mirror of https://github.com/axmolengine/axmol.git
130 lines
3.9 KiB
Groovy
130 lines
3.9 KiB
Groovy
import org.gradle.internal.os.OperatingSystem
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apply plugin: 'com.android.application'
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android {
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compileSdkVersion PROP_COMPILE_SDK_VERSION.toInteger()
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defaultConfig {
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applicationId "org.cocos2dx.hellocpp"
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minSdkVersion PROP_MIN_SDK_VERSION
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targetSdkVersion PROP_TARGET_SDK_VERSION
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versionCode 1
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versionName "1.0"
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externalNativeBuild {
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if (PROP_BUILD_TYPE == 'ndk-build') {
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ndkBuild {
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targets 'MyGame'
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arguments 'NDK_TOOLCHAIN_VERSION=clang'
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arguments '-j' + Runtime.runtime.availableProcessors()
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def module_paths = [project.file("../../cocos2d").absolutePath,
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project.file("../../cocos2d/cocos").absolutePath,
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project.file("../../cocos2d/external").absolutePath]
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if (OperatingSystem.current().isWindows()) {
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module_paths = module_paths.collect {it.replaceAll('\\\\', '/')}
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arguments 'NDK_MODULE_PATH=' + module_paths.join(";")
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}
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else {
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arguments 'NDK_MODULE_PATH=' + module_paths.join(':')
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}
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}
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}
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else if (PROP_BUILD_TYPE == 'cmake') {
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cmake {
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targets 'MyGame'
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arguments "-DCMAKE_FIND_ROOT_PATH=", "-DANDROID_STL=c++_static", "-DANDROID_TOOLCHAIN=clang", "-DANDROID_ARM_NEON=TRUE"
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cppFlags "-frtti -fexceptions -fsigned-char"
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}
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}
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}
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ndk {
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abiFilters = []
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abiFilters.addAll(PROP_APP_ABI.split(':').collect{it as String})
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}
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}
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sourceSets.main {
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java.srcDir "src"
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res.srcDir "res"
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manifest.srcFile "AndroidManifest.xml"
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assets.srcDir "../../Resources"
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}
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externalNativeBuild {
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if (PROP_BUILD_TYPE == 'ndk-build') {
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ndkBuild {
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path "jni/Android.mk"
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}
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}
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else if (PROP_BUILD_TYPE == 'cmake') {
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cmake {
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path "../../CMakeLists.txt"
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}
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}
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}
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signingConfigs {
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release {
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if (project.hasProperty("RELEASE_STORE_FILE")) {
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storeFile file(RELEASE_STORE_FILE)
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storePassword RELEASE_STORE_PASSWORD
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keyAlias RELEASE_KEY_ALIAS
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keyPassword RELEASE_KEY_PASSWORD
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}
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}
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}
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buildTypes {
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release {
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debuggable false
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jniDebuggable false
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renderscriptDebuggable false
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minifyEnabled true
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shrinkResources true
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proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
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if (project.hasProperty("RELEASE_STORE_FILE")) {
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signingConfig signingConfigs.release
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}
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externalNativeBuild {
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ndkBuild {
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arguments 'NDK_DEBUG=0'
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}
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}
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}
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debug {
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debuggable true
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jniDebuggable true
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renderscriptDebuggable true
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externalNativeBuild {
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ndkBuild {
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arguments 'NDK_DEBUG=1'
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}
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}
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}
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}
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}
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android.applicationVariants.all { variant ->
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// delete previous files first
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delete "${buildDir}/intermediates/assets/${variant.dirName}"
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variant.mergeAssets.doLast {
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copy {
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from "${buildDir}/../../../Resources"
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into "${buildDir}/intermediates/assets/${variant.dirName}"
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exclude "**/*.gz"
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}
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}
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}
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dependencies {
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implementation fileTree(dir: 'libs', include: ['*.jar'])
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implementation project(':libcocos2dx')
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}
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