axmol/tests/performance-tests/Resources/Images
Ricardo Quesada 4a318c0048 Renderer improvments: TriangleCommand and QuadCommand merged
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
  - QuadCommand is just a subclass of TriangleCommand (simpler)
  - but statically it allocates indices internally (like any TriangleCommand) (more
    memory, but not that much)
- adds more tests for SpritePolygon
- adds test for batching Tri + Quad command
- and fixes some other bugs

Squashed commit of the following:

commit cce893a9114da5dda91a895e4e661894f365e2c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Feb 8 06:56:57 2016 -0800

    QuadCommand: indices are static

    thanks @Darinex

commit e5fd1c14e93d2f07b8266bfec03cf7206d348f59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun Feb 7 19:18:42 2016 -0800

    little improvements in xcode proj management

commit 6cd29764e01ad300f4e89e62aa6b399f73e94f01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun Feb 7 19:05:52 2016 -0800

    Renderer improvments: TriangleCommand and QuadCommand merged

    - more options for batching (faster)
    - less flushing in between commands (faster)
    - less renderer code (easier to maintain)
    - less VBO/VAO (less memory)
    - uses temporary buffer for faster rendering (more memory)

    and fixes some other bugs

    Squashed commit of the following:

    commit af7a209435c5f2430c31ab3ebcc7f45051eacb1a
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 18:55:27 2016 -0800

        adds test for batching quads and tris

    commit 25816e3eaeffd4b0cfe5fa15e97ff84e9013b8be
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 18:40:15 2016 -0800

        cleanup renderer

    commit 7f9785056681756c865d603516c7e14c46040e82
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 15:34:48 2016 -0800

        clean up docs

    commit 92a8b679dd404e4ca2839d85e2bd925195b12996
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 15:18:52 2016 -0800

        QuadCommand converted to Triangles command

    commit 7e21ec12d3781f6964b4d639cfa4bdc79eb8ae80
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 16:17:29 2016 -0800

        adds missing files... new test as well

    commit d1bd4391785515bdc2e1bebbeb3f321f983b51f2
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 14:35:41 2016 -0800

        more tests for poly sprites

    commit 5775a25b1046671bd0f5af4c5ab52b308b34bb39
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 00:30:13 2016 -0800

        malloc instead of std::vector

    commit 14a5d45cc978c55a182c03f181ca2bc603776561
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 21:40:46 2016 -0800

        little optimization

    commit 5667cb2b62416f8a439a54c3973d5841fbe1b68b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 19:13:13 2016 -0800

        quad works as expected

    commit 462aef05baa6586591882faa366839bead4be068
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 15:22:59 2016 -0800

        works

    commit c789e6c42811278563c7682b5620296ae8d84aeb
    Merge: d6c3729 de62924
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 14:08:49 2016 -0800

        Merge branch 'v3' into uniform_matrix_auto

    commit d6c37297954af752ebf42ec5f71e5e2fe28c9cc2
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 13:54:07 2016 -0800

        works ok...

    commit 45c288631989ea735cc31ec5aa683d9d41aacab3
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 12:58:34 2016 -0800

        quad works!

    commit 7137cff51df09adee7129738cea2b69da090756e
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Feb 3 16:19:34 2016 -0800

        more optimizations... WIP... doesn't work yet

    commit a8324c1a9acb6b82102e05eee6e5e5f341306c7b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 2 21:59:42 2016 -0800

        compiles in release mode

        more tests... better threshold

    commit 884ffc756e7520fcbb9252260181538ec81b8368
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 2 17:21:32 2016 -0800

        initial uniform_auto_matrix commit

        Changes the CC_matrix uniform in runtime depending on whether the command can be batched or not.

        Lot of things missing, though... like performance tests.
2016-02-08 11:25:37 -08:00
..
sprites_test Add Sprite tests. 2015-09-06 16:35:13 +08:00
PlanetCute-1024x1024.png Add Texture tests. 2015-09-06 17:39:00 +08:00
b1.png
b2.png
close.png
f1.png
f2.png
fire.png Add particle tests. 2015-09-02 11:21:17 +08:00
grossini.png
grossini_dance_01.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_02.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_03.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_04.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_05.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_06.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_07.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_08.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_09.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_10.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_11.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_12.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_13.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_14.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_dance_atlas.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossini_polygon.plist added Sprite performance test: load sprite from sprite sheet, with rectangular frame as well as with polygon outline 2015-09-29 15:45:48 +02:00
grossini_polygon.png added Sprite performance test: load sprite from sprite sheet, with rectangular frame as well as with polygon outline 2015-09-29 15:45:48 +02:00
grossini_quad.plist added Sprite performance test: load sprite from sprite sheet, with rectangular frame as well as with polygon outline 2015-09-29 15:45:48 +02:00
grossini_quad.png added Sprite performance test: load sprite from sprite sheet, with rectangular frame as well as with polygon outline 2015-09-29 15:45:48 +02:00
grossinis_sister1.png Add Sprite tests. 2015-09-06 16:35:13 +08:00
grossinis_sister1_sp.plist Renderer improvments: TriangleCommand and QuadCommand merged 2016-02-08 11:25:37 -08:00
grossinis_sister1_sp.png Renderer improvments: TriangleCommand and QuadCommand merged 2016-02-08 11:25:37 -08:00
grossinis_sister2.png Renderer improvments: TriangleCommand and QuadCommand merged 2016-02-08 11:25:37 -08:00
grossinis_sister2_sp.plist Renderer improvments: TriangleCommand and QuadCommand merged 2016-02-08 11:25:37 -08:00
grossinis_sister2_sp.png Renderer improvments: TriangleCommand and QuadCommand merged 2016-02-08 11:25:37 -08:00
landscape-1024x1024.png Add Texture tests. 2015-09-06 17:39:00 +08:00
r1.png
r2.png
spritesheet1.png
test_image.png Add Texture tests. 2015-09-06 17:39:00 +08:00
texture512x512.png Add Texture tests. 2015-09-06 17:39:00 +08:00
texture1024x1024.png Add Texture tests. 2015-09-06 17:39:00 +08:00