axmol/extensions/GUI/CCControlExtension/CCControlButton.cpp

769 lines
21 KiB
C++

/*
* Copyright (c) 2012 cocos2d-x.org
* http://www.cocos2d-x.org
*
* Copyright 2011 Yannick Loriot.
* http://yannickloriot.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#include "CCControlButton.h"
#include "CCScale9Sprite.h"
#include "support/CCPointExtension.h"
#include "label_nodes/CCLabelTTF.h"
#include "label_nodes/CCLabelBMFont.h"
#include "actions/CCAction.h"
#include "actions/CCActionInterval.h"
using namespace std;
NS_CC_EXT_BEGIN
enum
{
kZoomActionTag = 0xCCCB0001,
};
ControlButton::ControlButton()
: _currentTitle(NULL)
, _currentTitleColor(Color3B::WHITE)
, _doesAdjustBackgroundImage(false)
, _titleLabel(NULL)
, _backgroundSprite(NULL)
, _zoomOnTouchDown(false)
, _isPushed(false)
, _parentInited(false)
, _titleDispatchTable(NULL)
, _titleColorDispatchTable(NULL)
, _titleLabelDispatchTable(NULL)
, _backgroundSpriteDispatchTable(NULL)
, _marginV(ControlButtonMarginTB)
, _marginH(ControlButtonMarginLR)
{
}
ControlButton::~ControlButton()
{
CC_SAFE_RELEASE(_currentTitle);
CC_SAFE_RELEASE(_titleLabel);
CC_SAFE_RELEASE(_backgroundSpriteDispatchTable);
CC_SAFE_RELEASE(_titleLabelDispatchTable);
CC_SAFE_RELEASE(_titleColorDispatchTable);
CC_SAFE_RELEASE(_titleDispatchTable);
CC_SAFE_RELEASE(_backgroundSprite);
}
//initialisers
bool ControlButton::init()
{
return this->initWithLabelAndBackgroundSprite(LabelTTF::create("", "Helvetica", 12), Scale9Sprite::create());
}
bool ControlButton::initWithLabelAndBackgroundSprite(Node* node, Scale9Sprite* backgroundSprite)
{
if (Control::init())
{
CCAssert(node != NULL, "Label must not be nil.");
LabelProtocol* label = dynamic_cast<LabelProtocol*>(node);
RGBAProtocol* rgbaLabel = dynamic_cast<RGBAProtocol*>(node);
CCAssert(backgroundSprite != NULL, "Background sprite must not be nil.");
CCAssert(label != NULL || rgbaLabel!=NULL || backgroundSprite != NULL, "");
_parentInited = true;
// Initialize the button state tables
this->setTitleDispatchTable(Dictionary::create());
this->setTitleColorDispatchTable(Dictionary::create());
this->setTitleLabelDispatchTable(Dictionary::create());
this->setBackgroundSpriteDispatchTable(Dictionary::create());
setTouchEnabled(true);
_isPushed = false;
_zoomOnTouchDown = true;
_currentTitle=NULL;
// Adjust the background image by default
setAdjustBackgroundImage(true);
setPreferredSize(SizeZero);
// Zooming button by default
_zoomOnTouchDown = true;
// Set the default anchor point
ignoreAnchorPointForPosition(false);
setAnchorPoint(Point(0.5f, 0.5f));
// Set the nodes
setTitleLabel(node);
setBackgroundSprite(backgroundSprite);
// Set the default color and opacity
setColor(Color3B(255.0f, 255.0f, 255.0f));
setOpacity(255.0f);
setOpacityModifyRGB(true);
// Initialize the dispatch table
String* tempString = String::create(label->getString());
//tempString->autorelease();
setTitleForState(tempString, ControlStateNormal);
setTitleColorForState(rgbaLabel->getColor(), ControlStateNormal);
setTitleLabelForState(node, ControlStateNormal);
setBackgroundSpriteForState(backgroundSprite, ControlStateNormal);
setLabelAnchorPoint(Point(0.5f, 0.5f));
// Layout update
needsLayout();
return true;
}
//couldn't init the Control
else
{
return false;
}
}
ControlButton* ControlButton::create(Node* label, Scale9Sprite* backgroundSprite)
{
ControlButton *pRet = new ControlButton();
pRet->initWithLabelAndBackgroundSprite(label, backgroundSprite);
pRet->autorelease();
return pRet;
}
bool ControlButton::initWithTitleAndFontNameAndFontSize(string title, const char * fontName, float fontSize)
{
LabelTTF *label = LabelTTF::create(title.c_str(), fontName, fontSize);
return initWithLabelAndBackgroundSprite(label, Scale9Sprite::create());
}
ControlButton* ControlButton::create(string title, const char * fontName, float fontSize)
{
ControlButton *pRet = new ControlButton();
pRet->initWithTitleAndFontNameAndFontSize(title, fontName, fontSize);
pRet->autorelease();
return pRet;
}
bool ControlButton::initWithBackgroundSprite(Scale9Sprite* sprite)
{
LabelTTF *label = LabelTTF::create("", "Arial", 30);//
return initWithLabelAndBackgroundSprite(label, sprite);
}
ControlButton* ControlButton::create(Scale9Sprite* sprite)
{
ControlButton *pRet = new ControlButton();
pRet->initWithBackgroundSprite(sprite);
pRet->autorelease();
return pRet;
}
void ControlButton::setMargins(int marginH, int marginV)
{
_marginV = marginV;
_marginH = marginH;
needsLayout();
}
void ControlButton::setEnabled(bool enabled)
{
Control::setEnabled(enabled);
needsLayout();
}
void ControlButton::setSelected(bool enabled)
{
Control::setSelected(enabled);
needsLayout();
}
void ControlButton::setHighlighted(bool enabled)
{
if (enabled == true)
{
_state = ControlStateHighlighted;
}
else
{
_state = ControlStateNormal;
}
Control::setHighlighted(enabled);
Action *action = getActionByTag(kZoomActionTag);
if (action)
{
stopAction(action);
}
needsLayout();
if( _zoomOnTouchDown )
{
float scaleValue = (isHighlighted() && isEnabled() && !isSelected()) ? 1.1f : 1.0f;
Action *zoomAction = ScaleTo::create(0.05f, scaleValue);
zoomAction->setTag(kZoomActionTag);
runAction(zoomAction);
}
}
void ControlButton::setZoomOnTouchDown(bool zoomOnTouchDown)
{
_zoomOnTouchDown = zoomOnTouchDown;
}
bool ControlButton::getZoomOnTouchDown()
{
return _zoomOnTouchDown;
}
void ControlButton::setPreferredSize(Size size)
{
if(size.width == 0 && size.height == 0)
{
_doesAdjustBackgroundImage = true;
}
else
{
_doesAdjustBackgroundImage = false;
DictElement * item = NULL;
CCDICT_FOREACH(_backgroundSpriteDispatchTable, item)
{
Scale9Sprite* sprite = static_cast<Scale9Sprite*>(item->getObject());
sprite->setPreferredSize(size);
}
}
_preferredSize = size;
needsLayout();
}
Size ControlButton::getPreferredSize()
{
return _preferredSize;
}
void ControlButton::setAdjustBackgroundImage(bool adjustBackgroundImage)
{
_doesAdjustBackgroundImage=adjustBackgroundImage;
needsLayout();
}
bool ControlButton::doesAdjustBackgroundImage()
{
return _doesAdjustBackgroundImage;
}
Point ControlButton::getLabelAnchorPoint()
{
return this->_labelAnchorPoint;
}
void ControlButton::setLabelAnchorPoint(Point labelAnchorPoint)
{
this->_labelAnchorPoint = labelAnchorPoint;
if (_titleLabel != NULL)
{
this->_titleLabel->setAnchorPoint(labelAnchorPoint);
}
}
String* ControlButton::getTitleForState(ControlState state)
{
if (_titleDispatchTable != NULL)
{
String* title=(String*)_titleDispatchTable->objectForKey(state);
if (title)
{
return title;
}
return (String*)_titleDispatchTable->objectForKey(ControlStateNormal);
}
return String::create("");
}
void ControlButton::setTitleForState(String* title, ControlState state)
{
_titleDispatchTable->removeObjectForKey(state);
if (title)
{
_titleDispatchTable->setObject(title, state);
}
// If the current state if equal to the given state we update the layout
if (getState() == state)
{
needsLayout();
}
}
const Color3B ControlButton::getTitleColorForState(ControlState state)
{
Color3B returnColor = Color3B::WHITE;
do
{
CC_BREAK_IF(NULL == _titleColorDispatchTable);
Color3bObject* colorObject=(Color3bObject*)_titleColorDispatchTable->objectForKey(state);
if (colorObject)
{
returnColor = colorObject->value;
break;
}
colorObject = (Color3bObject*)_titleColorDispatchTable->objectForKey(ControlStateNormal);
if (colorObject)
{
returnColor = colorObject->value;
}
} while (0);
return returnColor;
}
void ControlButton::setTitleColorForState(Color3B color, ControlState state)
{
//Color3B* colorValue=&color;
_titleColorDispatchTable->removeObjectForKey(state);
Color3bObject* pColor3bObject = new Color3bObject(color);
pColor3bObject->autorelease();
_titleColorDispatchTable->setObject(pColor3bObject, state);
// If the current state if equal to the given state we update the layout
if (getState() == state)
{
needsLayout();
}
}
Node* ControlButton::getTitleLabelForState(ControlState state)
{
Node* titleLabel = (Node*)_titleLabelDispatchTable->objectForKey(state);
if (titleLabel)
{
return titleLabel;
}
return (Node*)_titleLabelDispatchTable->objectForKey(ControlStateNormal);
}
void ControlButton::setTitleLabelForState(Node* titleLabel, ControlState state)
{
Node* previousLabel = (Node*)_titleLabelDispatchTable->objectForKey(state);
if (previousLabel)
{
removeChild(previousLabel, true);
_titleLabelDispatchTable->removeObjectForKey(state);
}
_titleLabelDispatchTable->setObject(titleLabel, state);
titleLabel->setVisible(false);
titleLabel->setAnchorPoint(Point(0.5f, 0.5f));
addChild(titleLabel, 1);
// If the current state if equal to the given state we update the layout
if (getState() == state)
{
needsLayout();
}
}
void ControlButton::setTitleTTFForState(const char * fntFile, ControlState state)
{
String * title = this->getTitleForState(state);
if (!title)
{
title = String::create("");
}
this->setTitleLabelForState(LabelTTF::create(title->getCString(), fntFile, 12), state);
}
const char * ControlButton::getTitleTTFForState(ControlState state)
{
LabelProtocol* label = dynamic_cast<LabelProtocol*>(this->getTitleLabelForState(state));
LabelTTF* labelTTF = dynamic_cast<LabelTTF*>(label);
if(labelTTF != 0)
{
return labelTTF->getFontName();
}
else
{
return "";
}
}
void ControlButton::setTitleTTFSizeForState(float size, ControlState state)
{
LabelProtocol* label = dynamic_cast<LabelProtocol*>(this->getTitleLabelForState(state));
if(label)
{
LabelTTF* labelTTF = dynamic_cast<LabelTTF*>(label);
if(labelTTF != 0)
{
return labelTTF->setFontSize(size);
}
}
}
float ControlButton::getTitleTTFSizeForState(ControlState state)
{
LabelProtocol* label = dynamic_cast<LabelProtocol*>(this->getTitleLabelForState(state));
LabelTTF* labelTTF = dynamic_cast<LabelTTF*>(label);
if(labelTTF != 0)
{
return labelTTF->getFontSize();
}
else
{
return 0;
}
}
void ControlButton::setTitleBMFontForState(const char * fntFile, ControlState state)
{
String * title = this->getTitleForState(state);
if (!title)
{
title = String::create("");
}
this->setTitleLabelForState(LabelBMFont::create(title->getCString(), fntFile), state);
}
const char * ControlButton::getTitleBMFontForState(ControlState state)
{
LabelProtocol* label = dynamic_cast<LabelProtocol*>(this->getTitleLabelForState(state));
LabelBMFont* labelBMFont = dynamic_cast<LabelBMFont*>(label);
if(labelBMFont != 0)
{
return labelBMFont->getFntFile();
}
else
{
return "";
}
}
Scale9Sprite* ControlButton::getBackgroundSpriteForState(ControlState state)
{
Scale9Sprite* backgroundSprite = (Scale9Sprite*)_backgroundSpriteDispatchTable->objectForKey(state);
if (backgroundSprite)
{
return backgroundSprite;
}
return (Scale9Sprite*)_backgroundSpriteDispatchTable->objectForKey(ControlStateNormal);
}
void ControlButton::setBackgroundSpriteForState(Scale9Sprite* sprite, ControlState state)
{
Size oldPreferredSize = _preferredSize;
Scale9Sprite* previousBackgroundSprite = (Scale9Sprite*)_backgroundSpriteDispatchTable->objectForKey(state);
if (previousBackgroundSprite)
{
removeChild(previousBackgroundSprite, true);
_backgroundSpriteDispatchTable->removeObjectForKey(state);
}
_backgroundSpriteDispatchTable->setObject(sprite, state);
sprite->setVisible(false);
sprite->setAnchorPoint(Point(0.5f, 0.5f));
addChild(sprite);
if (this->_preferredSize.width != 0 || this->_preferredSize.height != 0)
{
if (oldPreferredSize.equals(_preferredSize))
{
// Force update of preferred size
sprite->setPreferredSize(Size(oldPreferredSize.width+1, oldPreferredSize.height+1));
}
sprite->setPreferredSize(this->_preferredSize);
}
// If the current state if equal to the given state we update the layout
if (getState() == state)
{
needsLayout();
}
}
void ControlButton::setBackgroundSpriteFrameForState(SpriteFrame * spriteFrame, ControlState state)
{
Scale9Sprite * sprite = Scale9Sprite::createWithSpriteFrame(spriteFrame);
this->setBackgroundSpriteForState(sprite, state);
}
void ControlButton::needsLayout()
{
if (!_parentInited) {
return;
}
// Hide the background and the label
if (_titleLabel != NULL) {
_titleLabel->setVisible(false);
}
if (_backgroundSprite) {
_backgroundSprite->setVisible(false);
}
// Update anchor of all labels
this->setLabelAnchorPoint(this->_labelAnchorPoint);
// Update the label to match with the current state
CC_SAFE_RELEASE(_currentTitle);
_currentTitle = getTitleForState(_state);
CC_SAFE_RETAIN(_currentTitle);
_currentTitleColor = getTitleColorForState(_state);
this->setTitleLabel(getTitleLabelForState(_state));
LabelProtocol* label = dynamic_cast<LabelProtocol*>(_titleLabel);
if (label && _currentTitle)
{
label->setString(_currentTitle->getCString());
}
RGBAProtocol* rgbaLabel = dynamic_cast<RGBAProtocol*>(_titleLabel);
if (rgbaLabel)
{
rgbaLabel->setColor(_currentTitleColor);
}
if (_titleLabel != NULL)
{
_titleLabel->setPosition(Point (getContentSize().width / 2, getContentSize().height / 2));
}
// Update the background sprite
this->setBackgroundSprite(this->getBackgroundSpriteForState(_state));
if (_backgroundSprite != NULL)
{
_backgroundSprite->setPosition(Point (getContentSize().width / 2, getContentSize().height / 2));
}
// Get the title label size
Size titleLabelSize;
if (_titleLabel != NULL)
{
titleLabelSize = _titleLabel->boundingBox().size;
}
// Adjust the background image if necessary
if (_doesAdjustBackgroundImage)
{
// Add the margins
if (_backgroundSprite != NULL)
{
_backgroundSprite->setContentSize(Size(titleLabelSize.width + _marginH * 2, titleLabelSize.height + _marginV * 2));
}
}
else
{
//TODO: should this also have margins if one of the preferred sizes is relaxed?
if (_backgroundSprite != NULL)
{
Size preferredSize = _backgroundSprite->getPreferredSize();
if (preferredSize.width <= 0)
{
preferredSize.width = titleLabelSize.width;
}
if (preferredSize.height <= 0)
{
preferredSize.height = titleLabelSize.height;
}
_backgroundSprite->setContentSize(preferredSize);
}
}
// Set the content size
Rect rectTitle;
if (_titleLabel != NULL)
{
rectTitle = _titleLabel->boundingBox();
}
Rect rectBackground;
if (_backgroundSprite != NULL)
{
rectBackground = _backgroundSprite->boundingBox();
}
Rect maxRect = ControlUtils::RectUnion(rectTitle, rectBackground);
setContentSize(Size(maxRect.size.width, maxRect.size.height));
if (_titleLabel != NULL)
{
_titleLabel->setPosition(Point(getContentSize().width/2, getContentSize().height/2));
// Make visible the background and the label
_titleLabel->setVisible(true);
}
if (_backgroundSprite != NULL)
{
_backgroundSprite->setPosition(Point(getContentSize().width/2, getContentSize().height/2));
_backgroundSprite->setVisible(true);
}
}
bool ControlButton::ccTouchBegan(Touch *pTouch, Event *pEvent)
{
if (!isTouchInside(pTouch) || !isEnabled() || !isVisible() || !hasVisibleParents() )
{
return false;
}
for (Node *c = this->_parent; c != NULL; c = c->getParent())
{
if (c->isVisible() == false)
{
return false;
}
}
_isPushed = true;
this->setHighlighted(true);
sendActionsForControlEvents(ControlEventTouchDown);
return true;
}
void ControlButton::ccTouchMoved(Touch *pTouch, Event *pEvent)
{
if (!isEnabled() || !isPushed() || isSelected())
{
if (isHighlighted())
{
setHighlighted(false);
}
return;
}
bool isTouchMoveInside = isTouchInside(pTouch);
if (isTouchMoveInside && !isHighlighted())
{
setHighlighted(true);
sendActionsForControlEvents(ControlEventTouchDragEnter);
}
else if (isTouchMoveInside && isHighlighted())
{
sendActionsForControlEvents(ControlEventTouchDragInside);
}
else if (!isTouchMoveInside && isHighlighted())
{
setHighlighted(false);
sendActionsForControlEvents(ControlEventTouchDragExit);
}
else if (!isTouchMoveInside && !isHighlighted())
{
sendActionsForControlEvents(ControlEventTouchDragOutside);
}
}
void ControlButton::ccTouchEnded(Touch *pTouch, Event *pEvent)
{
_isPushed = false;
setHighlighted(false);
if (isTouchInside(pTouch))
{
sendActionsForControlEvents(ControlEventTouchUpInside);
}
else
{
sendActionsForControlEvents(ControlEventTouchUpOutside);
}
}
void ControlButton::setOpacity(GLubyte opacity)
{
// XXX fixed me if not correct
Control::setOpacity(opacity);
// _opacity = opacity;
//
// Object* child;
// Array* children=getChildren();
// CCARRAY_FOREACH(children, child)
// {
// RGBAProtocol* pNode = dynamic_cast<RGBAProtocol*>(child);
// if (pNode)
// {
// pNode->setOpacity(opacity);
// }
// }
DictElement * item = NULL;
CCDICT_FOREACH(_backgroundSpriteDispatchTable, item)
{
Scale9Sprite* sprite = static_cast<Scale9Sprite*>(item->getObject());
sprite->setOpacity(opacity);
}
}
GLubyte ControlButton::getOpacity() const
{
return _realOpacity;
}
void ControlButton::setColor(const Color3B & color)
{
Control::setColor(color);
DictElement * item = NULL;
CCDICT_FOREACH(_backgroundSpriteDispatchTable, item)
{
Scale9Sprite* sprite = static_cast<Scale9Sprite*>(item->getObject());
sprite->setColor(color);
}
}
const Color3B& ControlButton::getColor() const
{
return _realColor;
}
void ControlButton::ccTouchCancelled(Touch *pTouch, Event *pEvent)
{
_isPushed = false;
setHighlighted(false);
sendActionsForControlEvents(ControlEventTouchCancel);
}
ControlButton* ControlButton::create()
{
ControlButton *pControlButton = new ControlButton();
if (pControlButton && pControlButton->init())
{
pControlButton->autorelease();
return pControlButton;
}
CC_SAFE_DELETE(pControlButton);
return NULL;
}
NS_CC_EXT_END