axmol/cocos
Ian Clarkson 1dbac01659 Bitmap font sizes are not loaded from binary .fnt files.
This problem causes bitmap fonts based on .fnt files to not appear at all, and no error is thrown.
Fixes #15042.
2016-02-12 14:21:18 -05:00
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2d Bitmap font sizes are not loaded from binary .fnt files. 2016-02-12 14:21:18 -05:00
3d Merge pull request #14715 from liamcindy/v3_textureCache 2015-12-18 21:22:31 +08:00
audio Fix typo in documentation and comments 2015-12-09 01:48:24 +09:00
base Fix VS crash issue caused by unsupported macro syntax 2015-12-21 22:44:59 +08:00
deprecated Fix typos in documentation 2015-12-03 21:03:00 +09:00
editor-support Fix inconsistent header include guards 2015-12-12 21:05:22 +09:00
math Fix typo in documentation and comments 2015-12-09 01:48:24 +09:00
navmesh remove unused code 2015-12-25 17:54:58 +08:00
network Fixed WebSocket may automatically disconnected if invoke `send` several times in quick succession on Android. 2015-12-31 10:42:06 +08:00
physics no message 2015-11-27 23:33:20 +10:00
physics3d Fix typos in documentation 2015-10-23 16:59:51 +09:00
platform Fix boundingRectWithSize compile failed with OSX 10.10 or lower version SDK 2015-12-29 18:31:20 +08:00
renderer Revert "fix scale9sprite gray state opacity issue." 2016-01-07 17:07:27 +08:00
scripting Fix more js parser font setting error 2016-01-06 20:42:27 +08:00
storage issue #12078: added storage group. 2015-05-28 15:48:08 +08:00
ui fix layout backimage size error with neweset scale9sprite 2015-12-25 14:11:56 +08:00
Android.mk rename CCStencilBitsManager to StencilStateManager 2015-11-25 14:24:27 +08:00
CMakeLists.txt AudioEngine:Linux: implementation using FMOD, refactor to SimpleAudioEngine now as wrapper of AUdioEngine, upgrade FMOD binaries 2015-11-26 22:22:05 -05:00
cocos2d.cpp fix the link error and compile error in windows and android platform 2015-12-09 20:18:37 +08:00
cocos2d.h Update version number to v3.10 2015-12-14 10:32:29 +08:00