axmol/cocos/audio
James Chen 439f371758 fixed #17619: [android] Crash if uncache audio in the finished callback (#17620) 2017-03-31 09:38:45 +08:00
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android fixed #17619: [android] Crash if uncache audio in the finished callback (#17620) 2017-03-31 09:38:45 +08:00
apple fixed #17591: [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback (#17593) 2017-03-27 17:28:39 +08:00
include fixed #17591: [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback (#17593) 2017-03-27 17:28:39 +08:00
ios fixed #17395: AudioEngine alSourcePlay error code:a003 in lua-tests. (#17485) 2017-03-13 11:37:23 +08:00
linux Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
mac [ios/macOS] Fixed a compilation error after enabling ‘CD_USE_STATIC_BUFFERS’. (#16997) 2016-12-13 13:37:31 +08:00
tizen Update license to 2017 (#17362) 2017-02-14 14:36:57 +08:00
win32 fixed #17591: [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback (#17593) 2017-03-27 17:28:39 +08:00
winrt remove unneeded assignment (#17320) 2017-02-08 13:58:11 +08:00
AudioEngine.cpp fixed #17591: [ios, mac, win32] Audio could not be played in the callback of AudioEngine::setFinishedCallback (#17593) 2017-03-27 17:28:39 +08:00
CMakeLists.txt fixed #17397: Updates CMakeList.txt for win32 audio module (#17401) 2017-02-23 16:13:26 +08:00