axmol/cocos
Dale Stammen 20246d648b check for PixelFormat::DEFAULT 2014-10-14 14:21:02 -07:00
..
2d added missing CC_USE_PHYSICS 2014-10-14 14:12:27 -07:00
3d fix light uniform array errors, and using shader without light by default fix #8612 2014-10-13 15:17:22 +08:00
audio updated for Windows 8.1 2014-10-14 14:13:14 -07:00
base added check for WP8_SHADER_COMPILER 2014-10-14 14:14:38 -07:00
deprecated Multi platform cmake support 2014-10-03 23:21:45 +01:00
editor-support updated property sheets and pch files 2014-10-14 14:16:03 -07:00
math Multi platform cmake support 2014-10-03 23:21:45 +01:00
network removed old WP8 project files 2014-10-14 14:09:52 -07:00
physics try to fix ubuntu 12.04 compile error 2014-10-10 17:27:15 +08:00
platform updated winrt include files 2014-10-14 14:20:02 -07:00
renderer check for PixelFormat::DEFAULT 2014-10-14 14:21:02 -07:00
scripting/lua-bindings Update Android.mk for libluacocos2d 2014-10-15 00:25:12 +08:00
storage removed old WP8 project files 2014-10-14 14:09:52 -07:00
ui removed old WP8 project files 2014-10-14 14:09:52 -07:00
Android.mk 1. Modifying UIButton.cpp 2014-10-13 12:49:15 +08:00
CMakeLists.txt move include 2014-10-14 15:27:36 +08:00
cocos2d.cpp [ci skip]update version info 2014-09-19 21:54:01 +08:00
cocos2d.h move light from 3d to base 2014-09-28 16:02:12 +08:00