axmol/samples/TestLua/proj.win32/TestLua.win32.vcproj

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7.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="TestLua"
ProjectGUID="{B53D3C68-96DA-4806-BB26-94888B52191A}"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName).win32"
IntermediateDirectory="$(ConfigurationName).win32"
ConfigurationType="1"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
Description="copy files from TestCpp to TestLua"
CommandLine="xcopy $(SolutionDir)samples\TestCpp\Resources $(SolutionDir)samples\TestLua\Resources /e /Y"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="true"
TypeLibraryName="$(IntDir)/TestLua.tlb"
HeaderFileName="TestLua.h"
DLLDataFileName=""
InterfaceIdentifierFileName="TestLua_i.c"
ProxyFileName="TestLua_p.c"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".;..\Classes;$(SolutionDir)cocos2dx;$(SolutionDir)cocos2dx\include;$(SolutionDir)cocos2dx\kazmath\include;$(SolutionDir)cocos2dx\platform\win32;$(SolutionDir)cocos2dx\platform\third_party\win32;$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES;$(SolutionDir)CocosDenshion\include;$(SolutionDir)scripting\lua\cocos2dx_support;$(SolutionDir)scripting\lua\tolua;$(SolutionDir)scripting\lua\lua"
PreprocessorDefinitions="WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS_DEBUG;COCOS2D_DEBUG=1;"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
DisableSpecificWarnings="4267;4251;4244"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
AdditionalIncludeDirectories="$(IntDir)"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libcocos2d.lib libExtensions.lib opengl32.lib glew32.lib libCocosDenshion.lib liblua.lib"
LinkIncremental="2"
AdditionalLibraryDirectories="$(OutDir)"
GenerateDebugInformation="true"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName).win32"
IntermediateDirectory="$(ConfigurationName).win32"
ConfigurationType="1"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
Description="copy files from TestCpp to TestLua"
CommandLine="xcopy $(SolutionDir)samples\TestCpp\Resources $(SolutionDir)samples\TestLua\Resources /e /Y"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="false"
TargetEnvironment="1"
GenerateStublessProxies="true"
TypeLibraryName="$(IntDir)/TestLua.tlb"
HeaderFileName="TestLua.h"
DLLDataFileName=""
InterfaceIdentifierFileName="TestLua_i.c"
ProxyFileName="TestLua_p.c"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".;..\Classes;$(SolutionDir)cocos2dx;$(SolutionDir)cocos2dx\include;$(SolutionDir)cocos2dx\kazmath\include;$(SolutionDir)cocos2dx\platform\win32;$(SolutionDir)cocos2dx\platform\third_party\win32;$(SolutionDir)cocos2dx\platform\third_party\win32\OGLES;$(SolutionDir)CocosDenshion\include;$(SolutionDir)scripting\lua\cocos2dx_support;$(SolutionDir)scripting\lua\tolua;$(SolutionDir)scripting\lua\lua"
PreprocessorDefinitions="WIN32;_WINDOWS;STRICT;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGSNDEBUG"
ExceptionHandling="0"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="0"
DisableSpecificWarnings="4267;4251;4244"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
AdditionalIncludeDirectories="$(IntDir)"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libcocos2d.lib libExtensions.lib opengl32.lib glew32.lib libCocosDenshion.lib liblua.lib"
LinkIncremental="1"
AdditionalLibraryDirectories="$(OutDir)"
SubSystem="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="source"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm"
>
</Filter>
<Filter
Name="resource"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;jpg;jpeg;jpe;png;manifest"
>
<File
RelativePath="..\Resources\crop.png"
>
</File>
<File
RelativePath="..\Resources\Default.png"
>
</File>
<File
RelativePath="..\Resources\dog.png"
>
</File>
<File
RelativePath="..\Resources\farm.jpg"
>
</File>
<File
RelativePath="..\Resources\Icon.png"
>
</File>
<File
RelativePath="..\Resources\land.png"
>
</File>
<File
RelativePath="..\Resources\menu1.png"
>
</File>
<File
RelativePath="..\Resources\menu2.png"
>
</File>
<File
RelativePath=".\res\TestLua.ico"
>
</File>
<File
RelativePath=".\TestLua.rc"
>
</File>
</Filter>
<Filter
Name="win32"
>
<File
RelativePath=".\main.cpp"
>
</File>
<File
RelativePath=".\main.h"
>
</File>
</Filter>
<Filter
Name="Classes"
>
<File
RelativePath="..\Classes\AppDelegate.cpp"
>
</File>
<File
RelativePath="..\Classes\AppDelegate.h"
>
</File>
<Filter
Name="cocos2dx_support"
>
<File
RelativePath="..\..\..\scripting\lua\cocos2dx_support\CCLuaEngine.cpp"
>
</File>
<File
RelativePath="..\..\..\scripting\lua\cocos2dx_support\CCLuaEngine.h"
>
</File>
<File
RelativePath="..\..\..\scripting\lua\cocos2dx_support\Cocos2dxLuaLoader.cpp"
>
</File>
<File
RelativePath="..\..\..\scripting\lua\cocos2dx_support\Cocos2dxLuaLoader.h"
>
</File>
<File
RelativePath="..\..\..\scripting\lua\cocos2dx_support\LuaCocos2d.cpp"
>
</File>
<File
RelativePath="..\..\..\scripting\lua\cocos2dx_support\LuaCocos2d.h"
>
</File>
<File
RelativePath="..\..\..\scripting\lua\cocos2dx_support\tolua_fix.c"
>
</File>
<File
RelativePath="..\..\..\scripting\lua\cocos2dx_support\tolua_fix.h"
>
</File>
</Filter>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>