axmol/cocos2dx/platform/linux/CCApplication_linux.h

100 lines
2.4 KiB
C++

/*
* CCApplication_linux.h
*
* Created on: Aug 8, 2011
* Author: laschweinski
*/
#ifndef CCAPPLICATION_LINUX_H_
#define CCAPPLICATION_LINUX_H_
#include "CCCommon.h"
NS_CC_BEGIN;
class CCRect;
class CCApplication {
public:
CCApplication();
virtual ~CCApplication();
/**
@brief Implement for initialize OpenGL instance, set source path, etc...
*/
virtual bool initInstance() = 0;
/**
@brief Implement CCDirector and CCScene init code here.
@return true Initialize success, app continue.
@return false Initialize failed, app terminate.
*/
virtual bool applicationDidFinishLaunching() = 0;
/**
@brief The function be called when the application enter background
@param the pointer of the application
*/
virtual void applicationDidEnterBackground() = 0;
/**
@brief The function be called when the application enter foreground
@param the pointer of the application
*/
virtual void applicationWillEnterForeground() = 0;
/**
@brief Callback by CCDirector for limit FPS.
@interval The time, which expressed in second in second, between current frame and next.
*/
void setAnimationInterval(double interval);
typedef enum
{
/// Device oriented vertically, home button on the bottom
kOrientationPortrait = 0,
/// Device oriented vertically, home button on the top
kOrientationPortraitUpsideDown = 1,
/// Device oriented horizontally, home button on the right
kOrientationLandscapeLeft = 2,
/// Device oriented horizontally, home button on the left
kOrientationLandscapeRight = 3,
}Orientation;
/**
@brief Callback by CCDirector for change device orientation.
@orientation The defination of orientation which CCDirector want change to.
@return The actual orientation of the application.
*/
Orientation setOrientation(Orientation orientation);
/**
@brief Get status bar rectangle in EGLView window.
*/
void statusBarFrame(CCRect * rect);
/**
@brief Run the message loop.
*/
int run();
/**
@brief Get current applicaiton instance.
@return Current application instance pointer.
*/
static CCApplication& sharedApplication();
/**
@brief Get current language config
@return Current language config
*/
static ccLanguageType getCurrentLanguage();
protected:
long m_nAnimationInterval; //micro second
static CCApplication * sm_pSharedApplication;
};
NS_CC_END;
#endif /* CCAPPLICATION_LINUX_H_ */