axmol/samples/TestCpp/Classes
minggo 0e81fd0568 fixed #1442: use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC 2012-08-27 16:11:07 +08:00
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AccelerometerTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
ActionManagerTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
ActionsEaseTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
ActionsProgressTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
ActionsTest Fixed VS2010 Warning C4800: 'void *' : forcing value to bool 'true' or 2012-08-24 11:20:23 -07:00
Box2DTest fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
Box2DTestBed fixed #1413, add CCTouch::getLocation(), getDelta() method 2012-07-31 17:41:53 +08:00
BugsTest fixed #1442: use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC 2012-08-27 16:11:07 +08:00
ChipmunkAccelTouchTest fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
ClickAndMoveTest fixed #1413, add CCTouch::getLocation(), getDelta() method 2012-07-31 17:41:53 +08:00
CocosDenshionTest Cocos2dx for gles2. 2012-08-17 17:45:21 -04:00
CurlTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
CurrentLanguageTest issue #1437:make CCApplication::sharedApplication() return pointer 2012-08-21 15:28:43 +08:00
DrawPrimitivesTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
EffectsAdvancedTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
EffectsTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
ExtensionsTest Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-08-25 00:00:27 -07:00
FontTest fixed #1442: use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC 2012-08-27 16:11:07 +08:00
IntervalTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
KeypadTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
LabelTest fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
LayerTest fixed #1413, add CCTouch::getLocation(), getDelta() method 2012-07-31 17:41:53 +08:00
MenuTest fixed #1402, résolve conflicting "create" functions 2012-07-23 22:49:11 +08:00
MotionStreakTest fixed #1413, add CCTouch::getLocation(), getDelta() method 2012-07-31 17:41:53 +08:00
MutiTouchTest fixed #1442: use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC 2012-08-27 16:11:07 +08:00
NodeTest fixed #1413, add CCTouch::getLocation(), getDelta() method 2012-07-31 17:41:53 +08:00
ParallaxTest fixed #1413, add CCTouch::getLocation(), getDelta() method 2012-07-31 17:41:53 +08:00
ParticleTest fixed #1413, add CCTouch::getLocation(), getDelta() method 2012-07-31 17:41:53 +08:00
PerformanceTest add NULL as the last parameter to prevent crashing when creating CCSequence 2012-08-27 10:47:32 +08:00
RenderTextureTest fixed #1413, add CCTouch::getLocation(), getDelta() method 2012-07-31 17:41:53 +08:00
RotateWorldTest fixed #1442: use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC 2012-08-27 16:11:07 +08:00
SceneTest fixed #1442: use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC 2012-08-27 16:11:07 +08:00
SchedulerTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
ShaderTest fixed #1442: use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC 2012-08-27 16:11:07 +08:00
SpriteTest issue #1405:resolution supports on mac 2012-08-09 14:34:20 +08:00
TextInputTest fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
Texture2dTest fixed #1402, résolve conflicting "create" functions 2012-07-23 22:49:11 +08:00
TextureCacheTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
TileMapTest fixed #1413, add CCTouch::getLocation(), getDelta() method 2012-07-31 17:41:53 +08:00
TouchesTest fixed #1416, add object orientated APIs for CCGeometry, replace "CCFloat" with "float" 2012-08-01 15:30:12 +08:00
TransitionsTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
UserDefaultTest issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
ZwoptexTest fixed #1442: use CREATE_FUNC instead of SCENE_CREATE_FUNC and NODE_CREATE_FUNC 2012-08-27 16:11:07 +08:00
AppDelegate.cpp fixed #1441: put hd and ipad resources into separate directory 2012-08-23 14:20:32 +08:00
AppDelegate.h issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
controller.cpp fixed #1413, add CCTouch::getLocation(), getDelta() method 2012-07-31 17:41:53 +08:00
controller.h issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
testBasic.cpp issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
testBasic.h issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
testResource.h issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00
tests.h issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00