mirror of https://github.com/axmolengine/axmol.git
144 lines
5.6 KiB
C++
144 lines
5.6 KiB
C++
/****************************************************************************
|
||
Copyright (c) 2015 Chukong Technologies Inc.
|
||
|
||
http://www.cocos2d-x.org
|
||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
of this software and associated documentation files (the "Software"), to deal
|
||
in the Software without restriction, including without limitation the rights
|
||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
copies of the Software, and to permit persons to whom the Software is
|
||
furnished to do so, subject to the following conditions:
|
||
|
||
The above copyright notice and this permission notice shall be included in
|
||
all copies or substantial portions of the Software.
|
||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
THE SOFTWARE.
|
||
****************************************************************************/
|
||
|
||
#include "CCPUParticle3DSlaveEmitter.h"
|
||
#include "extensions/Particle3D/ParticleUniverse/CCPUParticleSystem3D.h"
|
||
|
||
NS_CC_BEGIN
|
||
//-----------------------------------------------------------------------
|
||
PUParticle3DSlaveEmitter::PUParticle3DSlaveEmitter(void) :
|
||
PUParticle3DEmitter(),
|
||
//TechniqueListener(),
|
||
_masterParticle(0),
|
||
_masterTechniqueName(),
|
||
_masterEmitterName(),
|
||
_masterPosition(Vec3::ZERO),
|
||
_masterDirection(Vec3::ZERO),
|
||
_masterEmitterNameSet(false)
|
||
{
|
||
}
|
||
//-----------------------------------------------------------------------
|
||
const std::string& PUParticle3DSlaveEmitter::getMasterTechniqueName(void) const
|
||
{
|
||
return _masterTechniqueName;
|
||
}
|
||
//-----------------------------------------------------------------------
|
||
void PUParticle3DSlaveEmitter::setMasterTechniqueName(const std::string& masterTechniqueName)
|
||
{
|
||
_masterTechniqueName = masterTechniqueName;
|
||
}
|
||
//-----------------------------------------------------------------------
|
||
const std::string& PUParticle3DSlaveEmitter::getMasterEmitterName(void) const
|
||
{
|
||
return _masterEmitterName;
|
||
}
|
||
//-----------------------------------------------------------------------
|
||
void PUParticle3DSlaveEmitter::setMasterEmitterName(const std::string& masterEmitterName)
|
||
{
|
||
_masterEmitterName = masterEmitterName;
|
||
_masterEmitterNameSet = true;
|
||
}
|
||
////-----------------------------------------------------------------------
|
||
//void Particle3DSlaveEmitter::particleEmitted(ParticleTechnique* particleTechnique, PUParticle3D* particle)
|
||
//{
|
||
// if (_masterEmitterNameSet && _masterEmitterName != particle->parentEmitter->getName())
|
||
// {
|
||
// // Ignore particle
|
||
// return;
|
||
// }
|
||
//
|
||
// /** Keep the data of the emitted particle from the master technique/emitter.
|
||
// Emission if a particle in this emitter may NOT be done in the main _update() method of the ParticleSystem,
|
||
// but only from here (it<69>s a slave afterall). That is why the emitter is enabled and disabled again.
|
||
// */
|
||
// _masterPosition = particle->position;
|
||
// _masterDirection = particle->direction;
|
||
// _masterParticle = particle;
|
||
// mEnabled = true;
|
||
// mParentTechnique->forceEmission(this, 1); // Just emit one, to be in sync with the master.
|
||
// mEnabled = false;
|
||
//}
|
||
//-----------------------------------------------------------------------
|
||
void PUParticle3DSlaveEmitter::initParticlePosition(PUParticle3D* particle)
|
||
{
|
||
// Remark: Don't take the orientation of the node into account, because the position of the master particle is leading.
|
||
particle->position = _masterPosition;
|
||
particle->originalPosition = particle->position;
|
||
}
|
||
//-----------------------------------------------------------------------
|
||
void PUParticle3DSlaveEmitter::initParticleDirection(PUParticle3D* particle)
|
||
{
|
||
particle->direction = _masterDirection;
|
||
particle->originalDirection = particle->direction;
|
||
particle->originalDirectionLength = particle->direction.length();
|
||
|
||
//// Make use of the opportunity to set the master particle in the behaviour object (if available)
|
||
//SlaveBehaviour* behaviour = static_cast<SlaveBehaviour*>(particle->getBehaviour("Slave"));
|
||
//if (behaviour)
|
||
//{
|
||
// behaviour->masterParticle = _masterParticle;
|
||
//}
|
||
}
|
||
//-----------------------------------------------------------------------
|
||
void PUParticle3DSlaveEmitter::prepare()
|
||
{
|
||
//ParticleSystem* system = particleTechnique->getParentSystem();
|
||
//if (system)
|
||
//{
|
||
// ParticleTechnique* masterTechnique = system->getTechnique(_masterTechniqueName);
|
||
// if (masterTechnique)
|
||
// {
|
||
// masterTechnique->addTechniqueListener(this);
|
||
// }
|
||
// mEnabled = false;
|
||
//}
|
||
}
|
||
//-----------------------------------------------------------------------
|
||
void PUParticle3DSlaveEmitter::unPrepare()
|
||
{
|
||
//ParticleSystem* system = particleTechnique->getParentSystem();
|
||
//if (system)
|
||
//{
|
||
// ParticleTechnique* masterTechnique = system->getTechnique(_masterTechniqueName);
|
||
// if (masterTechnique)
|
||
// {
|
||
// masterTechnique->removeTechniqueListener(this);
|
||
// }
|
||
//}
|
||
}
|
||
//-----------------------------------------------------------------------
|
||
void PUParticle3DSlaveEmitter::notifyStart (void)
|
||
{
|
||
PUParticle3DEmitter::notifyStart();
|
||
setEnabled(false);
|
||
}
|
||
|
||
PUParticle3DSlaveEmitter* PUParticle3DSlaveEmitter::create()
|
||
{
|
||
auto pe = new (std::nothrow) PUParticle3DSlaveEmitter();
|
||
pe->autorelease();
|
||
return pe;
|
||
}
|
||
|
||
NS_CC_END |