mirror of https://github.com/axmolengine/axmol.git
371 lines
10 KiB
C++
371 lines
10 KiB
C++
// #define COCOS2D_DEBUG 1
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#include "CCApplication_wophone.h"
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#include "ssBackLightControl.h"
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//#include "ssKeyLockControl.h"
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#include "CCScheduler.h"
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NS_CC_BEGIN;
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static const Int32 CC_ON_APPLICATION_IDLE = (EVENT_FirstUser + EVENT_LastUser) / 2;
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#ifdef _TRANZDA_VM_
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static LARGE_INTEGER s_nAnimationInterval;
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static LARGE_INTEGER s_nFreq;
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static LARGE_INTEGER s_nLast;
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#else
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#include <sys/time.h>
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static long long s_nAnimationInterval;
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static long long s_nLast;
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static long long getTimeOfDayMicroSecond()
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{
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timeval val;
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gettimeofday(&val, NULL);
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return (long long)val.tv_sec * 1000 * 1000 + val.tv_usec;
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}
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#endif
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CCApplication::CCApplication()
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: m_bRunning(false)
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, m_bNeedStop(false)
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, m_bInBackground(false)
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, m_bEnterBackgroundCalled(false)
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{
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memset(&m_tMsg, 0, sizeof(m_tMsg));
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SS_GetCurrentGTID(&m_tMsg.gtid);
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m_tMsg.type = CC_ON_APPLICATION_IDLE;
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Sys_RegisterMessageCallBack(CC_ON_APPLICATION_IDLE, CCApplication::_OnAppIdle, (UInt32)this);
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memset(m_AppDataPath, 0, sizeof(char) * EOS_FILE_MAX_PATH);
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do
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{
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TUChar AppID[EOS_FILE_MAX_PATH] = {0};
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UInt32 nCmdType = 0;
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Int32 nRet = SS_AppRequest_GetAppName(AppID, &nCmdType);
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CC_BREAK_IF(nRet < 0);
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#ifndef _TRANZDA_VM_
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char *pszDriver = "";
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#else
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char *pszDriver = "D:/Work7";
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#endif
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TUChar AppPath[EOS_FILE_MAX_PATH] = {0};
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char DataPath[EOS_FILE_MAX_PATH] = {0};
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// get the const data path of the application and record it
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SS_GetApplicationPath(AppID, SS_APP_PATH_TYPE_CONST, AppPath);
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TUString::StrUnicodeToStrUtf8((Char*) DataPath, AppPath);
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strcpy(m_AppDataPath, pszDriver);
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strcat(m_AppDataPath, DataPath);
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// get the writable data path of the application and record it
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SS_GetApplicationPath(AppID, SS_APP_PATH_TYPE_DATA, AppPath);
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TUString::StrUnicodeToStrUtf8((Char*) DataPath, AppPath);
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strcpy(m_AppWritablePath, pszDriver);
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strcat(m_AppWritablePath, DataPath);
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} while (0);
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CC_ASSERT(! sm_pSharedApplication);
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sm_pSharedApplication = this;
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}
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CCApplication::~CCApplication()
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{
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Sys_RegisterMessageCallBack(CC_ON_APPLICATION_IDLE, NULL, NULL);
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CC_ASSERT(this == sm_pSharedApplication);
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sm_pSharedApplication = NULL;
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}
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Boolean CCApplication::EventHandler(EventType* pEvent)
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{
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Boolean bHandled = FALSE;
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switch(pEvent->eType)
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{
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case EVENT_AppLoad:
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if (! initInstance() || ! applicationDidFinishLaunching())
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{
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CCScheduler::purgeSharedScheduler();
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SendStopEvent();
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}
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#ifdef _TRANZDA_VM_
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QueryPerformanceFrequency(&s_nFreq);
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QueryPerformanceCounter(&s_nLast);
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#else
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s_nLast = getTimeOfDayMicroSecond();
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#endif
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bHandled = TRUE;
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break;
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case EVENT_AppStopNotify:
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break;
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case EVENT_AppActiveNotify:
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if (pEvent->sParam1 == 0)
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{
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CCLOG("EVENT_AppActiveNotify false");
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if (!m_bInBackground)
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{
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if (! m_bEnterBackgroundCalled)
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{
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applicationDidEnterBackground();
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m_bEnterBackgroundCalled = true;
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}
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m_bInBackground = true;
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}
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if (CCDirector::sharedDirector()->isPaused())
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{
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StopMainLoop();
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}
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// restore back light open mode
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if (CfgGetBackLightStatus())
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{
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CfgTurnOnBackLightEx(SYS_BACK_LIGHT_MODE_TIME_LONG);
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CCLOG("AppActiveNotify::TurnOnBackLight:MODE_TIME_LONG");
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}
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}
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else if (pEvent->sParam1 > 0)
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{
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CCLOG("EVENT_AppActiveNotify true");
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if (m_bInBackground)
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{
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if (m_bEnterBackgroundCalled)
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{
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applicationWillEnterForeground();
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m_bEnterBackgroundCalled = false;
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}
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m_bInBackground = false;
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}
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StartMainLoop();
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// modify back light open mode
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if (CfgGetBackLightStatus())
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{
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// Why doesn't use CfgTurnOnBackLightEx(SYS_BACK_LIGHT_MODE_TIME_ALWAYS)?
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// MODE_TIME_ALWAYS cause phone can't sleep when power button pressed.
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CfgTurnOnBackLightDelay(0x7fffffff);
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CCLOG("AppActiveNotify::TurnOnBackLight:0x7fffffff");
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}
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}
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break;
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}
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if (FALSE == bHandled)
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{
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return TApplication::EventHandler(pEvent);
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}
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return bHandled;
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}
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void CCApplication::setAnimationInterval(double interval)
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{
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#ifdef _TRANZDA_VM_
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LARGE_INTEGER nFreq;
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QueryPerformanceFrequency(&nFreq);
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s_nAnimationInterval.QuadPart = (LONGLONG)(interval * nFreq.QuadPart);
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#else
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s_nAnimationInterval = (long long)(interval * 1000 * 1000);
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#endif
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}
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CCApplication::Orientation CCApplication::setOrientation(CCApplication::Orientation orientation)
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{
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return sm_OrientationTable[sm_uDesignOrientation][orientation];
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}
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void CCApplication::statusBarFrame(CCRect * rect)
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{
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}
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const char* CCApplication::getAppDataPath()
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{
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return m_AppDataPath;
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}
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const char* CCApplication::getAppWritablePath()
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{
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return m_AppWritablePath;
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}
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void CCApplication::switchNotify(int nTurnOn)
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{
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bool bInBack = isInBackground();
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// set the auto close screen and auto key lock status
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do
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{
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// if the app have be in background,don't handle this message
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CC_BREAK_IF(bInBack);
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if (! nTurnOn) // turn off screen
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{
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if (! m_bEnterBackgroundCalled)
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{
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applicationDidEnterBackground();
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m_bEnterBackgroundCalled = true;
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}
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StopMainLoop();
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}
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else
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{
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// modify back light open mode
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// Why doesn't use CfgTurnOnBackLightEx(SYS_BACK_LIGHT_MODE_TIME_ALWAYS)?
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// MODE_TIME_ALWAYS cause phone can't sleep when power button pressed.
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CfgTurnOnBackLightDelay(0x7fffffff);
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CCLOG("AppActiveNotify::TurnOnBackLight:0x7fffffff");
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if (m_bEnterBackgroundCalled)
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{
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applicationWillEnterForeground();
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m_bEnterBackgroundCalled = false;
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}
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StartMainLoop();
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}
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} while (0);
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}
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bool CCApplication::isInBackground()
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{
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return m_bInBackground;
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}
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void CCApplication::StartMainLoop()
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{
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m_bNeedStop = FALSE;
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if (m_bRunning)
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{
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return;
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}
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CCLOG("Post StartMainLoop");
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Sys_PostMessage2(MESSAGE_PRIOR_LOWEST, &m_tMsg);
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}
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void CCApplication::StopMainLoop()
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{
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m_bNeedStop = TRUE;
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}
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Int32 CCApplication::_OnAppIdle(MESSAGE_t * pMsg, UInt32 uData)
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{
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CCApplication& rThis = (CCApplication&) CCApplication::sharedApplication();
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CCEGLView * pView = CCDirector::sharedDirector()->getOpenGLView();
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if (pView)
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{
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if (rThis.m_bNeedStop)
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{
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CCLOG("_OnAppIdle: Stop");
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rThis.m_bNeedStop = FALSE;
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rThis.m_bRunning = FALSE;
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}
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else
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{
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rThis.m_bRunning = TRUE;
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#ifdef _TRANZDA_VM_
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LARGE_INTEGER nNow;
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QueryPerformanceCounter(&nNow);
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if (nNow.QuadPart - s_nLast.QuadPart >= s_nAnimationInterval.QuadPart)
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{
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pView->UpdateWindow(0);
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s_nLast.QuadPart = nNow.QuadPart;
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}
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#else
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long long nNow = getTimeOfDayMicroSecond();
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if (nNow - s_nLast >= s_nAnimationInterval)
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{
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pView->UpdateWindow(0);
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s_nLast = nNow;
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}
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#endif
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else
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{
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Sys_SchedYield();
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}
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Sys_PostMessage2(MESSAGE_PRIOR_LOWEST, &rThis.m_tMsg);
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}
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}
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return 1;
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}
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//////////////////////////////////////////////////////////////////////////
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// static member function
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//////////////////////////////////////////////////////////////////////////
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// shared application
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CCApplication * CCApplication::sm_pSharedApplication = 0;
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CCApplication& CCApplication::sharedApplication()
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{
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CC_ASSERT(sm_pSharedApplication);
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return *sm_pSharedApplication;
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}
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ccLanguageType CCApplication::getCurrentLanguage()
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{
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return kLanguageChinese;
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}
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// rotate device support
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static const CCApplication::Orientation s_OrientationModeNormal[] =
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{
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CCApplication::kOrientationPortrait,
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CCApplication::kOrientationPortraitUpsideDown,
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CCApplication::kOrientationLandscapeLeft,
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CCApplication::kOrientationLandscapeRight,
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};
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static const CCApplication::Orientation s_OrientationModeCW[] =
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{
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CCApplication::kOrientationLandscapeLeft,
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CCApplication::kOrientationLandscapeRight,
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CCApplication::kOrientationPortraitUpsideDown,
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CCApplication::kOrientationPortrait,
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};
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static const CCApplication::Orientation s_OrientationModeUD[] =
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{
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CCApplication::kOrientationPortraitUpsideDown,
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CCApplication::kOrientationPortrait,
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CCApplication::kOrientationLandscapeRight,
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CCApplication::kOrientationLandscapeLeft,
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};
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static const CCApplication::Orientation s_OrientationModeCCW[] =
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{
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CCApplication::kOrientationLandscapeRight,
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CCApplication::kOrientationLandscapeLeft,
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CCApplication::kOrientationPortrait,
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CCApplication::kOrientationPortraitUpsideDown,
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};
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const CCApplication::Orientation * const CCApplication::sm_OrientationTable[] =
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{
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s_OrientationModeNormal,
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s_OrientationModeCW,
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s_OrientationModeUD,
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s_OrientationModeCCW,
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};
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UInt32 CCApplication::sm_uDesignOrientation = WM_WINDOW_ROTATE_MODE_NORMAL;
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void CCApplication::setDesignOrientation(UInt32 uOrientation)
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{
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sm_uDesignOrientation = uOrientation;
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}
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UInt32 CCApplication::getDesignOrientation()
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{
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return sm_uDesignOrientation;
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}
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NS_CC_END;
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