..
CCBatchCommand.cpp
remove unneeded includes
2014-08-29 15:39:52 +08:00
CCBatchCommand.h
remove unneeded includes
2014-08-29 15:39:52 +08:00
CCCustomCommand.cpp
Add new line at the end of a file to *.cpp
2014-06-19 20:45:24 +09:00
CCCustomCommand.h
remove unneeded includes
2014-08-29 15:39:52 +08:00
CCGLProgram.cpp
performance improvement
2014-12-04 18:37:57 +08:00
CCGLProgram.h
performance improvement
2014-12-04 18:37:57 +08:00
CCGLProgramCache.cpp
fixes some compiler warnings
2014-11-06 12:25:55 -08:00
CCGLProgramCache.h
config max support light number in shader
2014-09-25 15:29:32 +08:00
CCGLProgramState.cpp
added winrt and wp8 support for EVENT_RENDERER_RECREATED
2014-11-21 10:00:34 -08:00
CCGLProgramState.h
added winrt and wp8 support for EVENT_RENDERER_RECREATED
2014-11-21 10:00:34 -08:00
CCGLProgramStateCache.cpp
comment line 83
2014-12-18 13:49:54 +08:00
CCGLProgramStateCache.h
add CC_DLL in Renderer folder
2014-07-14 17:02:06 +08:00
CCGroupCommand.cpp
Improved directory structure
2014-04-29 17:37:36 -07:00
CCGroupCommand.h
remove unneeded includes
2014-08-29 15:39:52 +08:00
CCMeshCommand.cpp
Merge pull request #175 from lvlonggame/v3
2014-12-12 09:52:01 +07:00
CCMeshCommand.h
added winrt and wp8 support for EVENT_RENDERER_RECREATED
2014-11-21 10:00:34 -08:00
CCPrimitive.cpp
fix conflict
2014-08-29 16:55:09 +08:00
CCPrimitive.h
remove unneeded includes
2014-08-29 15:39:52 +08:00
CCPrimitiveCommand.cpp
Fix compile error
2014-09-17 10:35:42 +08:00
CCPrimitiveCommand.h
add CC_DLL for primitive classes
2014-08-12 11:56:21 +08:00
CCQuadCommand.cpp
separate trianglesCommand and QuadCommand
2014-10-16 14:15:29 +08:00
CCQuadCommand.h
fix some format problem
2014-10-16 14:56:17 +08:00
CCRenderCommand.cpp
add transparent flag to render command
2014-09-18 12:00:44 +08:00
CCRenderCommand.h
add comment
2014-09-18 12:04:42 +08:00
CCRenderCommandPool.h
Moved base/CCPlatform* -> platform/CCPlatform*
2014-09-09 17:17:07 -07:00
CCRenderer.cpp
Move `CCCamera.cpp/h` `CCLight.cpp/h` into 2d
2014-10-20 16:25:24 +08:00
CCRenderer.h
separate trianglesCommand and QuadCommand
2014-10-16 14:15:29 +08:00
CCTexture2D.cpp
check for PixelFormat::DEFAULT
2014-10-14 14:21:02 -07:00
CCTexture2D.h
remove unneeded includes
2014-08-29 15:39:52 +08:00
CCTextureAtlas.cpp
Platform fixed
2014-09-09 16:50:02 -07:00
CCTextureAtlas.h
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
2014-07-09 23:03:04 +08:00
CCTextureCache.cpp
fix memory leak when reload texture
2014-10-20 10:43:18 +08:00
CCTextureCache.h
added CC_DLL to export VolatileTextureMgr
2014-10-14 14:21:34 -07:00
CCTrianglesCommand.cpp
separate trianglesCommand and QuadCommand
2014-10-16 14:15:29 +08:00
CCTrianglesCommand.h
separate trianglesCommand and QuadCommand
2014-10-16 14:15:29 +08:00
CCVertexIndexBuffer.cpp
added winrt and wp8 support for EVENT_RENDERER_RECREATED
2014-11-21 10:00:34 -08:00
CCVertexIndexBuffer.h
Platform fixed
2014-09-09 16:50:02 -07:00
CCVertexIndexData.cpp
remove unneeded includes
2014-08-29 15:39:52 +08:00
CCVertexIndexData.h
Cleanup order of fields initialization.
2014-10-30 17:28:41 +03:00
CMakeLists.txt
Multi platform cmake support
2014-10-03 23:21:45 +01:00
ccGLStateCache.cpp
fix bug for deleteTexture
2014-06-12 15:22:41 +08:00
ccGLStateCache.h
Moved base/CCPlatform* -> platform/CCPlatform*
2014-09-09 17:17:07 -07:00
ccShader_3D_Color.frag
Name modification
2014-08-21 11:33:00 +08:00
ccShader_3D_ColorNormal.frag
Light optimization
2014-09-23 17:08:28 +08:00
ccShader_3D_ColorNormalTex.frag
Light optimization
2014-09-23 17:08:28 +08:00
ccShader_3D_ColorTex.frag
Name modification
2014-08-21 11:33:00 +08:00
ccShader_3D_PositionNormalTex.vert
shader optimize
2014-10-20 13:41:26 +08:00
ccShader_3D_PositionTex.vert
shader optimize
2014-10-20 13:41:26 +08:00
ccShader_Label.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_Label_df.frag
Adds MARK: TODO: FIXME: in code
2014-08-29 12:54:24 -07:00
ccShader_Label_df_glow.frag
Adds MARK: TODO: FIXME: in code
2014-08-29 12:54:24 -07:00
ccShader_Label_normal.frag
Does not crash on Mac if the .ttf file is not found
2014-05-15 17:22:53 -07:00
ccShader_Label_outline.frag
Does not crash on Mac if the .ttf file is not found
2014-05-15 17:22:53 -07:00
ccShader_PositionColor.frag
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionColor.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionColorLengthTexture.frag
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionColorLengthTexture.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionTexture.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTexture.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionTextureA8Color.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTextureA8Color.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionTextureColor.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor.vert
Compiles on windows, sort of
2014-05-09 19:07:22 -07:00
ccShader_PositionTextureColorAlphaTest.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor_noMVP.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTextureColor_noMVP.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_PositionTexture_uColor.frag
uniform sampler CC_Texture0 MUST NOT be defined on shaders
2014-05-15 16:47:54 -07:00
ccShader_PositionTexture_uColor.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_Position_uColor-no-gl_PointSize.vert
gl_PointSize currently not support for Windows Phone 8.1 in new version of ANGLE
2014-10-23 07:15:22 -07:00
ccShader_Position_uColor.frag
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShader_Position_uColor.vert
Shader fixes for windows
2014-05-09 19:13:12 -07:00
ccShaders.cpp
gl_PointSize currently not support for Windows Phone 8.1 in new version of ANGLE
2014-10-23 07:14:58 -07:00
ccShaders.h
merge cocos
2014-09-11 10:13:57 +08:00