mirror of https://github.com/axmolengine/axmol.git
3dda35b4ef
Since cocos2d-x doesn't support exceptions, it is important to add `std::nothrow` to all the `new` statements |
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ShaderTest.cpp | ||
ShaderTest.h | ||
ShaderTest.vsh.h | ||
ShaderTest2.cpp | ||
ShaderTest2.h | ||
shaderTest.psh.h |