mirror of https://github.com/axmolengine/axmol.git
120 lines
4.6 KiB
C++
120 lines
4.6 KiB
C++
/*
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* cocos2d-x https://axmol.dev/
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*
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* Copyright (c) 2010-2014 - cocos2d-x community
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* Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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*
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* Portions Copyright (c) Microsoft Open Technologies, Inc.
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* All Rights Reserved
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and limitations under the License.
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*/
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#pragma once
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#include "OpenGLESPage.g.h"
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#include "OpenGLES.h"
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#include <memory>
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#include <condition_variable>
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#include <mutex>
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#include <concrt.h>
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#include <concurrent_queue.h>
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#include "AxmolRenderer.h"
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#include <winrt/Windows.UI.Xaml.h>
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#include <winrt/Windows.UI.Xaml.Input.h>
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#include <winrt/Windows.UI.Xaml.Markup.h>
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#include <winrt/Windows.Devices.Input.h>
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using namespace winrt;
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namespace winrt::AxmolAppWinRT::implementation
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{
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struct OpenGLESPage : OpenGLESPageT<OpenGLESPage>
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{
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public:
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OpenGLESPage();
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OpenGLESPage(OpenGLES* openGLES);
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virtual ~OpenGLESPage();
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void SetVisibility(bool isVisible);
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void ProcessOperations();
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void OnPageLoaded(Windows::Foundation::IInspectable const& sender, Windows::UI::Xaml::RoutedEventArgs const& e);
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void OnVisibilityChanged(Windows::UI::Core::CoreWindow const& sender,
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Windows::UI::Core::VisibilityChangedEventArgs const& args);
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#if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) || _MSC_VER >= 1900
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void OnBackButtonPressed(Windows::Foundation::IInspectable const& sender,
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Windows::UI::Core::BackRequestedEventArgs const& args);
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#endif
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void CreateRenderSurface();
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void DestroyRenderSurface();
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void RecoverFromLostDevice();
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void TerminateApp();
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void StartRenderLoop();
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void StopRenderLoop();
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void CreateInput();
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OpenGLES* mOpenGLES;
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std::shared_ptr<AxmolRenderer> mRenderer;
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EGLSurface mRenderSurface; // This surface is associated with a swapChainPanel on the page
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Concurrency::critical_section mRenderSurfaceCriticalSection;
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Windows::Foundation::IAsyncAction mRenderLoopWorker;
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// Track user input on a background worker thread.
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Windows::Foundation::IAsyncAction mInputLoopWorker;
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Windows::UI::Core::CoreIndependentInputSource mCoreInput;
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// Independent touch and pen handling functions.
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// !!!Note: cppwinrt generator will Xaml::RoutedEventArgs, so add underline prefix
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void _OnPointerPressed(Windows::Foundation::IInspectable const& sender,
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Windows::UI::Core::PointerEventArgs const& args);
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void _OnPointerMoved(Windows::Foundation::IInspectable const& sender,
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Windows::UI::Core::PointerEventArgs const& args);
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void _OnPointerReleased(Windows::Foundation::IInspectable const& sender,
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Windows::UI::Core::PointerEventArgs const& args);
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void _OnPointerWheelChanged(Windows::Foundation::IInspectable const& sender,
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Windows::UI::Core::PointerEventArgs const& args);
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// Independent keyboard handling functions.
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void OnKeyPressed(Windows::UI::Core::CoreWindow const& sender, Windows::UI::Core::KeyEventArgs const& args);
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void OnKeyReleased(Windows::UI::Core::CoreWindow const& sender, Windows::UI::Core::KeyEventArgs const& args);
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void _OnCharacterReceived(Windows::UI::Core::CoreWindow const& sender,
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Windows::UI::Core::CharacterReceivedEventArgs const& args);
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void OnOrientationChanged(Windows::Graphics::Display::DisplayInformation const& sender,
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Windows::Foundation::IInspectable const& args);
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float mDpi;
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bool mDeviceLost;
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bool mVisible;
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bool mCursorVisible;
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Windows::Graphics::Display::DisplayOrientations mOrientation;
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std::mutex mSleepMutex;
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public:
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std::condition_variable mSleepCondition;
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Concurrency::concurrent_queue<std::function<void()>> mOperations;
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};
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}
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namespace winrt::AxmolAppWinRT::factory_implementation
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{
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struct OpenGLESPage : OpenGLESPageT<OpenGLESPage, implementation::OpenGLESPage>
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{};
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} // namespace winrt::AxmolAppWinRT::factory_implementation
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