mirror of https://github.com/axmolengine/axmol.git
332 lines
15 KiB
C++
332 lines
15 KiB
C++
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#include "UIScrollViewTest.h"
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// UIScrollViewTest_Vertical
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UIScrollViewTest_Vertical::UIScrollViewTest_Vertical()
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: _displayValueLabel(nullptr)
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{
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}
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UIScrollViewTest_Vertical::~UIScrollViewTest_Vertical()
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{
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}
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bool UIScrollViewTest_Vertical::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = _widget->getSize();
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// Add a label in which the scrollview alert will be displayed
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_displayValueLabel = Text::create("Move by vertical direction", "fonts/Marker Felt.ttf", 32);
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_displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f));
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_displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f,
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widgetSize.height / 2.0f + _displayValueLabel->getContentSize().height * 1.5f));
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_uiLayer->addChild(_displayValueLabel);
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// Add the alert
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Text* alert = Text::create("ScrollView vertical", "fonts/Marker Felt.ttf", 30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.075f));
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_uiLayer->addChild(alert);
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Layout* root = static_cast<Layout*>(_uiLayer->getChildByTag(81));
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Layout* background = dynamic_cast<Layout*>(root->getChildByName("background_Panel"));
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// Create the scrollview by vertical
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ui::ScrollView* scrollView = ui::ScrollView::create();
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scrollView->setSize(Size(280.0f, 150.0f));
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Size backgroundSize = background->getContentSize();
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scrollView->setPosition(Vec2((widgetSize.width - backgroundSize.width) / 2.0f +
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(backgroundSize.width - scrollView->getSize().width) / 2.0f,
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(widgetSize.height - backgroundSize.height) / 2.0f +
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(backgroundSize.height - scrollView->getSize().height) / 2.0f));
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_uiLayer->addChild(scrollView);
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ImageView* imageView = ImageView::create("cocosui/ccicon.png");
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float innerWidth = scrollView->getSize().width;
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float innerHeight = scrollView->getSize().height + imageView->getSize().height;
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scrollView->setInnerContainerSize(Size(innerWidth, innerHeight));
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Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
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button->setPosition(Vec2(innerWidth / 2.0f, scrollView->getInnerContainerSize().height - button->getSize().height / 2.0f));
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scrollView->addChild(button);
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Button* titleButton = Button::create("cocosui/backtotopnormal.png", "cocosui/backtotoppressed.png");
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titleButton->setTitleText("Title Button");
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titleButton->setPosition(Vec2(innerWidth / 2.0f, button->getBottomBoundary() - button->getSize().height));
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scrollView->addChild(titleButton);
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Button* button_scale9 = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png");
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button_scale9->setScale9Enabled(true);
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button_scale9->setSize(Size(100.0f, button_scale9->getVirtualRendererSize().height));
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button_scale9->setPosition(Vec2(innerWidth / 2.0f, titleButton->getBottomBoundary() - titleButton->getSize().height));
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scrollView->addChild(button_scale9);
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imageView->setPosition(Vec2(innerWidth / 2.0f, imageView->getSize().height / 2.0f));
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scrollView->addChild(imageView);
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return true;
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}
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return false;
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}
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// UIScrollViewTest_Horizontal
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UIScrollViewTest_Horizontal::UIScrollViewTest_Horizontal()
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: _displayValueLabel(nullptr)
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{
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}
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UIScrollViewTest_Horizontal::~UIScrollViewTest_Horizontal()
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{
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}
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bool UIScrollViewTest_Horizontal::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = _widget->getSize();
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// Add a label in which the scrollview alert will be displayed
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_displayValueLabel = Text::create("Move by horizontal direction","fonts/Marker Felt.ttf",32);
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_displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f));
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_displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + _displayValueLabel->getContentSize().height * 1.5f));
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_uiLayer->addChild(_displayValueLabel);
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Text* alert = Text::create("ScrollView horizontal","fonts/Marker Felt.ttf",30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.075f));
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_uiLayer->addChild(alert);
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Layout* root = static_cast<Layout*>(_uiLayer->getChildByTag(81));
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Layout* background = dynamic_cast<Layout*>(root->getChildByName("background_Panel"));
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// Create the scrollview by horizontal
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ui::ScrollView* scrollView = ui::ScrollView::create();
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scrollView->setBounceEnabled(true);
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scrollView->setDirection(ui::ScrollView::Direction::HORIZONTAL);
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scrollView->setSize(Size(280.0f, 150.0f));
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scrollView->setInnerContainerSize(scrollView->getSize());
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Size backgroundSize = background->getContentSize();
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scrollView->setPosition(Vec2((widgetSize.width - backgroundSize.width) / 2.0f +
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(backgroundSize.width - scrollView->getSize().width) / 2.0f,
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(widgetSize.height - backgroundSize.height) / 2.0f +
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(backgroundSize.height - scrollView->getSize().height) / 2.0f));
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_uiLayer->addChild(scrollView);
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ImageView* imageView = ImageView::create("cocosui/ccicon.png");
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float innerWidth = scrollView->getSize().width + imageView->getSize().width;
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float innerHeight = scrollView->getSize().height;
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scrollView->setInnerContainerSize(Size(innerWidth, innerHeight));
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Button* button = Button::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png");
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button->setPosition(Vec2(button->getSize().width / 2.0f,
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scrollView->getInnerContainerSize().height - button->getSize().height / 2.0f));
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scrollView->addChild(button);
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Button* titleButton = Button::create("cocosui/backtotopnormal.png", "cocosui/backtotoppressed.png");
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titleButton->setTitleText("Title Button");
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titleButton->setPosition(Vec2(button->getRightBoundary() + button->getSize().width / 2.0f,
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button->getBottomBoundary() - button->getSize().height / 2.0f));
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scrollView->addChild(titleButton);
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Button* button_scale9 = Button::create("cocosui/button.png", "cocosui/buttonHighlighted.png");
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button_scale9->setScale9Enabled(true);
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button_scale9->setSize(Size(100.0f, button_scale9->getVirtualRendererSize().height));
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button_scale9->setPosition(Vec2(titleButton->getRightBoundary() + titleButton->getSize().width / 2.0f,
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titleButton->getBottomBoundary() - titleButton->getSize().height / 2.0f));
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scrollView->addChild(button_scale9);
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imageView->setPosition(Vec2(innerWidth - imageView->getSize().width / 2.0f,
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button_scale9->getBottomBoundary() - button_scale9->getSize().height / 2.0f));
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scrollView->addChild(imageView);
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return true;
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}
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return false;
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}
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// UIScrollViewTest_Both
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UIScrollViewTest_Both::UIScrollViewTest_Both()
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: _displayValueLabel(nullptr)
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{
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}
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UIScrollViewTest_Both::~UIScrollViewTest_Both()
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{
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}
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bool UIScrollViewTest_Both::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = _widget->getSize();;
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// Add a label in which the dragpanel events will be displayed
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_displayValueLabel = Text::create("Move by any direction","fonts/Marker Felt.ttf",32);
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_displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f));
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_displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + _displayValueLabel->getSize().height * 1.5f));
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_uiLayer->addChild(_displayValueLabel);
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// Add the alert
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Text* alert = Text::create("ScrollView both","fonts/Marker Felt.ttf",30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.075f));
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_uiLayer->addChild(alert);
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Layout* root = static_cast<Layout*>(_uiLayer->getChildByTag(81));
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Layout* background = static_cast<Layout*>(root->getChildByName("background_Panel"));
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// Create the dragpanel
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ui::ScrollView* scrollView = ui::ScrollView::create();
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scrollView->setDirection(ui::ScrollView::Direction::BOTH);
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scrollView->setTouchEnabled(true);
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scrollView->setBounceEnabled(true);
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scrollView->setBackGroundImageScale9Enabled(true);
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scrollView->setBackGroundImage("cocosui/green_edit.png");
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scrollView->setSize(Size(210, 122.5));
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Size backgroundSize = background->getContentSize();
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scrollView->setPosition(Vec2((widgetSize.width - backgroundSize.width) / 2.0f +
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(backgroundSize.width - scrollView->getSize().width) / 2.0f,
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(widgetSize.height - backgroundSize.height) / 2.0f +
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(backgroundSize.height - scrollView->getSize().height) / 2.0f));
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ImageView* imageView = ImageView::create("Hello.png");
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scrollView->addChild(imageView);
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scrollView->setInnerContainerSize(imageView->getContentSize());
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Size innerSize = scrollView->getInnerContainerSize();
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imageView->setPosition(Vec2(innerSize.width / 2.0f, innerSize.height / 2.0f));
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_uiLayer->addChild(scrollView);
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return true;
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}
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return false;
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}
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// UIScrollViewTest_ScrollToPercentBothDirection
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UIScrollViewTest_ScrollToPercentBothDirection::UIScrollViewTest_ScrollToPercentBothDirection()
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: _displayValueLabel(nullptr)
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{
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}
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UIScrollViewTest_ScrollToPercentBothDirection::~UIScrollViewTest_ScrollToPercentBothDirection()
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{
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}
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bool UIScrollViewTest_ScrollToPercentBothDirection::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = _widget->getSize();
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// Add a label in which the dragpanel events will be displayed
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_displayValueLabel = Text::create("No Event", "fonts/Marker Felt.ttf",30);
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_displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f));
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_displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + _displayValueLabel->getSize().height * 1.5f));
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_uiLayer->addChild(_displayValueLabel);
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// Add the alert
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Text* alert = Text::create("ScrollView scroll to percent both directrion","fonts/Marker Felt.ttf",20);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 4.5));
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_uiLayer->addChild(alert);
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Layout* root = static_cast<Layout*>(_uiLayer->getChildByTag(81));
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Layout* background = static_cast<Layout*>(root->getChildByName("background_Panel"));
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ui::ScrollView* sc = ui::ScrollView::create();
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sc->setBackGroundColor(Color3B::GREEN);
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sc->setBackGroundColorType(Layout::BackGroundColorType::SOLID);
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sc->setDirection(ui::ScrollView::Direction::BOTH);
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sc->setInnerContainerSize(Size(480, 320));
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sc->setSize(Size(100,100));
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Size backgroundSize = background->getContentSize();
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sc->setPosition(Vec2((widgetSize.width - backgroundSize.width) / 2.0f +
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(backgroundSize.width - sc->getSize().width) / 2.0f,
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(widgetSize.height - backgroundSize.height) / 2.0f +
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(backgroundSize.height - sc->getSize().height) / 2.0f));
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sc->scrollToPercentBothDirection(Vec2(50, 50), 1, true);
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ImageView* iv = ImageView::create("cocosui/Hello.png");
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iv->setPosition(Vec2(240, 160));
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sc->addChild(iv);
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_uiLayer->addChild(sc);
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return true;
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}
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return false;
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}
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// UIScrollViewTest_ScrollToPercentBothDirection_Bounce
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UIScrollViewTest_ScrollToPercentBothDirection_Bounce::UIScrollViewTest_ScrollToPercentBothDirection_Bounce()
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: _displayValueLabel(nullptr)
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{
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}
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UIScrollViewTest_ScrollToPercentBothDirection_Bounce::~UIScrollViewTest_ScrollToPercentBothDirection_Bounce()
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{
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}
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bool UIScrollViewTest_ScrollToPercentBothDirection_Bounce::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = _widget->getSize();
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// Add a label in which the dragpanel events will be displayed
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_displayValueLabel = Text::create("No Event","fonts/Marker Felt.ttf",32);
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_displayValueLabel->setAnchorPoint(Vec2(0.5f, -1.0f));
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_displayValueLabel->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f + _displayValueLabel->getSize().height * 1.5f));
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_uiLayer->addChild(_displayValueLabel);
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// Add the alert
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Text* alert = Text::create("ScrollView scroll to percent both directrion bounce","fonts/Marker Felt.ttf",20);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Vec2(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 4.5));
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_uiLayer->addChild(alert);
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Layout* root = static_cast<Layout*>(_uiLayer->getChildByTag(81));
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Layout* background = dynamic_cast<Layout*>(root->getChildByName("background_Panel"));
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ui::ScrollView* sc = ui::ScrollView::create();
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sc->setBackGroundColor(Color3B::GREEN);
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sc->setBackGroundColorType(Layout::BackGroundColorType::SOLID);
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sc->setBounceEnabled(true);
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sc->setDirection(ui::ScrollView::Direction::BOTH);
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sc->setInnerContainerSize(Size(480, 320));
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sc->setSize(Size(100,100));
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Size backgroundSize = background->getContentSize();
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sc->setPosition(Vec2((widgetSize.width - backgroundSize.width) / 2.0f +
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(backgroundSize.width - sc->getSize().width) / 2.0f,
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(widgetSize.height - backgroundSize.height) / 2.0f +
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(backgroundSize.height - sc->getSize().height) / 2.0f));
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sc->scrollToPercentBothDirection(Vec2(50, 50), 1, true);
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ImageView* iv = ImageView::create("cocosui/Hello.png");
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iv->setPosition(Vec2(240, 160));
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sc->addChild(iv);
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_uiLayer->addChild(sc);
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return true;
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}
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return false;
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}
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