axmol/build
Ricardo Quesada 9dea92b2e0 feat: add support for Game Controllers on Mac (#16461)
it shares 100% the same code with iOS.
it only adds a few #ifdefs.

github issue #16460
2016-08-29 16:58:44 -07:00
..
cocos2d_libs.xcodeproj feat: add support for Game Controllers on Mac (#16461) 2016-08-29 16:58:44 -07:00
cocos2d_tests.xcodeproj feat: add support for Game Controllers on Mac (#16461) 2016-08-29 16:58:44 -07:00
tizen fix template project running 2016-05-03 11:02:22 +08:00
android-build.py make -n args works 2016-07-12 10:29:04 +08:00
cocos2d-win8.1-universal.sln add js-test into cocos2d project in win8 2015-06-29 17:23:19 +08:00
cocos2d-win10.sln added librecast 2015-06-15 18:18:54 -07:00
cocos2d-win32.sln fix: using `enum class` instead of `typedef enum` 2016-06-16 07:02:04 -07:00
install-deps-linux.sh add UIEditBox support linux platform. 2015-09-18 17:11:58 +08:00
win32-msvc-2013-x86.cmd Setup for testing for every windows user 2013-11-30 09:36:22 +00:00