2d
|
Improve shader module and empty texture managment
|
2023-07-28 11:46:34 +08:00 |
3d
|
[BUG] Instancing memory leak fix (#1288)
|
2023-08-01 06:21:42 +08:00 |
base
|
Improve code style
|
2023-07-29 15:46:04 +08:00 |
math
|
[WIP] Not convert mat3 to mat3x4 in engine
|
2023-07-27 22:36:51 +08:00 |
navmesh
|
Update 3rd sources (#1240)
|
2023-06-24 09:17:14 +08:00 |
physics
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
physics3d
|
Remove CC prefix from code file name (#1230)
|
2023-06-11 13:08:08 +08:00 |
platform
|
Improve code style
|
2023-07-29 15:46:04 +08:00 |
renderer
|
Implement metal instancing draw
|
2023-07-31 10:03:24 +08:00 |
ui
|
Make renderer works on opengl core profile mode
|
2023-07-20 20:23:56 +08:00 |
CMakeLists.txt
|
Use macro for shader location binding
|
2023-07-25 19:06:12 +08:00 |
axmol.cpp
|
Fix ci
|
2023-06-12 09:24:13 +08:00 |
axmol.h
|
Improve engine version definitions
|
2023-06-12 09:14:23 +08:00 |
axmol.natvis
|
Improve code quality (stage1.Oct) (#916)
|
2022-10-13 21:44:42 +08:00 |
axmolver.h.in
|
Update axmolver.h.in [skip ci]
|
2023-07-20 10:22:45 +08:00 |
cocos2d.h
|
Add more compatible macros
|
2023-03-04 16:13:21 +08:00 |