mirror of https://github.com/axmolengine/axmol.git
170 lines
6.2 KiB
Plaintext
170 lines
6.2 KiB
Plaintext
/****************************************************************************
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#import "CCApplication.h"
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#if CC_TARGET_PLATFORM == CC_PLATFORM_IOS
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#import <UIKit/UIKit.h>
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#import "math/CCGeometry.h"
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#import "platform/ios/CCDirectorCaller-ios.h"
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NS_CC_BEGIN
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Application* Application::sm_pSharedApplication = nullptr;
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Application::Application()
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{
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CC_ASSERT(! sm_pSharedApplication);
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sm_pSharedApplication = this;
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}
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Application::~Application()
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{
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CC_ASSERT(this == sm_pSharedApplication);
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sm_pSharedApplication = 0;
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}
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int Application::run()
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{
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if (applicationDidFinishLaunching())
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{
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[[CCDirectorCaller sharedDirectorCaller] startMainLoop];
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}
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return 0;
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}
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void Application::setAnimationInterval(float interval)
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{
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[[CCDirectorCaller sharedDirectorCaller] setAnimationInterval: interval ];
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}
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void Application::setAnimationInterval(float interval, SetIntervalReason reason)
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{
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setAnimationInterval(interval);
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////
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// static member function
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//////////////////////////////////////////////////////////////////////////////////////////////////
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Application* Application::getInstance()
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{
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CC_ASSERT(sm_pSharedApplication);
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return sm_pSharedApplication;
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}
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// @deprecated Use getInstance() instead
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Application* Application::sharedApplication()
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{
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return Application::getInstance();
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}
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const char * Application::getCurrentLanguageCode()
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{
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static char code[3]={0};
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NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
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NSArray *languages = [defaults objectForKey:@"AppleLanguages"];
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NSString *currentLanguage = [languages objectAtIndex:0];
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// get the current language code.(such as English is "en", Chinese is "zh" and so on)
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NSDictionary* temp = [NSLocale componentsFromLocaleIdentifier:currentLanguage];
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NSString * languageCode = [temp objectForKey:NSLocaleLanguageCode];
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[languageCode getCString:code maxLength:3 encoding:NSASCIIStringEncoding];
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code[2]='\0';
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return code;
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}
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LanguageType Application::getCurrentLanguage()
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{
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// get the current language and country config
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NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
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NSArray *languages = [defaults objectForKey:@"AppleLanguages"];
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NSString *currentLanguage = [languages objectAtIndex:0];
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// get the current language code.(such as English is "en", Chinese is "zh" and so on)
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NSDictionary* temp = [NSLocale componentsFromLocaleIdentifier:currentLanguage];
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NSString * languageCode = [temp objectForKey:NSLocaleLanguageCode];
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if ([languageCode isEqualToString:@"zh"]) return LanguageType::CHINESE;
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if ([languageCode isEqualToString:@"en"]) return LanguageType::ENGLISH;
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if ([languageCode isEqualToString:@"fr"]) return LanguageType::FRENCH;
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if ([languageCode isEqualToString:@"it"]) return LanguageType::ITALIAN;
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if ([languageCode isEqualToString:@"de"]) return LanguageType::GERMAN;
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if ([languageCode isEqualToString:@"es"]) return LanguageType::SPANISH;
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if ([languageCode isEqualToString:@"nl"]) return LanguageType::DUTCH;
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if ([languageCode isEqualToString:@"ru"]) return LanguageType::RUSSIAN;
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if ([languageCode isEqualToString:@"ko"]) return LanguageType::KOREAN;
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if ([languageCode isEqualToString:@"ja"]) return LanguageType::JAPANESE;
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if ([languageCode isEqualToString:@"hu"]) return LanguageType::HUNGARIAN;
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if ([languageCode isEqualToString:@"pt"]) return LanguageType::PORTUGUESE;
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if ([languageCode isEqualToString:@"ar"]) return LanguageType::ARABIC;
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if ([languageCode isEqualToString:@"nb"]) return LanguageType::NORWEGIAN;
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if ([languageCode isEqualToString:@"pl"]) return LanguageType::POLISH;
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if ([languageCode isEqualToString:@"tr"]) return LanguageType::TURKISH;
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if ([languageCode isEqualToString:@"uk"]) return LanguageType::UKRAINIAN;
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if ([languageCode isEqualToString:@"ro"]) return LanguageType::ROMANIAN;
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if ([languageCode isEqualToString:@"bg"]) return LanguageType::BULGARIAN;
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return LanguageType::ENGLISH;
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}
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Application::Platform Application::getTargetPlatform()
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{
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if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) // idiom for iOS <= 3.2, otherwise: [UIDevice userInterfaceIdiom] is faster.
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{
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return Platform::OS_IPAD;
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}
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else
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{
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return Platform::OS_IPHONE;
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}
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}
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std::string Application::getVersion() {
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NSString* version = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleShortVersionString"];
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if (version) {
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return [version UTF8String];
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}
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return "";
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}
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bool Application::openURL(const std::string &url)
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{
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NSString* msg = [NSString stringWithCString:url.c_str() encoding:NSUTF8StringEncoding];
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NSURL* nsUrl = [NSURL URLWithString:msg];
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return [[UIApplication sharedApplication] openURL:nsUrl];
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}
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void Application::applicationScreenSizeChanged(int newWidth, int newHeight) {
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}
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NS_CC_END
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#endif // CC_PLATFORM_IOS
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