,_contentSize.height*0.5f));
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break;
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case Direction::RIGHT:
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_barRenderer->setPosition(Vec2(_totalLength,_contentSize.height*0.5f));
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break;
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default:
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break;
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}
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}
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void LoadingBar::setScale9Scale()
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{
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float width = (float)(_percent) / 100.0f * _totalLength;
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_barRenderer->setPreferredSize(Vec2(width, _contentSize.height));
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}
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std::string LoadingBar::getDescription() const
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{
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return "LoadingBar";
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}
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Widget* LoadingBar::createCloneInstance()
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{
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return LoadingBar::create();
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}
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void LoadingBar::copySpecialProperties(Widget *widget)
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{
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LoadingBar* loadingBar = dynamic_cast<LoadingBar*>(widget);
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if (loadingBar)
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{
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_prevIgnoreSize = loadingBar->_prevIgnoreSize;
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setScale9Enabled(loadingBar->_scale9Enabled);
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// clone the inner sprite: https://github.com/cocos2d/cocos2d-x/issues/16930
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loadingBar->_barRenderer->copyTo(_barRenderer);
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setupTexture();
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setCapInsets(loadingBar->_capInsets);
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setPercent(loadingBar->_percent);
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setDirection(loadingBar->_direction);
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_textureFile = loadingBar->_textureFile;
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_totalLength = loadingBar->_totalLength;
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_barRendererTextureSize = loadingBar->_barRendererTextureSize;
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}
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}
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ResourceData LoadingBar::getRenderFile()
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{
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ResourceData rData;
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rData.type = (int)_renderBarTexType;
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rData.file = _textureFile;
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return rData;
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}
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}
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NS_CC_END
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