axmol/samples/Cpp/TestCpp/Classes/ExtensionsTest/ComponentsTest
chengstory ca3dc682ea 1. change “bool isEnabled()” to "bool isEnabled() const".
2.  dolete license.
2013-06-05 15:05:49 +08:00
..
ComponentsTestScene.cpp 1. add Component struct. 2013-06-04 17:38:43 +08:00
ComponentsTestScene.h 1. add Component struct. 2013-06-04 17:38:43 +08:00
EnemyController.cpp 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
EnemyController.h 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
GameOverScene.cpp 1. add Component struct. 2013-06-04 17:38:43 +08:00
GameOverScene.h 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
PlayerController.cpp 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
PlayerController.h 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
ProjectileController.cpp 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
ProjectileController.h 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
SceneController.cpp 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00
SceneController.h 1. change “bool isEnabled()” to "bool isEnabled() const". 2013-06-05 15:05:49 +08:00