mirror of https://github.com/axmolengine/axmol.git
158 lines
5.2 KiB
C++
158 lines
5.2 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCX_EGLVIEW_BADA_H__
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#define __CCX_EGLVIEW_BADA_H__
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#include <FApp.h>
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#include <FBase.h>
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#include <FUi.h>
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#include <FSystem.h>
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#include "CCGeometry.h"
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#include <GLES/egl.h>
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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NS_CC_BEGIN;
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class CCSet;
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class CCTouch;
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class EGLTouchDelegate;
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class CCEGL;
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class CC_DLL CCEGLView
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:public Osp::Ui::Controls::Form
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,public Osp::Ui::ITouchEventListener
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,public Osp::Ui::ITextEventListener
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{
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public:
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CCEGLView();
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virtual ~CCEGLView();
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CCRect getFrame();
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CCSize getSize();
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bool isOpenGLReady();
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bool isIpad();
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void release();
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void setTouchDelegate(EGLTouchDelegate * pDelegate);
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void swapBuffers();
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bool canSetContentScaleFactor();
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void setContentScaleFactor(float contentScaleFactor);
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int setDeviceOrientation(Osp::Ui::Orientation eOritation);
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void setViewPortInPoints(float x, float y, float w, float h);
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void setScissorInPoints(float x, float y, float w, float h);
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void setIMEKeyboardState(bool bOpen);
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// static function
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/**
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@brief get the shared main open gl window
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*/
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static CCEGLView& sharedOpenGLView();
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float getMainScreenScale() { return -1.0f; }
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/*
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* param
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* width[in]: resource width
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* height[in]: resource height
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*/
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bool Create(Osp::App::Application* pApp, int width, int height);
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void resize(int width, int height);
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virtual result OnInitializing(void);
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virtual result OnTerminating(void);
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void onTouchesBegin(int id[], float x[], float y[], int pointerNumber);
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void onTouchesMove(int id[], float x[], float y[], int pointerNumber);
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void onTouchesEnd(int id[], float x[], float y[], int pointerNumber);
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void onTouchEvent(const Osp::Ui::Control& source, Osp::Ui::TouchStatus status);
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// touch event
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virtual void OnTouchIndicated(const Osp::Ui::Control& source,
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const Osp::Graphics::Point& startPosition, const Osp::Graphics::Point& currentPoint);
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virtual void OnTouchPressed(const Osp::Ui::Control& source,
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const Osp::Graphics::Point& currentPosition, const Osp::Ui::TouchEventInfo & touchInfo);
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virtual void OnTouchLongPressed(const Osp::Ui::Control& source,
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const Osp::Graphics::Point& currentPosition, const Osp::Ui::TouchEventInfo & touchInfo);
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virtual void OnTouchReleased(const Osp::Ui::Control& source,
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const Osp::Graphics::Point& currentPosition, const Osp::Ui::TouchEventInfo & touchInfo);
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virtual void OnTouchMoved(const Osp::Ui::Control& source,
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const Osp::Graphics::Point& currentPosition, const Osp::Ui::TouchEventInfo & touchInfo);
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virtual void OnTouchDoublePressed(const Osp::Ui::Control& source,
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const Osp::Graphics::Point& currentPosition, const Osp::Ui::TouchEventInfo & touchInfo);
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virtual void OnTouchFocusIn(const Osp::Ui::Control& source,
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const Osp::Graphics::Point& currentPosition, const Osp::Ui::TouchEventInfo & touchInfo);
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virtual void OnTouchFocusOut(const Osp::Ui::Control& source,
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const Osp::Graphics::Point& currentPosition, const Osp::Ui::TouchEventInfo & touchInfo);
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virtual result OnDraw(void);
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virtual void OnTextValueChanged(const Osp::Ui::Control& source);
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virtual void OnTextValueChangeCanceled(const Osp::Ui::Control& source);
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#ifdef CC_BADA_2_0
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// pointer to OES methods from EGL
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static PFNGLGENERATEMIPMAPOESPROC glGenerateMipmapOES;
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static PFNGLGENFRAMEBUFFERSOESPROC glGenFramebuffersOES;
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static PFNGLBINDFRAMEBUFFEROESPROC glBindFramebufferOES;
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static PFNGLFRAMEBUFFERTEXTURE2DOESPROC glFramebufferTexture2DOES;
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static PFNGLDELETEFRAMEBUFFERSOESPROC glDeleteFramebuffersOES;
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static PFNGLCHECKFRAMEBUFFERSTATUSOESPROC glCheckFramebufferStatusOES;
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#endif
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private:
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Osp::Ui::Controls::Keypad *m_pKeypad;
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CCSize m_sSizeInPixel;
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CCSize m_sSizeInPoint;
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CCRect m_rcViewPort;
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bool m_bNotHVGA;
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EGLTouchDelegate *m_pDelegate;
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float m_fScreenScaleFactor;
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bool m_bCaptured;
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CCSet * m_pSet;
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CCTouch * m_pTouch;
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CCEGL * m_pEGL;
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int m_eInitOrientation;
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Osp::Ui::Orientation m_nowOrientation;
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};
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NS_CC_END;
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#endif // end of __CCX_EGLVIEW_WIN32_H__
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