axmol/core
j-jorge aa3d1fdd86
Turn ShaderCache into a singleton. (#1588)
This is more consistent with what is done everywhere else in the
repository.
2024-01-07 07:43:13 +08:00
..
2d Fix issue of UILayout (correctness of fix -> was on the wrong method) (#1566) 2024-01-02 07:20:09 +08:00
3d Merge backend Device, DeviceInfo to DriverBase (#1499) 2023-12-11 21:59:25 +08:00
audio Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
base Add extension 'DrawNodeEx' aka 'DrawNode v2' (#1568) 2024-01-05 02:07:13 +08:00
math Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
media Avoid unexpected behaivor when compile optimized 2023-10-01 22:39:46 +08:00
navmesh Merge backend Device, DeviceInfo to DriverBase (#1499) 2023-12-11 21:59:25 +08:00
network Fix typo 2024-01-06 18:45:51 +08:00
physics Add useful chipmunk function. (#1480) 2023-12-08 09:39:32 +08:00
physics3d Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00
platform Fix crash with view nullcheck (#1540) 2023-12-24 19:40:09 +08:00
renderer Turn ShaderCache into a singleton. (#1588) 2024-01-07 07:43:13 +08:00
ui Fix issue #1546 of UILayout (#1549) 2023-12-27 19:20:27 +08:00
CMakeLists.txt Add extension 'DrawNodeEx' aka 'DrawNode v2' (#1568) 2024-01-05 02:07:13 +08:00
axmol.cpp Improve axmolver defines 2023-12-10 00:08:05 +08:00
axmol.h Improve axmolver defines 2023-12-10 00:08:05 +08:00
axmol.natvis Improve code quality (stage1.Oct) (#916) 2022-10-13 21:44:42 +08:00
axmolver.h.in Improve axmolver defines 2023-12-10 00:08:05 +08:00
cocos2d.h Prepare 2.1.0 release 2023-12-08 01:04:43 +08:00