axmol/extensions/Effekseer/EffekseerRendererCommon/CMakeLists.txt

54 lines
1.5 KiB
CMake

project(EffekseerRendererCommon)
cmake_minimum_required(VERSION 3.1)
if(BUILD_UNITYPLUGIN OR BUILD_UNITYPLUGIN_FOR_IOS)
if(BUILD_UNITYPLUGIN)
add_library(${PROJECT_NAME} INTERFACE)
endif()
# Setup source codes
set(PublicHeader
EffekseerRenderer.Renderer.h
EffekseerRenderer.VertexBufferBase.h
EffekseerRenderer.IndexBufferBase.h
EffekseerRenderer.RenderStateBase.h
EffekseerRenderer.ModelRendererBase.h
EffekseerRenderer.RibbonRendererBase.h
EffekseerRenderer.RingRendererBase.h
EffekseerRenderer.SpriteRendererBase.h
EffekseerRenderer.StandardRenderer.h
EffekseerRenderer.TrackRendererBase.h
EffekseerRenderer.CommonUtils.h
EffekseerRenderer.ShaderBase.h
EffekseerRenderer.Renderer_Impl.h
)
if(BUILD_UNITYPLUGIN_FOR_IOS)
file(GLOB_RECURSE LOCAL_SOURCES *.cpp)
add_library(${PROJECT_NAME} STATIC ${LOCAL_SOURCES})
target_include_directories(${PROJECT_NAME} PRIVATE ${PROJECT_SOURCE_DIR}/../Effekseer ${EFK_THIRDPARTY_INCLUDES})
target_link_libraries(${PROJECT_NAME} Effekseer)
endif()
set_target_properties(
${PROJECT_NAME} PROPERTIES PUBLIC_HEADER
"${PublicHeader}")
install(
TARGETS ${PROJECT_NAME}
EXPORT ${PROJECT_NAME}-export
INCLUDES DESTINATION include/EffekseerRendererCommon
PUBLIC_HEADER DESTINATION include/EffekseerRendererCommon
ARCHIVE DESTINATION lib
LIBRARY DESTINATION lib)
install(
EXPORT ${PROJECT_NAME}-export
FILE ${PROJECT_NAME}-config.cmake
DESTINATION lib/cmake
EXPORT_LINK_INTERFACE_LIBRARIES)
endif()