mirror of https://github.com/axmolengine/axmol.git
47 lines
1.0 KiB
C++
47 lines
1.0 KiB
C++
#ifndef __CHAT_SCENE_H__
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#define __CHAT_SCENE_H__
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#include "cocos2d.h"
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#include "DemoScene.h"
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USING_NS_FGUI;
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class ChatScene : public DemoScene
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{
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public:
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ChatScene();
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~ChatScene();
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// implement the "static create()" method manually
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CREATE_FUNC(ChatScene);
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protected:
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virtual void continueInit() override;
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private:
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void onClickSendBtn(EventContext* context);
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void onClickEmojiBtn(EventContext* context);
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void onClickEmoji(EventContext* context);
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void onSubmit(EventContext* context);
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void renderListItem(int index, GObject* obj);
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std::string getListItemResource(int index);
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void addMsg(const std::string& sender, const std::string& senderIcon, const std::string& msg, bool fromMe);
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GComponent* _view;
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GList* _list;
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GTextInput* _input;
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GComponent* _emojiSelectUI;
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struct Message
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{
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std::string sender;
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std::string senderIcon;
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std::string msg;
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bool fromMe;
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};
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std::vector<Message> _messages;
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};
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#endif
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