Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games. (A radical fork of Cocos2d-x-4.0)
Go to file
Ming 17134293ad update Makefile.ARM and cocosTemplate_Arm.TMK3 2010-10-18 05:51:04 +00:00
Box2D Makefile.ARM: CXX_FLAGS += -fvisibility=default 2010-10-18 02:36:00 +00:00
Cocos2dSimpleGame makefile for Cocos2dSimpleGame 2010-10-18 02:44:02 +00:00
CocosDenshion build to a statib lib on uphone 2010-10-18 02:34:09 +00:00
HelloWorld make HelloWorld easier 2010-10-13 09:37:55 +00:00
Helloworld-win32 fixed #183 run test ok. 2010-10-13 06:46:06 +00:00
TestAudioEngine SimpleAudioEngine::getSharedSimpleAudioEngine -> getSharedEngine 2010-10-13 13:59:06 +00:00
chipmunk Makefile.ARM: CXX_FLAGS += -fvisibility=default 2010-10-18 02:36:00 +00:00
cocos2dx Don't need disable statusbar on uphone yet 2010-10-16 09:28:16 +00:00
template update Makefile.ARM and cocosTemplate_Arm.TMK3 2010-10-18 05:51:04 +00:00
test_uphone debug 2010-10-18 02:29:44 +00:00
test_win32 fixed #184 support deviceOrientation on win32 now. 2010-10-15 08:06:05 +00:00
CHANGELOG issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.artwork issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.box2d issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.chipmunk issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
LICENSE.cocos2d-x issue #155, template code on vs2008 & license declaration 2010-09-30 23:35:28 +00:00
cocos2dx-uphone.sln issue #182 2010-10-12 08:14:34 +00:00
cocos2dx-win32.sln issue #176 add test code in test_win32, which same with test_uphone . 2010-10-12 09:15:44 +00:00
doxygen.config issue #170 2010-09-29 03:06:31 +00:00
include.bat fixed #120, make include directory 2010-09-04 01:36:29 +00:00
output.bat issue #176 add test code in test_win32, which same with test_uphone . 2010-10-12 09:15:44 +00:00