axmol/external/lua/luasocket/tcp.c

491 lines
17 KiB
C

/*=========================================================================*\
* TCP object
* LuaSocket toolkit
\*=========================================================================*/
#include <string.h>
#include "lua.h"
#include "lauxlib.h"
#include "auxiliar.h"
#include "socket.h"
#include "inet.h"
#include "options.h"
#include "tcp.h"
#include "buffer.h"
/*=========================================================================*\
* Internal function prototypes
\*=========================================================================*/
static int global_create(lua_State *L);
static int global_create6(lua_State *L);
static int global_connect(lua_State *L);
static int meth_connect(lua_State *L);
static int meth_listen(lua_State *L);
static int meth_getfamily(lua_State *L);
static int meth_bind(lua_State *L);
static int meth_send(lua_State *L);
static int meth_getstats(lua_State *L);
static int meth_setstats(lua_State *L);
static int meth_getsockname(lua_State *L);
static int meth_getpeername(lua_State *L);
static int meth_shutdown(lua_State *L);
static int meth_receive(lua_State *L);
static int meth_accept(lua_State *L);
static int meth_close(lua_State *L);
static int meth_getoption(lua_State *L);
static int meth_setoption(lua_State *L);
static int meth_settimeout(lua_State *L);
static int meth_getfd(lua_State *L);
static int meth_setfd(lua_State *L);
static int meth_dirty(lua_State *L);
/* tcp object methods */
static luaL_Reg tcp_methods[] = {
{"__gc", meth_close},
{"__tostring", auxiliar_tostring},
{"accept", meth_accept},
{"bind", meth_bind},
{"close", meth_close},
{"connect", meth_connect},
{"dirty", meth_dirty},
{"getfamily", meth_getfamily},
{"getfd", meth_getfd},
{"getoption", meth_getoption},
{"getpeername", meth_getpeername},
{"getsockname", meth_getsockname},
{"getstats", meth_getstats},
{"setstats", meth_setstats},
{"listen", meth_listen},
{"receive", meth_receive},
{"send", meth_send},
{"setfd", meth_setfd},
{"setoption", meth_setoption},
{"setpeername", meth_connect},
{"setsockname", meth_bind},
{"settimeout", meth_settimeout},
{"shutdown", meth_shutdown},
{NULL, NULL}
};
/* socket option handlers */
static t_opt optget[] = {
{"keepalive", opt_get_keepalive},
{"reuseaddr", opt_get_reuseaddr},
{"tcp-nodelay", opt_get_tcp_nodelay},
{"linger", opt_get_linger},
{"error", opt_get_error},
{NULL, NULL}
};
static t_opt optset[] = {
{"keepalive", opt_set_keepalive},
{"reuseaddr", opt_set_reuseaddr},
{"tcp-nodelay", opt_set_tcp_nodelay},
{"ipv6-v6only", opt_set_ip6_v6only},
{"linger", opt_set_linger},
{NULL, NULL}
};
/* functions in library namespace */
static luaL_Reg func[] = {
{"tcp", global_create},
{"tcp6", global_create6},
{"connect", global_connect},
{NULL, NULL}
};
/*-------------------------------------------------------------------------*\
* Initializes module
\*-------------------------------------------------------------------------*/
int tcp_open(lua_State *L)
{
/* create classes */
auxiliar_newclass(L, "tcp{master}", tcp_methods);
auxiliar_newclass(L, "tcp{client}", tcp_methods);
auxiliar_newclass(L, "tcp{server}", tcp_methods);
/* create class groups */
auxiliar_add2group(L, "tcp{master}", "tcp{any}");
auxiliar_add2group(L, "tcp{client}", "tcp{any}");
auxiliar_add2group(L, "tcp{server}", "tcp{any}");
/* define library functions */
#if LUA_VERSION_NUM > 501 && !defined(LUA_COMPAT_MODULE)
luaL_setfuncs(L, func, 0);
#else
luaL_openlib(L, NULL, func, 0);
#endif
return 0;
}
/*=========================================================================*\
* Lua methods
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Just call buffered IO methods
\*-------------------------------------------------------------------------*/
static int meth_send(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_send(L, &tcp->buf);
}
static int meth_receive(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_receive(L, &tcp->buf);
}
static int meth_getstats(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_getstats(L, &tcp->buf);
}
static int meth_setstats(lua_State *L) {
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
return buffer_meth_setstats(L, &tcp->buf);
}
/*-------------------------------------------------------------------------*\
* Just call option handler
\*-------------------------------------------------------------------------*/
static int meth_getoption(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return opt_meth_getoption(L, optget, &tcp->sock);
}
static int meth_setoption(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return opt_meth_setoption(L, optset, &tcp->sock);
}
/*-------------------------------------------------------------------------*\
* Select support methods
\*-------------------------------------------------------------------------*/
static int meth_getfd(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
lua_pushnumber(L, (int) tcp->sock);
return 1;
}
/* this is very dangerous, but can be handy for those that are brave enough */
static int meth_setfd(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
tcp->sock = (t_socket) luaL_checknumber(L, 2);
return 0;
}
static int meth_dirty(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
lua_pushboolean(L, !buffer_isempty(&tcp->buf));
return 1;
}
/*-------------------------------------------------------------------------*\
* Waits for and returns a client object attempting connection to the
* server object
\*-------------------------------------------------------------------------*/
static int meth_accept(lua_State *L)
{
p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1);
p_timeout tm = timeout_markstart(&server->tm);
t_socket sock;
const char *err = inet_tryaccept(&server->sock, server->family, &sock, tm);
/* if successful, push client socket */
if (err == NULL) {
p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
auxiliar_setclass(L, "tcp{client}", -1);
/* initialize structure fields */
memset(clnt, 0, sizeof(t_tcp));
socket_setnonblocking(&sock);
clnt->sock = sock;
io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &clnt->sock);
timeout_init(&clnt->tm, -1, -1);
buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
clnt->family = server->family;
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}
/*-------------------------------------------------------------------------*\
* Binds an object to an address
\*-------------------------------------------------------------------------*/
static int meth_bind(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
const char *address = luaL_checkstring(L, 2);
const char *port = luaL_checkstring(L, 3);
const char *err;
struct addrinfo bindhints;
memset(&bindhints, 0, sizeof(bindhints));
bindhints.ai_socktype = SOCK_STREAM;
bindhints.ai_family = tcp->family;
bindhints.ai_flags = AI_PASSIVE;
err = inet_trybind(&tcp->sock, address, port, &bindhints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Turns a master tcp object into a client object.
\*-------------------------------------------------------------------------*/
static int meth_connect(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
const char *address = luaL_checkstring(L, 2);
const char *port = luaL_checkstring(L, 3);
struct addrinfo connecthints;
const char *err;
memset(&connecthints, 0, sizeof(connecthints));
connecthints.ai_socktype = SOCK_STREAM;
/* make sure we try to connect only to the same family */
connecthints.ai_family = tcp->family;
timeout_markstart(&tcp->tm);
err = inet_tryconnect(&tcp->sock, &tcp->family, address, port,
&tcp->tm, &connecthints);
/* have to set the class even if it failed due to non-blocking connects */
auxiliar_setclass(L, "tcp{client}", 1);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Closes socket used by object
\*-------------------------------------------------------------------------*/
static int meth_close(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
socket_destroy(&tcp->sock);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Returns family as string
\*-------------------------------------------------------------------------*/
static int meth_getfamily(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
if (tcp->family == PF_INET6) {
lua_pushliteral(L, "inet6");
return 1;
} else {
lua_pushliteral(L, "inet4");
return 1;
}
}
/*-------------------------------------------------------------------------*\
* Puts the sockt in listen mode
\*-------------------------------------------------------------------------*/
static int meth_listen(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
int backlog = (int) luaL_optnumber(L, 2, 32);
int err = socket_listen(&tcp->sock, backlog);
if (err != IO_DONE) {
lua_pushnil(L);
lua_pushstring(L, socket_strerror(err));
return 2;
}
/* turn master object into a server object */
auxiliar_setclass(L, "tcp{server}", 1);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Shuts the connection down partially
\*-------------------------------------------------------------------------*/
static int meth_shutdown(lua_State *L)
{
/* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */
static const char* methods[] = { "receive", "send", "both", NULL };
p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
int how = luaL_checkoption(L, 2, "both", methods);
socket_shutdown(&tcp->sock, how);
lua_pushnumber(L, 1);
return 1;
}
/*-------------------------------------------------------------------------*\
* Just call inet methods
\*-------------------------------------------------------------------------*/
static int meth_getpeername(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return inet_meth_getpeername(L, &tcp->sock, tcp->family);
}
static int meth_getsockname(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return inet_meth_getsockname(L, &tcp->sock, tcp->family);
}
/*-------------------------------------------------------------------------*\
* Just call tm methods
\*-------------------------------------------------------------------------*/
static int meth_settimeout(lua_State *L)
{
p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
return timeout_meth_settimeout(L, &tcp->tm);
}
/*=========================================================================*\
* Library functions
\*=========================================================================*/
/*-------------------------------------------------------------------------*\
* Creates a master tcp object
\*-------------------------------------------------------------------------*/
static int tcp_create(lua_State *L, int family) {
t_socket sock;
const char *err = inet_trycreate(&sock, family, SOCK_STREAM);
/* try to allocate a system socket */
if (!err) {
/* allocate tcp object */
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
memset(tcp, 0, sizeof(t_tcp));
/* set its type as master object */
auxiliar_setclass(L, "tcp{master}", -1);
/* initialize remaining structure fields */
socket_setnonblocking(&sock);
if (family == PF_INET6) {
int yes = 1;
setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY,
(void *)&yes, sizeof(yes));
}
tcp->sock = sock;
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &tcp->sock);
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
tcp->family = family;
return 1;
} else {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
}
static int global_create(lua_State *L) {
return tcp_create(L, AF_INET);
}
static int global_create6(lua_State *L) {
return tcp_create(L, AF_INET6);
}
#if 0
static const char *tryconnect6(const char *remoteaddr, const char *remoteserv,
struct addrinfo *connecthints, p_tcp tcp) {
struct addrinfo *iterator = NULL, *resolved = NULL;
const char *err = NULL;
/* try resolving */
err = socket_gaistrerror(getaddrinfo(remoteaddr, remoteserv,
connecthints, &resolved));
if (err != NULL) {
if (resolved) freeaddrinfo(resolved);
return err;
}
/* iterate over all returned addresses trying to connect */
for (iterator = resolved; iterator; iterator = iterator->ai_next) {
p_timeout tm = timeout_markstart(&tcp->tm);
/* create new socket if necessary. if there was no
* bind, we need to create one for every new family
* that shows up while iterating. if there was a
* bind, all families will be the same and we will
* not enter this branch. */
if (tcp->family != iterator->ai_family) {
socket_destroy(&tcp->sock);
err = socket_strerror(socket_create(&tcp->sock,
iterator->ai_family, iterator->ai_socktype,
iterator->ai_protocol));
if (err != NULL) {
freeaddrinfo(resolved);
return err;
}
tcp->family = iterator->ai_family;
/* all sockets initially non-blocking */
socket_setnonblocking(&tcp->sock);
}
/* finally try connecting to remote address */
err = socket_strerror(socket_connect(&tcp->sock,
(SA *) iterator->ai_addr,
(socklen_t) iterator->ai_addrlen, tm));
/* if success, break out of loop */
if (err == NULL) break;
}
freeaddrinfo(resolved);
/* here, if err is set, we failed */
return err;
}
#endif
static int global_connect(lua_State *L) {
const char *remoteaddr = luaL_checkstring(L, 1);
const char *remoteserv = luaL_checkstring(L, 2);
const char *localaddr = luaL_optstring(L, 3, NULL);
const char *localserv = luaL_optstring(L, 4, "0");
int family = inet_optfamily(L, 5, "unspec");
p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
struct addrinfo bindhints, connecthints;
const char *err = NULL;
/* initialize tcp structure */
memset(tcp, 0, sizeof(t_tcp));
io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
(p_error) socket_ioerror, &tcp->sock);
timeout_init(&tcp->tm, -1, -1);
buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
tcp->sock = SOCKET_INVALID;
tcp->family = PF_UNSPEC;
/* allow user to pick local address and port */
memset(&bindhints, 0, sizeof(bindhints));
bindhints.ai_socktype = SOCK_STREAM;
bindhints.ai_family = family;
bindhints.ai_flags = AI_PASSIVE;
if (localaddr) {
err = inet_trybind(&tcp->sock, localaddr, localserv, &bindhints);
if (err) {
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
tcp->family = bindhints.ai_family;
}
/* try to connect to remote address and port */
memset(&connecthints, 0, sizeof(connecthints));
connecthints.ai_socktype = SOCK_STREAM;
/* make sure we try to connect only to the same family */
connecthints.ai_family = bindhints.ai_family;
err = inet_tryconnect(&tcp->sock, &tcp->family, remoteaddr, remoteserv,
&tcp->tm, &connecthints);
if (err) {
socket_destroy(&tcp->sock);
lua_pushnil(L);
lua_pushstring(L, err);
return 2;
}
auxiliar_setclass(L, "tcp{client}", -1);
return 1;
}