mirror of https://github.com/axmolengine/axmol.git
401 lines
9.4 KiB
C
401 lines
9.4 KiB
C
/* Copyright (c) 2007 Scott Lembcke
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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#include "chipmunk.h"
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#include "chipmunk_unsafe.h"
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#define CP_DefineShapeGetter(struct, type, member, name) \
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CP_DeclareShapeGetter(struct, type, name){ \
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cpAssert(shape->klass == &struct##Class, "shape is not a "#struct); \
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return ((struct *)shape)->member; \
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}
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cpHashValue SHAPE_ID_COUNTER = 0;
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void
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cpResetShapeIdCounter(void)
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{
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SHAPE_ID_COUNTER = 0;
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}
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cpShape*
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cpShapeInit(cpShape *shape, const cpShapeClass *klass, cpBody *body)
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{
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shape->klass = klass;
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shape->hashid = SHAPE_ID_COUNTER;
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SHAPE_ID_COUNTER++;
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shape->body = body;
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shape->sensor = 0;
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shape->e = 0.0f;
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shape->u = 0.0f;
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shape->surface_v = cpvzero;
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shape->collision_type = 0;
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shape->group = CP_NO_GROUP;
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shape->layers = CP_ALL_LAYERS;
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shape->data = NULL;
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cpShapeCacheBB(shape);
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return shape;
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}
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void
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cpShapeDestroy(cpShape *shape)
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{
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if(shape->klass->destroy) shape->klass->destroy(shape);
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}
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void
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cpShapeFree(cpShape *shape)
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{
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if(shape){
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cpShapeDestroy(shape);
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cpfree(shape);
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}
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}
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cpBB
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cpShapeCacheBB(cpShape *shape)
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{
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cpBody *body = shape->body;
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shape->bb = shape->klass->cacheData(shape, body->p, body->rot);
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return shape->bb;
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}
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int
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cpShapePointQuery(cpShape *shape, cpVect p){
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return shape->klass->pointQuery(shape, p);
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}
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int
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cpShapeSegmentQuery(cpShape *shape, cpVect a, cpVect b, cpSegmentQueryInfo *info){
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cpSegmentQueryInfo blank = {NULL, 0.0f, cpvzero};
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(*info) = blank;
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shape->klass->segmentQuery(shape, a, b, info);
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return (info->shape != NULL);
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}
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void
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cpSegmentQueryInfoPrint(cpSegmentQueryInfo *info)
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{
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printf("Segment Query:\n");
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printf("\tt: %f\n", info->t);
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// printf("\tdist: %f\n", info->dist);
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// printf("\tpoint: %s\n", cpvstr(info->point));
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printf("\tn: %s\n", cpvstr(info->n));
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}
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cpCircleShape *
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cpCircleShapeAlloc(void)
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{
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return (cpCircleShape *)cpcalloc(1, sizeof(cpCircleShape));
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}
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static inline cpBB
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bbFromCircle(const cpVect c, const cpFloat r)
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{
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return cpBBNew(c.x-r, c.y-r, c.x+r, c.y+r);
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}
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static cpBB
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cpCircleShapeCacheData(cpShape *shape, cpVect p, cpVect rot)
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{
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cpCircleShape *circle = (cpCircleShape *)shape;
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circle->tc = cpvadd(p, cpvrotate(circle->c, rot));
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return bbFromCircle(circle->tc, circle->r);
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}
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static int
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cpCircleShapePointQuery(cpShape *shape, cpVect p){
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cpCircleShape *circle = (cpCircleShape *)shape;
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return cpvnear(circle->tc, p, circle->r);
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}
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static void
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circleSegmentQuery(cpShape *shape, cpVect center, cpFloat r, cpVect a, cpVect b, cpSegmentQueryInfo *info)
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{
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// umm... gross I normally frown upon such things
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a = cpvsub(a, center);
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b = cpvsub(b, center);
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cpFloat qa = cpvdot(a, a) - 2.0f*cpvdot(a, b) + cpvdot(b, b);
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cpFloat qb = -2.0f*cpvdot(a, a) + 2.0f*cpvdot(a, b);
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cpFloat qc = cpvdot(a, a) - r*r;
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cpFloat det = qb*qb - 4.0f*qa*qc;
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if(det >= 0.0f){
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cpFloat t = (-qb - cpfsqrt(det))/(2.0f*qa);
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if(0.0f<= t && t <= 1.0f){
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info->shape = shape;
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info->t = t;
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info->n = cpvnormalize(cpvlerp(a, b, t));
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}
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}
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}
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static void
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cpCircleShapeSegmentQuery(cpShape *shape, cpVect a, cpVect b, cpSegmentQueryInfo *info)
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{
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cpCircleShape *circle = (cpCircleShape *)shape;
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circleSegmentQuery(shape, circle->tc, circle->r, a, b, info);
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}
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static const cpShapeClass cpCircleShapeClass = {
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CP_CIRCLE_SHAPE,
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cpCircleShapeCacheData,
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NULL,
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cpCircleShapePointQuery,
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cpCircleShapeSegmentQuery,
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};
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cpCircleShape *
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cpCircleShapeInit(cpCircleShape *circle, cpBody *body, cpFloat radius, cpVect offset)
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{
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circle->c = offset;
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circle->r = radius;
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cpShapeInit((cpShape *)circle, &cpCircleShapeClass, body);
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return circle;
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}
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cpShape *
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cpCircleShapeNew(cpBody *body, cpFloat radius, cpVect offset)
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{
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return (cpShape *)cpCircleShapeInit(cpCircleShapeAlloc(), body, radius, offset);
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}
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CP_DefineShapeGetter(cpCircleShape, cpVect, c, Offset)
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CP_DefineShapeGetter(cpCircleShape, cpFloat, r, Radius)
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cpSegmentShape *
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cpSegmentShapeAlloc(void)
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{
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return (cpSegmentShape *)cpcalloc(1, sizeof(cpSegmentShape));
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}
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static cpBB
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cpSegmentShapeCacheData(cpShape *shape, cpVect p, cpVect rot)
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{
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cpSegmentShape *seg = (cpSegmentShape *)shape;
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seg->ta = cpvadd(p, cpvrotate(seg->a, rot));
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seg->tb = cpvadd(p, cpvrotate(seg->b, rot));
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seg->tn = cpvrotate(seg->n, rot);
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cpFloat l,r,s,t;
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if(seg->ta.x < seg->tb.x){
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l = seg->ta.x;
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r = seg->tb.x;
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} else {
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l = seg->tb.x;
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r = seg->ta.x;
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}
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if(seg->ta.y < seg->tb.y){
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s = seg->ta.y;
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t = seg->tb.y;
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} else {
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s = seg->tb.y;
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t = seg->ta.y;
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}
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cpFloat rad = seg->r;
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return cpBBNew(l - rad, s - rad, r + rad, t + rad);
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}
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static int
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cpSegmentShapePointQuery(cpShape *shape, cpVect p){
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if(!cpBBcontainsVect(shape->bb, p)) return 0;
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cpSegmentShape *seg = (cpSegmentShape *)shape;
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// Calculate normal distance from segment.
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cpFloat dn = cpvdot(seg->tn, p) - cpvdot(seg->ta, seg->tn);
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cpFloat dist = cpfabs(dn) - seg->r;
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if(dist > 0.0f) return 0;
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// Calculate tangential distance along segment.
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cpFloat dt = -cpvcross(seg->tn, p);
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cpFloat dtMin = -cpvcross(seg->tn, seg->ta);
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cpFloat dtMax = -cpvcross(seg->tn, seg->tb);
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// Decision tree to decide which feature of the segment to collide with.
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if(dt <= dtMin){
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if(dt < (dtMin - seg->r)){
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return 0;
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} else {
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return cpvlengthsq(cpvsub(seg->ta, p)) < (seg->r*seg->r);
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}
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} else {
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if(dt < dtMax){
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return 1;
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} else {
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if(dt < (dtMax + seg->r)) {
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return cpvlengthsq(cpvsub(seg->tb, p)) < (seg->r*seg->r);
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} else {
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return 0;
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}
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}
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}
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return 1;
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}
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static void
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cpSegmentShapeSegmentQuery(cpShape *shape, cpVect a, cpVect b, cpSegmentQueryInfo *info)
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{
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cpSegmentShape *seg = (cpSegmentShape *)shape;
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cpVect n = seg->tn;
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// flip n if a is behind the axis
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if(cpvdot(a, n) < cpvdot(seg->ta, n))
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n = cpvneg(n);
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cpFloat an = cpvdot(a, n);
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cpFloat bn = cpvdot(b, n);
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cpFloat d = cpvdot(seg->ta, n) + seg->r;
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cpFloat t = (d - an)/(bn - an);
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if(0.0f < t && t < 1.0f){
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cpVect point = cpvlerp(a, b, t);
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cpFloat dt = -cpvcross(seg->tn, point);
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cpFloat dtMin = -cpvcross(seg->tn, seg->ta);
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cpFloat dtMax = -cpvcross(seg->tn, seg->tb);
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if(dtMin < dt && dt < dtMax){
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info->shape = shape;
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info->t = t;
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info->n = n;
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return; // don't continue on and check endcaps
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}
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}
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if(seg->r) {
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cpSegmentQueryInfo info1; info1.shape = NULL;
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cpSegmentQueryInfo info2; info2.shape = NULL;
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circleSegmentQuery(shape, seg->ta, seg->r, a, b, &info1);
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circleSegmentQuery(shape, seg->tb, seg->r, a, b, &info2);
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if(info1.shape && !info2.shape){
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(*info) = info1;
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} else if(info2.shape && !info1.shape){
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(*info) = info2;
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} else if(info1.shape && info2.shape){
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if(info1.t < info2.t){
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(*info) = info1;
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} else {
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(*info) = info2;
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}
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}
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}
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}
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static const cpShapeClass cpSegmentShapeClass = {
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CP_SEGMENT_SHAPE,
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cpSegmentShapeCacheData,
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NULL,
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cpSegmentShapePointQuery,
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cpSegmentShapeSegmentQuery,
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};
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cpSegmentShape *
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cpSegmentShapeInit(cpSegmentShape *seg, cpBody *body, cpVect a, cpVect b, cpFloat r)
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{
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seg->a = a;
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seg->b = b;
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seg->n = cpvperp(cpvnormalize(cpvsub(b, a)));
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seg->r = r;
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cpShapeInit((cpShape *)seg, &cpSegmentShapeClass, body);
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return seg;
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}
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cpShape*
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cpSegmentShapeNew(cpBody *body, cpVect a, cpVect b, cpFloat r)
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{
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return (cpShape *)cpSegmentShapeInit(cpSegmentShapeAlloc(), body, a, b, r);
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}
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CP_DefineShapeGetter(cpSegmentShape, cpVect, a, A)
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CP_DefineShapeGetter(cpSegmentShape, cpVect, b, B)
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CP_DefineShapeGetter(cpSegmentShape, cpVect, n, Normal)
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CP_DefineShapeGetter(cpSegmentShape, cpFloat, r, Radius)
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// Unsafe API (chipmunk_unsafe.h)
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void
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cpCircleShapeSetRadius(cpShape *shape, cpFloat radius)
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{
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cpAssert(shape->klass == &cpCircleShapeClass, "Shape is not a circle shape.");
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cpCircleShape *circle = (cpCircleShape *)shape;
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circle->r = radius;
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}
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void
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cpCircleShapeSetOffset(cpShape *shape, cpVect offset)
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{
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cpAssert(shape->klass == &cpCircleShapeClass, "Shape is not a circle shape.");
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cpCircleShape *circle = (cpCircleShape *)shape;
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circle->c = offset;
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}
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void
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cpSegmentShapeSetEndpoints(cpShape *shape, cpVect a, cpVect b)
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{
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cpAssert(shape->klass == &cpSegmentShapeClass, "Shape is not a segment shape.");
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cpSegmentShape *seg = (cpSegmentShape *)shape;
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seg->a = a;
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seg->b = b;
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seg->n = cpvperp(cpvnormalize(cpvsub(b, a)));
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}
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void
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cpSegmentShapeSetRadius(cpShape *shape, cpFloat radius)
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{
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cpAssert(shape->klass == &cpSegmentShapeClass, "Shape is not a segment shape.");
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cpSegmentShape *seg = (cpSegmentShape *)shape;
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seg->r = radius;
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}
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