axmol/core/renderer/backend
Deal 74612ef296
Remove deprecated pixel formats L8, A8, LA8 (#1839)
* Remove deprecated pixel formats

* Fix ci

* Fixup [skip ci]

* Fixup [skip ci]

* Update tests [skip ci]
2024-04-20 22:29:16 +08:00
..
metal Remove deprecated pixel formats L8, A8, LA8 (#1839) 2024-04-20 22:29:16 +08:00
opengl Remove deprecated pixel formats L8, A8, LA8 (#1839) 2024-04-20 22:29:16 +08:00
Backend.h Merge backend Device, DeviceInfo to DriverBase (#1499) 2023-12-11 21:59:25 +08:00
Buffer.h Merge: 41714a04fd 2631c8405b 2023-09-02 19:56:50 +08:00
CommandBuffer.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
CommandBuffer.h Merge: 41714a04fd 2631c8405b 2023-09-02 19:56:50 +08:00
DepthStencilState.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
DepthStencilState.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
DriverBase.cpp Merge backend Device, DeviceInfo to DriverBase (#1499) 2023-12-11 21:59:25 +08:00
DriverBase.h Fix memory leaks refreshed (#1638) 2024-01-29 22:30:14 +08:00
Enums.h Remove deprecated pixel formats L8, A8, LA8 (#1839) 2024-04-20 22:29:16 +08:00
Macros.h Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
PixelBufferDescriptor.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
PixelFormatUtils.cpp Remove deprecated pixel formats L8, A8, LA8 (#1839) 2024-04-20 22:29:16 +08:00
PixelFormatUtils.h Remove deprecated pixel formats L8, A8, LA8 (#1839) 2024-04-20 22:29:16 +08:00
Program.cpp Allow certain code modules to be removed from build process (#1769) 2024-03-28 10:45:20 +08:00
Program.h Merge: 41714a04fd 2631c8405b 2023-09-02 19:56:50 +08:00
ProgramManager.cpp Implement new axmol log system based on fmtlib (#1732) 2024-03-07 08:47:00 +08:00
ProgramManager.h Fix memory leaks refreshed (#1638) 2024-01-29 22:30:14 +08:00
ProgramState.cpp Fix same uniforms in fragment and vertex shaders not working in Metal (#1808) 2024-04-12 23:12:51 +08:00
ProgramState.h Fix same uniforms in fragment and vertex shaders not working in Metal (#1808) 2024-04-12 23:12:51 +08:00
ProgramStateRegistry.cpp Fix memory leaks refreshed (#1638) 2024-01-29 22:30:14 +08:00
ProgramStateRegistry.h Fix memory leaks refreshed (#1638) 2024-01-29 22:30:14 +08:00
RenderPassDescriptor.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderPassDescriptor.h Final migrate (#876) 2022-10-01 16:24:52 +08:00
RenderPipeline.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
RenderTarget.h Remove CC prefix from code file name (#1230) 2023-06-11 13:08:08 +08:00
ShaderCache.cpp Fix memory leaks refreshed (#1638) 2024-01-29 22:30:14 +08:00
ShaderCache.h Fix memory leaks refreshed (#1638) 2024-01-29 22:30:14 +08:00
ShaderModule.cpp Final migrate (#876) 2022-10-01 16:24:52 +08:00
ShaderModule.h Merge: 41714a04fd 2631c8405b 2023-09-02 19:56:50 +08:00
Texture.cpp Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
Texture.h Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
Types.cpp Fix same uniforms in fragment and vertex shaders not working in Metal (#1808) 2024-04-12 23:12:51 +08:00
Types.h Fix same uniforms in fragment and vertex shaders not working in Metal (#1808) 2024-04-12 23:12:51 +08:00
VertexLayout.cpp Processing wasm touch events properly 2023-09-07 19:32:06 +08:00
VertexLayout.h Merge: 41714a04fd 2631c8405b 2023-09-02 19:56:50 +08:00