axmol/cocos2dx/tilemap_parallax_nodes
minggo d83cdbda09 fixed #1441: put hd and ipad resources into separate directory 2012-08-23 14:20:32 +08:00
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CCParallaxNode.cpp fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
CCParallaxNode.h issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
CCTMXLayer.cpp fixed #1377:reset texture parameter of CCTMXLayer after coming to foreground on android 2012-08-20 14:06:29 +08:00
CCTMXLayer.h fixed #1377:reset texture parameter of CCTMXLayer after coming to foreground on android 2012-08-20 14:06:29 +08:00
CCTMXObjectGroup.cpp issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
CCTMXObjectGroup.h issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
CCTMXTiledMap.cpp fixed #1402, résolve conflicting "create" functions 2012-07-23 22:49:11 +08:00
CCTMXTiledMap.h fixed #1402, résolve conflicting "create" functions 2012-07-23 22:49:11 +08:00
CCTMXXMLParser.cpp fixed #1441: put hd and ipad resources into separate directory 2012-08-23 14:20:32 +08:00
CCTMXXMLParser.h issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
CCTileMapAtlas.cpp fixed #1439:synchronize to cocos2d-iphone v2.0.0 2012-08-22 15:51:25 +08:00
CCTileMapAtlas.h issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00