mirror of https://github.com/axmolengine/axmol.git
131 lines
3.9 KiB
C++
131 lines
3.9 KiB
C++
#ifndef __CC_APPLICATION_WOPHONE_H__
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#define __CC_APPLICATION_WOPHONE_H__
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#include "TG3.h"
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#include "CCDirector.h"
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#include "CCCommon.h"
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NS_CC_BEGIN;
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class CC_DLL CCApplication : public TApplication
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{
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public:
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CCApplication();
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virtual ~CCApplication();
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virtual Boolean EventHandler(EventType * pEvent);
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public:
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/**
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@brief Implement for initialize OpenGL instance, set source path, etc...
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*/
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virtual bool initInstance() = 0;
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/**
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@brief Implement CCDirector and CCScene init code here.
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@return true Initialize success, app continue.
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@return false Initialize failed, app terminate.
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*/
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virtual bool applicationDidFinishLaunching() = 0;
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/**
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@brief The function be called when the application enter background
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@param the pointer of the application
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*/
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virtual void applicationDidEnterBackground() = 0;
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/**
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@brief The function be called when the application enter foreground
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@param the pointer of the application
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*/
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virtual void applicationWillEnterForeground() = 0;
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/**
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@brief Callback by CCDirector for limit FPS.
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@interval The time, which expressed in second in second, between current frame and next.
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*/
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void setAnimationInterval(double interval);
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typedef enum
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{
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/// Device oriented vertically, home button on the bottom
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kOrientationPortrait = 0,
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/// Device oriented vertically, home button on the top
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kOrientationPortraitUpsideDown = 1,
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/// Device oriented horizontally, home button on the right
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kOrientationLandscapeLeft = 2,
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/// Device oriented horizontally, home button on the left
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kOrientationLandscapeRight = 3,
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} Orientation;
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/**
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@brief Callback by CCDirector for change device orientation.
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@orientation The defination of orientation which CCDirector want change to.
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@return The actual orientation of the application.
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*/
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Orientation setOrientation(Orientation orientation);
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/**
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@brief Get status bar rectangle in EGLView window.
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*/
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void statusBarFrame(CCRect * rect);
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/**
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@brief Get current applicaiton instance.
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@return Current application instance pointer.
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*/
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static CCApplication& sharedApplication();
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/**
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@brief Get current language config
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@return Current language config
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*/
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static ccLanguageType getCurrentLanguage();
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/**
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@brief Get the data path of the Application.
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@return If the app is installed,the return value is the "Const" path of the application,
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else the return value is "/NEWPLUS/TG3/ConstData/"
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*/
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const char* getAppDataPath();
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/**
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@brief Get the writable path for the Application.
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@return If the app is installed,the return value is the "Data" path of the application.
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else the return value is "/NEWPLUS/TG3/TDA_DATA/Data/Data/"
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*/
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const char* getAppWritablePath();
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void switchNotify(int nTurnOn);
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/**
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@brief Wophone hasn't support window rotate orientation with EGL, so use orientation table instead.
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*/
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static void setDesignOrientation(UInt32 uOrientation);
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static UInt32 getDesignOrientation();
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protected:
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bool isInBackground();
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void StartMainLoop();
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void StopMainLoop();
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protected:
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static Int32 _OnAppIdle(MESSAGE_t * pMsg, UInt32 uData);
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MESSAGE_t m_tMsg;
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bool m_bRunning;
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bool m_bNeedStop;
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bool m_bInBackground;
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bool m_bEnterBackgroundCalled;
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char m_AppDataPath[EOS_FILE_MAX_PATH];
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char m_AppWritablePath[EOS_FILE_MAX_PATH];
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static CCApplication * sm_pSharedApplication;
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static UInt32 sm_uDesignOrientation;
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static const Orientation * const sm_OrientationTable[];
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};
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NS_CC_END;
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#endif // __CC_APPLICATION_WOPHONE_H__
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