axmol/tests/live2d-tests/Classes/AppDelegate.h

59 lines
1.4 KiB
C++

/**
* Copyright(c) Live2D Inc. All rights reserved.
*
* Use of this source code is governed by the Live2D Open Software license
* that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
*/
#ifndef _APP_DELEGATE_H_
#define _APP_DELEGATE_H_
#include "cocos2d.h"
#include "LAppAllocator.hpp"
#include <CubismFramework.hpp>
// #define USE_AUDIO_ENGINE 1
// #define USE_SIMPLE_AUDIO_ENGINE 1
/**
@brief The cocos2d Application.
Private inheritance here hides part of interface from Director.
*/
class AppDelegate : private cocos2d::Application
{
public:
AppDelegate();
virtual ~AppDelegate();
virtual void initGLContextAttrs();
/**
@brief Implement Director and Scene init code here.
@return true Initialize success, app continue.
@return false Initialize failed, app terminate.
*/
virtual bool applicationDidFinishLaunching();
/**
@brief Called when the application moves to the background
@param the pointer of the application
*/
virtual void applicationDidEnterBackground();
/**
@brief Called when the application reenters the foreground
@param the pointer of the application
*/
virtual void applicationWillEnterForeground();
private:
cocos2d::EventListenerCustom* _recreatedEventlistener;
LAppAllocator _cubismAllocator;
Csm::CubismFramework::Option _cubismOption;
};
#endif // _APP_DELEGATE_H_