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actions
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optimize data struct.
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2012-04-14 19:11:57 +08:00 |
base_nodes
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optimize data struct.
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2012-04-14 19:11:57 +08:00 |
cocoa
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issue #1166: Checked whether memory is allocated successfully in CCString::initWithFormatAndValist function.
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2012-04-16 14:27:49 +08:00 |
effects
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issue #1056: synchronise cocos2d-iphone-2.0-rc0a
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2012-03-16 13:42:53 +08:00 |
extensions
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issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
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2012-03-20 15:04:53 +08:00 |
include
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fixed #1166: Added CCArray::arrayWithContentOfFile function.
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2012-04-16 15:41:01 +08:00 |
kazmath
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Updated some files.
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2012-04-04 21:58:04 +08:00 |
keypad_dispatcher
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issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector.
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2012-03-21 17:35:20 +08:00 |
label_nodes
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
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2012-04-16 12:45:47 +08:00 |
layers_scenes_transitions_nodes
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merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
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2012-04-08 14:16:29 +08:00 |
menu_nodes
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fixed #1156 syn CCDirector
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2012-04-13 14:11:35 +08:00 |
misc_nodes
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issue #1506: RenderTextureTest
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2012-03-22 16:36:03 +08:00 |
particle_nodes
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optimize data struct.
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2012-04-14 19:11:57 +08:00 |
platform
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fixed #1166: Added CCArray::arrayWithContentOfFile function.
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2012-04-16 15:41:01 +08:00 |
proj.bada
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fixed #984: Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler.
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2012-02-28 14:59:46 +08:00 |
proj.ios
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add project for iOS
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2012-04-14 18:19:30 +08:00 |
proj.linux
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Fixed a typo: CCAplication_linux.{cpp,h} renamed in CCApplication_linux.{cpp,h}
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2012-03-12 14:22:39 +01:00 |
proj.marmalade
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modify marmalade project setting
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2012-02-14 18:25:20 +08:00 |
proj.qnx
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fixed #984: Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler.
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2012-02-28 14:59:46 +08:00 |
proj.win32
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issue #1166: Updated the project configuration for VS2010, android, ios port.
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2012-04-16 13:02:44 +08:00 |
proj.wophone
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Merge branch 'master' of https://github.com/jbyu/cocos2d-x
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2011-11-15 14:00:52 +08:00 |
script_support
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fix m_nEntryID typo for CC_LUA_ENGINE_DEBUG
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2012-03-12 00:59:03 +04:00 |
shaders
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fixed #1165: Close retinaDisplay for HelloWorld by default. Removed ENABLE_ALL_SHADER macro. Fixed some issues in CCSprite.cpp.
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2012-04-16 12:00:35 +08:00 |
sprite_nodes
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
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2012-04-16 12:45:47 +08:00 |
support
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fixed #1166: Added CCArray::arrayWithContentOfFile function.
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2012-04-16 15:41:01 +08:00 |
text_input_node
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move SelectorProtocol to CCObject
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2012-02-03 15:05:29 +08:00 |
textures
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
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2012-04-16 12:45:47 +08:00 |
tileMap_parallax_nodes
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optimize data struct.
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2012-04-14 19:11:57 +08:00 |
touch_dispatcher
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issue #1056: Move some singletons to CCDirector. It is easily managed by CCDirector.
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2012-03-21 17:35:20 +08:00 |
Android.mk
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issue #1166: Updated the project configuration for VS2010, android, ios port.
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2012-04-16 13:02:44 +08:00 |
CCCamera.cpp
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optimize data struct.
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2012-04-14 19:11:57 +08:00 |
CCConfiguration.cpp
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issue #1056: Updated Android.mk, fixed a bug in CCImage.h.
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2012-03-27 13:48:14 +08:00 |
CCConfiguration.h
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issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok.
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2012-03-14 14:55:17 +08:00 |
CCDirector.cpp
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Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director
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2012-04-13 14:11:58 +08:00 |
CCDrawingPrimitives.cpp
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issue #1056: synchronise cocos2d-iphone-2.0-rc0a
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2012-03-16 13:42:53 +08:00 |
CCScheduler.cpp
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issue #1056: Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
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2012-03-20 15:04:53 +08:00 |
cocos2d.cpp
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issue #1056: Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
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2012-03-26 16:46:23 +08:00 |