mirror of https://github.com/axmolengine/axmol.git
586 lines
19 KiB
C++
586 lines
19 KiB
C++
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// C++ includes
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#include <map>
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#include <functional>
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#include <string>
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#include <chrono>
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#include <thread>
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// test inclues
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#include "AppDelegate.h"
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#include "BaseTest.h"
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#include "controller.h"
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#include "testResource.h"
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#include "tests.h"
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8) && (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netdb.h>
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#else
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#include <io.h>
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#include <WS2tcpip.h>
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#endif
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#include "cocostudio/CocoStudio.h"
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#include "UITest/UITest.h"
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typedef struct _Controller{
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const char *test_name;
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std::function<TestScene*()> callback;
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} Controller;
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Controller g_aTestNames[] = {
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//
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// TESTS MUST BE ORDERED ALPHABETICALLY
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// violators will be prosecuted
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//
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{ "ActionManager", [](){return new ActionManagerTestScene(); } },
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{ "Actions - Basic", [](){ return new ActionsTestScene(); } },
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{ "Actions - Ease", [](){return new ActionsEaseTestScene();} },
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{ "Actions - Progress", [](){return new ProgressActionsTestScene(); } },
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{ "Audio - CocosDenshion", []() { return new CocosDenshionTestScene(); } },
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{ "Box2d - Basic", []() { return new Box2DTestScene(); } },
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{ "Box2d - TestBed", []() { return new Box2dTestBedScene(); } },
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{ "Bugs", []() { return new BugsTestScene(); } },
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{ "Chipmunk", []() { return new ChipmunkAccelTouchTestScene(); } },
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{ "Click and Move", [](){return new ClickAndMoveTestScene(); } },
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{ "Configuration", []() { return new ConfigurationTestScene(); } },
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
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{ "Console", []() { return new ConsoleTestScene(); } },
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#endif
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
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{ "Curl", []() { return new CurlTestScene(); } },
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#endif
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{ "Current Language", []() { return new CurrentLanguageTestScene(); } },
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{ "EventDispatcher", []() { return new EventDispatcherTestScene(); } },
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{ "Effects - Advanced", []() { return new EffectAdvanceScene(); } },
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{ "Effects - Basic", [](){return new EffectTestScene();} },
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{ "Extensions", []() { return new ExtensionsTestScene(); } },
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{ "FileUtils", []() { return new FileUtilsTestScene(); } },
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{ "Fonts", []() { return new FontTestScene(); } },
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{ "Interval", [](){return new IntervalTestScene(); } },
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{ "Node: Clipping", []() { return new ClippingNodeTestScene(); } },
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{ "Node: Draw", [](){return new DrawPrimitivesTestScene();} },
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{ "Node: Label - New API", [](){return new AtlasTestSceneNew(); } },
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{ "Node: Label - Old API", [](){return new AtlasTestScene(); } },
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{ "Node: Layer", [](){return new LayerTestScene();} },
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{ "Node: Menu", [](){return new MenuTestScene();} },
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{ "Node: MotionStreak", [](){return new MotionStreakTestScene();} },
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{ "Node: Node", [](){return new CocosNodeTestScene();} },
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{ "Node: Parallax", [](){return new ParallaxTestScene(); } },
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{ "Node: Particles", [](){return new ParticleTestScene(); } },
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{ "Node: Physics", []() { return new PhysicsTestScene(); } },
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{ "Node: RenderTexture", [](){return new RenderTextureScene(); } },
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{ "Node: Scene", [](){return new SceneTestScene();} },
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{ "Node: Spine", []() { return new SpineTestScene(); } },
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{ "Node: Sprite", [](){return new SpriteTestScene(); } },
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{ "Node: Sprite3D", [](){ return new Sprite3DTestScene(); }},
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{ "Node: TileMap", [](){return new TileMapTestScene(); } },
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#if CC_TARGET_PLATFORM != CC_PLATFORM_WP8
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{ "Node: FastTileMap", [](){return new TileMapTestSceneNew(); } },
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#endif
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{ "Node: Text Input", [](){return new TextInputTestScene(); } },
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{ "Node: UI", [](){ return new UITestScene(); }},
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{ "Mouse", []() { return new MouseTestScene(); } },
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{ "MutiTouch", []() { return new MutiTouchTestScene(); } },
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{ "Performance tests", []() { return new PerformanceTestScene(); } },
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{ "Renderer", []() { return new NewRendererTestScene(); } },
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{ "ReleasePool", [](){ return new ReleasePoolTestScene(); } },
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{ "Rotate World", [](){return new RotateWorldTestScene(); } },
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{ "Scheduler", [](){return new SchedulerTestScene(); } },
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{ "Shader - Basic", []() { return new ShaderTestScene(); } },
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{ "Shader - Sprite", []() { return new ShaderTestScene2(); } },
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{ "Texture2D", [](){return new TextureTestScene(); } },
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{ "TextureCache", []() { return new TextureCacheTestScene(); } },
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{ "TexturePacker Encryption", []() { return new TextureAtlasEncryptionTestScene(); } },
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{ "Touches", [](){return new PongScene();} },
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{ "Transitions", [](){return new TransitionsTestScene();} },
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{ "Unit Test", []() { return new UnitTestScene(); }},
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{ "UserDefault", []() { return new UserDefaultTestScene(); } },
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{ "Zwoptex", []() { return new ZwoptexTestScene(); } },
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};
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static int g_testCount = sizeof(g_aTestNames) / sizeof(g_aTestNames[0]);
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static Controller *currentController = nullptr;
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#define LINE_SPACE 40
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static Vec2 s_tCurPos = Vec2::ZERO;
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//sleep for t seconds
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static void wait(int t)
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{
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std::chrono::milliseconds dura( t * 1000 );
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std::this_thread::sleep_for( dura );
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}
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TestController::TestController()
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: _beginPos(Vec2::ZERO)
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,_exitThread(false)
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{
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// add close menu
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auto closeItem = MenuItemImage::create(s_pathClose, s_pathClose, CC_CALLBACK_1(TestController::closeCallback, this) );
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auto menu =Menu::create(closeItem, nullptr);
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menu->setPosition( Vec2::ZERO );
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closeItem->setPosition(Vec2( VisibleRect::right().x - 30, VisibleRect::top().y - 30));
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// add menu items for tests
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TTFConfig ttfConfig("fonts/arial.ttf", 24);
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_itemMenu = Menu::create();
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for (int i = 0; i < g_testCount; ++i)
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{
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auto label = Label::createWithTTF(ttfConfig, g_aTestNames[i].test_name);
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auto menuItem = MenuItemLabel::create(label, CC_CALLBACK_1(TestController::menuCallback, this));
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_itemMenu->addChild(menuItem, i + 10000);
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menuItem->setPosition( Vec2( VisibleRect::center().x, (VisibleRect::top().y - (i + 1) * LINE_SPACE) ));
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}
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_itemMenu->setContentSize(Size(VisibleRect::getVisibleRect().size.width, (g_testCount + 1) * (LINE_SPACE)));
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_itemMenu->setPosition(s_tCurPos);
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addChild(_itemMenu);
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addChild(menu, 1);
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// Register Touch Event
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auto listener = EventListenerTouchOneByOne::create();
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listener->setSwallowTouches(true);
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listener->onTouchBegan = CC_CALLBACK_2(TestController::onTouchBegan, this);
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listener->onTouchMoved = CC_CALLBACK_2(TestController::onTouchMoved, this);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this);
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auto mouseListener = EventListenerMouse::create();
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mouseListener->onMouseScroll = CC_CALLBACK_1(TestController::onMouseScroll, this);
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_eventDispatcher->addEventListenerWithSceneGraphPriority(mouseListener, this);
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}
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TestController::~TestController()
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{
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}
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void TestController::menuCallback(Ref * sender)
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{
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Director::getInstance()->purgeCachedData();
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// get the userdata, it's the index of the menu item clicked
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auto menuItem = static_cast<MenuItem *>(sender);
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int idx = menuItem->getLocalZOrder() - 10000;
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// create the test scene and run it
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auto scene = g_aTestNames[idx].callback();
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if (scene)
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{
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scene->runThisTest();
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scene->release();
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}
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}
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void TestController::closeCallback(Ref * sender)
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{
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WP8) || (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
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MessageBox("You pressed the close button. Windows Store Apps do not implement a close button.","Alert");
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return;
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#endif
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Director::getInstance()->end();
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
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exit(0);
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#endif
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}
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bool TestController::onTouchBegan(Touch* touch, Event *event)
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{
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_beginPos = touch->getLocation();
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return true;
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}
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void TestController::onTouchMoved(Touch* touch, Event *event)
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{
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auto touchLocation = touch->getLocation();
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float nMoveY = touchLocation.y - _beginPos.y;
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auto curPos = _itemMenu->getPosition();
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auto nextPos = Vec2(curPos.x, curPos.y + nMoveY);
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if (nextPos.y < 0.0f)
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{
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_itemMenu->setPosition(Vec2::ZERO);
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return;
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}
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if (nextPos.y > ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
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{
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_itemMenu->setPosition(Vec2(0, ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
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return;
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}
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_itemMenu->setPosition(nextPos);
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_beginPos = touchLocation;
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s_tCurPos = nextPos;
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}
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void TestController::onMouseScroll(Event *event)
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{
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auto mouseEvent = static_cast<EventMouse*>(event);
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float nMoveY = mouseEvent->getScrollY() * 6;
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auto curPos = _itemMenu->getPosition();
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auto nextPos = Vec2(curPos.x, curPos.y + nMoveY);
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if (nextPos.y < 0.0f)
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{
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_itemMenu->setPosition(Vec2::ZERO);
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return;
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}
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if (nextPos.y > ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height))
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{
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_itemMenu->setPosition(Vec2(0, ((g_testCount + 1)* LINE_SPACE - VisibleRect::getVisibleRect().size.height)));
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return;
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}
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_itemMenu->setPosition(nextPos);
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s_tCurPos = nextPos;
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}
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#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT)
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void TestController::runAllTests(int fd)
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{
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AppDelegate* app = (AppDelegate *)Application::getInstance();
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Scheduler *sched = Director::getInstance()->getScheduler();
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for (int i = 0; i < g_testCount; i++)
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{
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// create the test scene and run it
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std::string msg("autotest: running test:");
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msg += g_aTestNames[i].test_name;
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send(fd, msg.c_str(), strlen(msg.c_str()),0);
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send(fd, "\n",1,0);
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currentController = &g_aTestNames[i];
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sched->performFunctionInCocosThread( [&](){
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auto scene = currentController->callback();
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if(scene)
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{
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scene->runThisTest();
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scene->release();
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}
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} );
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wait(1);
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BaseTest* firstTest = app->getCurrentTest();
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if(firstTest == nullptr)
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{
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continue;
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}
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std::string t1("");
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t1 += firstTest->subtitle();
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send(fd, t1.c_str(), strlen(t1.c_str()),0);
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send(fd, "\n",1,0);
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wait(2);
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while(1)
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{
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if(_exitThread)
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{
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return;
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}
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//currentTest->nextCallback(nullptr);
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sched->performFunctionInCocosThread( [&](){
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BaseTest *t = app->getCurrentTest();
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if(t != nullptr)
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{
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t->nextCallback(nullptr);
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}
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} );
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wait(1);
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BaseTest * curTest = app->getCurrentTest();
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if(curTest == nullptr)
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{
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break;
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}
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std::string title("");
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title += curTest->subtitle();
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send(fd, title.c_str(), strlen(title.c_str()),0);
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send(fd, "\n",1,0);
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wait(2);
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if(t1 == title)
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{
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break;
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}
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}
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}
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std::string msg("autotest run successfully!");
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send(fd, msg.c_str(), strlen(msg.c_str()),0);
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send(fd, "\n",1,0);
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return;
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}
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void TestController::addConsoleAutoTest()
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{
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auto console = Director::getInstance()->getConsole();
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static struct Console::Command autotest = {
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"autotest",
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"testcpp autotest command, use -h to list available tests",
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[this](int fd, const std::string& args)
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{
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Scheduler *sched = Director::getInstance()->getScheduler();
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if(args == "help" || args == "-h")
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{
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const char msg[] = "usage: autotest ActionsTest\n\tavailable tests: ";
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send(fd, msg, sizeof(msg),0);
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send(fd, "\n",1,0);
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for(int i = 0; i < g_testCount; i++)
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{
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send(fd, "\t",1,0);
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send(fd, g_aTestNames[i].test_name, strlen(g_aTestNames[i].test_name)+1,0);
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send(fd, "\n",1,0);
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}
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const char help_main[] = "\tmain, return to main menu\n";
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send(fd, help_main, sizeof(help_main),0);
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const char help_next[] = "\tnext, run next test\n";
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send(fd, help_next, sizeof(help_next),0);
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const char help_back[] = "\tback, run prev test\n";
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send(fd, help_back, sizeof(help_back),0);
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const char help_restart[] = "\trestart, restart current test\n";
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send(fd, help_restart, sizeof(help_restart),0);
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return;
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}
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if(args == "main")
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{
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sched->performFunctionInCocosThread( [&]()
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{
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auto scene = Scene::create();
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auto layer = new TestController();
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scene->addChild(layer);
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layer->release();
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Director::getInstance()->replaceScene(scene);
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cocostudio::ArmatureDataManager::destroyInstance();
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} );
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return;
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}
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const char msg_notest[] = "autotest: can't detect running test.\n";
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AppDelegate* app = (AppDelegate *)Application::getInstance();
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BaseTest* currentTest = app->getCurrentTest();
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if(args == "next")
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{
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if(currentTest != nullptr)
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{
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//currentTest->nextCallback(nullptr);
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sched->performFunctionInCocosThread( [&](){
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currentTest->nextCallback(nullptr);
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} );
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}
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else
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{
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send(fd, msg_notest, sizeof(msg_notest),0);
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}
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return;
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}
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if(args == "back")
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{
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if(currentTest != nullptr)
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{
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sched->performFunctionInCocosThread( [&](){
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currentTest->backCallback(nullptr);
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} );
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}
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else
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{
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send(fd, msg_notest, sizeof(msg_notest),0);
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}
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return;
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}
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if(args == "restart")
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{
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if(currentTest != nullptr)
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{
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sched->performFunctionInCocosThread( [&](){
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currentTest->restartCallback(nullptr);
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} );
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}
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else
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{
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send(fd, msg_notest, sizeof(msg_notest),0);
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}
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return;
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}
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if(args == "run")
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{
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_exitThread = false;
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std::thread t = std::thread( &TestController::runAllTests, this, fd);
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t.detach();
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return;
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}
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if(args == "stop")
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{
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_exitThread = true;
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std::string msg("autotest: autotest stopped!");
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send(fd, msg.c_str(), strlen(msg.c_str()),0);
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send(fd, "\n",1,0);
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return;
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}
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for(int i = 0; i < g_testCount; i++)
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{
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if(args == g_aTestNames[i].test_name)
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{
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currentController = &g_aTestNames[i];
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std::string msg("autotest: running test:");
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msg += args;
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send(fd, msg.c_str(), strlen(msg.c_str()),0);
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send(fd, "\n",1,0);
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sched->performFunctionInCocosThread( [&](){
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auto scene = currentController->callback();
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if(scene)
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{
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scene->runThisTest();
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scene->release();
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}
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} );
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return;
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}
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}
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//no match found,print warning message
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std::string msg("autotest: could not find test:");
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msg += args;
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send(fd, msg.c_str(), strlen(msg.c_str()),0);
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send(fd, "\n",1,0);
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}
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};
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console->addCommand(autotest);
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}
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void TestController::startAutoRun()
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{
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std::thread t = std::thread( &TestController::autorun, this);
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t.detach();
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}
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ssize_t TestController::readline(int fd, char* ptr, size_t maxlen)
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{
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size_t n, rc;
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char c;
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for( n = 0; n < maxlen - 1; n++ ) {
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if( (rc = recv(fd, &c, 1, 0)) ==1 ) {
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*ptr++ = c;
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if(c == '\n') {
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break;
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}
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} else if( rc == 0 ) {
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return 0;
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} else if( errno == EINTR ) {
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continue;
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} else {
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return -1;
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}
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}
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*ptr = 0;
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return n;
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}
|
|
|
|
void TestController::autorun()
|
|
{
|
|
struct addrinfo hints;
|
|
struct addrinfo *result, *rp;
|
|
int sfd, s;
|
|
|
|
/* Obtain address(es) matching host/port */
|
|
memset(&hints, 0, sizeof(struct addrinfo));
|
|
hints.ai_family = AF_INET; /* Allow IPv4 or IPv6 */
|
|
hints.ai_socktype = SOCK_STREAM; /* stream socket */
|
|
hints.ai_flags = 0;
|
|
hints.ai_protocol = 0; /* Any protocol */
|
|
|
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
|
WSADATA wsaData;
|
|
WSAStartup(MAKEWORD(2, 2),&wsaData);
|
|
#endif
|
|
|
|
s = getaddrinfo("localhost", "5678", &hints, &result);
|
|
if (s != 0)
|
|
{
|
|
CCLOG("autotest: getaddrinfo error");
|
|
return;
|
|
}
|
|
|
|
/* getaddrinfo() returns a list of address structures.
|
|
Try each address until we successfully connect(2).
|
|
If socket(2) (or connect(2)) fails, we (close the socket
|
|
and) try the next address. */
|
|
|
|
for (rp = result; rp != nullptr; rp = rp->ai_next) {
|
|
sfd = socket(rp->ai_family, rp->ai_socktype,
|
|
rp->ai_protocol);
|
|
if (sfd == -1)
|
|
continue;
|
|
|
|
if (connect(sfd, rp->ai_addr, rp->ai_addrlen) != -1)
|
|
break; /* Success */
|
|
|
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
|
closesocket(sfd);
|
|
#else
|
|
close(sfd);
|
|
#endif
|
|
}
|
|
|
|
if (rp == nullptr) { /* No address succeeded */
|
|
CCLOG("autotest: could not connect!");
|
|
return;
|
|
}
|
|
|
|
freeaddrinfo(result); /* No longer needed */
|
|
|
|
std::string tmp = "autotest run\n";
|
|
|
|
char cmd[512];
|
|
|
|
strcpy(cmd, tmp.c_str());
|
|
wait(3);
|
|
send(sfd,cmd,strlen(cmd),0);
|
|
while(true)
|
|
{
|
|
char resp[512];
|
|
readline(sfd, resp, 512);
|
|
if(strcmp(resp, "autotest run successfully!\n") == 0)
|
|
{
|
|
break;
|
|
}
|
|
wait(3);
|
|
}
|
|
|
|
tmp = "director end\n";
|
|
strcpy(cmd, tmp.c_str());
|
|
send(sfd,cmd,strlen(cmd),0);
|
|
wait(1);
|
|
#if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) || (CC_TARGET_PLATFORM == CC_PLATFORM_WP8)
|
|
closesocket(sfd);
|
|
WSACleanup();
|
|
#else
|
|
close(sfd);
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
#endif
|
|
|