mirror of https://github.com/axmolengine/axmol.git
179 lines
4.1 KiB
C++
179 lines
4.1 KiB
C++
#include "PerformanceTouchesTest.h"
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enum
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{
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TEST_COUNT = 2,
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};
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static int s_nTouchCurCase = 0;
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////////////////////////////////////////////////////////
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//
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// TouchesMainScene
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//
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////////////////////////////////////////////////////////
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void TouchesMainScene::showCurrentTest()
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{
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Layer* pLayer = NULL;
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switch (_curCase)
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{
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case 0:
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pLayer = new TouchesPerformTest1(true, TEST_COUNT, _curCase);
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break;
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case 1:
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pLayer = new TouchesPerformTest2(true, TEST_COUNT, _curCase);
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break;
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}
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s_nTouchCurCase = _curCase;
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if (pLayer)
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{
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Scene* pScene = Scene::create();
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pScene->addChild(pLayer);
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pLayer->release();
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Director::sharedDirector()->replaceScene(pScene);
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}
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}
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void TouchesMainScene::onEnter()
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{
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PerformBasicLayer::onEnter();
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Size s = Director::sharedDirector()->getWinSize();
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// add title
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LabelTTF *label = LabelTTF::create(title().c_str(), "Arial", 32);
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addChild(label, 1);
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label->setPosition(Point(s.width/2, s.height-50));
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scheduleUpdate();
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_plabel = LabelBMFont::create("00.0", "fonts/arial16.fnt");
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_plabel->setPosition(Point(s.width/2, s.height/2));
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addChild(_plabel);
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elapsedTime = 0;
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numberOfTouchesB = numberOfTouchesM = numberOfTouchesE = numberOfTouchesC = 0;
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}
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void TouchesMainScene::update(float dt)
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{
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elapsedTime += dt;
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if ( elapsedTime > 1.0f)
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{
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float frameRateB = numberOfTouchesB / elapsedTime;
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float frameRateM = numberOfTouchesM / elapsedTime;
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float frameRateE = numberOfTouchesE / elapsedTime;
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float frameRateC = numberOfTouchesC / elapsedTime;
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elapsedTime = 0;
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numberOfTouchesB = numberOfTouchesM = numberOfTouchesE = numberOfTouchesC = 0;
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char str[32] = {0};
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sprintf(str, "%.1f %.1f %.1f %.1f", frameRateB, frameRateM, frameRateE, frameRateC);
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_plabel->setString(str);
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}
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}
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std::string TouchesMainScene::title()
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{
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return "No title";
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}
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////////////////////////////////////////////////////////
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//
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// TouchesPerformTest1
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//
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////////////////////////////////////////////////////////
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void TouchesPerformTest1::onEnter()
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{
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TouchesMainScene::onEnter();
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setTouchEnabled(true);
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}
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std::string TouchesPerformTest1::title()
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{
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return "Targeted touches";
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}
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void TouchesPerformTest1::registerWithTouchDispatcher()
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{
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Director* pDirector = Director::sharedDirector();
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pDirector->getTouchDispatcher()->addTargetedDelegate(this, 0, true);
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}
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bool TouchesPerformTest1::ccTouchBegan(Touch* touch, Event* event)
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{
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numberOfTouchesB++;
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return true;
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}
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void TouchesPerformTest1::ccTouchMoved(Touch* touch, Event* event)
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{
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numberOfTouchesM++;
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}
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void TouchesPerformTest1::ccTouchEnded(Touch* touch, Event* event)
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{
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numberOfTouchesE++;
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}
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void TouchesPerformTest1::ccTouchCancelled(Touch* touch, Event* event)
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{
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numberOfTouchesC++;
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}
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////////////////////////////////////////////////////////
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//
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// TouchesPerformTest2
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//
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////////////////////////////////////////////////////////
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void TouchesPerformTest2::onEnter()
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{
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TouchesMainScene::onEnter();
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setTouchEnabled(true);
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}
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std::string TouchesPerformTest2::title()
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{
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return "Standard touches";
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}
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void TouchesPerformTest2::registerWithTouchDispatcher()
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{
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Director* pDirector = Director::sharedDirector();
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pDirector->getTouchDispatcher()->addStandardDelegate(this, 0);
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}
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void TouchesPerformTest2::ccTouchesBegan(Set* touches, Event* event)
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{
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numberOfTouchesB += touches->count();
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}
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void TouchesPerformTest2::ccTouchesMoved(Set* touches, Event* event)
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{
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numberOfTouchesM += touches->count();
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}
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void TouchesPerformTest2::ccTouchesEnded(Set* touches, Event* event)
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{
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numberOfTouchesE += touches->count();
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}
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void TouchesPerformTest2::ccTouchesCancelled(Set* touches, Event* event)
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{
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numberOfTouchesC += touches->count();
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}
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void runTouchesTest()
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{
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s_nTouchCurCase = 0;
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Scene* pScene = Scene::create();
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Layer* pLayer = new TouchesPerformTest1(true, TEST_COUNT, s_nTouchCurCase);
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pScene->addChild(pLayer);
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pLayer->release();
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Director::sharedDirector()->replaceScene(pScene);
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}
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