axmol/tests/cpp-tests
zhangbin 5aff5640b5 Solve the error when building android for sample projects of engine.
1. Update the project config.
2. Update the submodule cocos2d-console.
2014-11-18 18:39:53 +08:00
..
Classes Using std::swap instead of CC_SWAP 2014-11-16 09:29:05 -08:00
Resources trim uv_test texture's size 2014-11-13 12:06:52 +08:00
proj.android Merge branch 'v3_testMerge' of https://github.com/pandamicro/cocos2d-x into v3_assetsmanager 2014-10-15 13:41:27 +08:00
proj.ios Add Default-667h@2x and Default-737h@3x launch images to support iPhone6 and iPhone6+'s native resolution mode 2014-10-16 15:53:12 +08:00
proj.linux Renames 'samples' folder to 'tests', ouch.... 2014-03-11 19:10:34 +08:00
proj.mac precompiled headers improvements for iOS & Mac 2014-09-23 23:19:25 +04:00
proj.win8.1-universal updated project files with new pch files 2014-10-23 19:40:57 -07:00
proj.win32 remove UIWebView.cpp in win32 2014-10-16 16:46:49 +08:00
proj.wp8-xaml remove PhoneDirect3DXamlAppComponent namespace refactor 2014-10-23 07:30:13 -07:00
.cocos-project.json Solve the error when building android for sample projects of engine. 2014-11-18 18:39:53 +08:00
CMakeLists.txt cmake: Build application bundles on Mac for test applications (this allow run they from Xcode) 2014-11-11 10:30:48 +03:00