axmol/cocos
Dale Stammen 161954da87 fixed pdb file output location 2015-08-26 09:41:23 -07:00
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2d depth test always 2015-08-26 16:37:48 +08:00
3d disable blend when drawing skybox 2015-08-25 14:32:25 +08:00
audio fixed for winrt audio issue 13254 2015-08-21 09:59:46 -07:00
base removed old WP8_SHADER_COMPILER defines 2015-08-26 08:50:11 -07:00
deprecated Optimize Vec2 2015-04-19 20:40:52 +03:00
editor-support fixed pdb file output location 2015-08-26 09:41:23 -07:00
math Finished AutoPolygon and Sprite 2015-06-04 15:43:31 +08:00
navmesh fix tons of warnings 2015-07-15 12:04:48 +08:00
network Fix AssetsManager crash by protecting Downloader with shared_ptr 2015-08-22 22:13:53 +08:00
physics Circle shape debug draw bug 2015-06-23 15:50:42 +02:00
physics3d supplement annotations 2015-08-26 17:24:36 +08:00
platform added isWindowsPhone() to correctly detect Windows 10 phone 2015-08-26 09:19:28 -07:00
renderer Move CCTextureCube From 3d to renderer to solve compilation issue 2015-08-24 14:01:50 +08:00
scripting [ci skip][AUTO]: updating luabinding & jsbinding automatically 2015-08-26 13:01:17 +00:00
storage issue #12078: added storage group. 2015-05-28 15:48:08 +08:00
ui fix Scale9Sprite draw extra pixels in spritesheet 2015-08-26 16:15:00 +08:00
Android.mk Move CCTextureCube From 3d to renderer to solve compilation issue 2015-08-24 14:01:50 +08:00
CMakeLists.txt add clipper to cmakelist 2015-06-16 17:09:27 +08:00
cocos2d.cpp Release docs for v3.7.1 2015-07-25 15:16:39 +08:00
cocos2d.h Move CCTextureCube From 3d to renderer to solve compilation issue 2015-08-24 14:01:50 +08:00