axmol/cocos/scripting/js-bindings/script/physicsSprite/jsb_physicsSprite.js

155 lines
5.1 KiB
JavaScript

/*
* Copyright (c) 2013-2017 Chukong Technologies Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
// move from extension
// start
//PhysicsDebugNode
cc.PhysicsDebugNode.create = function( space ) {
var s = space;
if( space.handle !== undefined )
s = space.handle;
return cc.PhysicsDebugNode._create( s );
};
cc.PhysicsDebugNode.prototype._ctor = function(space){
this.init();
var s = space;
if( space.handle !== undefined )
s = space.handle;
this.setSpace(s);
};
cc.PhysicsDebugNode.prototype.setSpace = function( space ) {
var s = space;
if( space.handle !== undefined )
s = space.handle;
return this._setSpace( s );
};
// physicsSprite
cc.PhysicsSprite.prototype.setBody = function( body ) {
var b = body;
if( body.handle !== undefined )
b = body.handle;
return this._setCPBody( b );
};
cc.PhysicsSprite.prototype.getBody = function() {
return this.getCPBody();
};
// end
// move from property_impls
// start
_safeExtend(cc.PhysicsSprite.prototype, {
setPositionX: function(x) {
this.setPosition( cc.p(x, this.getPositionY()) );
},
setPositionY: function(y) {
this.setPosition( cc.p(this.getPositionX(), y) );
}
});
// end
// move from property_apis
// start
var _proto = cc.PhysicsSprite.prototype;
cc.defineGetterSetter(_proto, "body", _proto.getBody, _proto.setBody);
cc.defineGetterSetter(_proto, "x", _proto.getPositionX, _proto.setPositionX);
cc.defineGetterSetter(_proto, "y", _proto.getPositionY, _proto.setPositionY);
cc.defineGetterSetter(_proto, "rotation", _proto.getRotation, _proto.setRotation);
cc.defineGetterSetter(_proto, "dirty", _proto.isDirty, _proto.setDirty);
// end
// move from create_apis
// start
/************************ PhysicsSprite *************************/
var _p = cc.PhysicsSprite.prototype;
_p._ctor = function(fileName, rect){
if (fileName === undefined) {
cc.PhysicsSprite.prototype.init.call(this);
}else if (typeof(fileName) === "string") {
if (fileName[0] === "#") {
//init with a sprite frame name
var frameName = fileName.substr(1, fileName.length - 1);
var spriteFrame = cc.spriteFrameCache.getSpriteFrame(frameName);
this.initWithSpriteFrame(spriteFrame);
} else {
//init with filename and rect
if(rect)
this.initWithFile(fileName, rect);
else
this.initWithFile(fileName);
}
}else if (typeof(fileName) === "object") {
if (fileName instanceof cc.Texture2D) {
//init with texture and rect
this.initWithTexture(fileName, rect);
} else if (fileName instanceof cc.SpriteFrame) {
//init with a sprite frame
this.initWithSpriteFrame(fileName);
}
}
};
cc.PhysicsSprite._create = cc.PhysicsSprite.create;
cc.PhysicsSprite.create = function (fileName, rect) {
var sprite;
if (arguments.length == 0) {
sprite = cc.PhysicsSprite._create();
return sprite;
}
if (typeof(fileName) === "string") {
if (fileName[0] === "#") {
//init with a sprite frame name
var frameName = fileName.substr(1, fileName.length - 1);
var spriteFrame = cc.spriteFrameCache.getSpriteFrame(frameName);
sprite = cc.PhysicsSprite.createWithSpriteFrame(spriteFrame);
} else {
// Create with filename and rect
sprite = rect ? cc.PhysicsSprite._create(fileName, rect) : cc.PhysicsSprite._create(fileName);
}
if (sprite)
return sprite;
else return null;
}
if (typeof(fileName) === "object") {
if (fileName instanceof cc.Texture2D) {
//init with texture and rect
sprite = rect ? cc.PhysicsSprite.createWithTexture(fileName, rect) : cc.PhysicsSprite.createWithTexture(fileName);
} else if (fileName instanceof cc.SpriteFrame) {
//init with a sprite frame
sprite = cc.PhysicsSprite.createWithSpriteFrame(fileName)
}
if (sprite)
return sprite;
else return null;
}
return null;
};
// end