mirror of https://github.com/axmolengine/axmol.git
138 lines
3.6 KiB
C++
138 lines
3.6 KiB
C++
#include "tinyxml2/tinyxml2.h"
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#include "flatbuffers/flatbuffers.h"
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#include "cocostudio/WidgetReader/NodeReader/NodeReader.h"
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#include "cocostudio/CSParseBinary_generated.h"
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#include "cocostudio/WidgetReader/SkeletonReader/CSBoneBinary_generated.h"
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#include "cocostudio/WidgetReader/SkeletonReader/BoneNodeReader.h"
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#include "cocostudio/ActionTimeline/CCBoneNode.h"
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USING_NS_CC;
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USING_NS_TIMELINE;
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using namespace cocostudio;
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using namespace flatbuffers;
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IMPLEMENT_CLASS_NODE_READER_INFO(BoneNodeReader)
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BoneNodeReader::BoneNodeReader()
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{
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}
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BoneNodeReader::~BoneNodeReader()
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{
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}
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static BoneNodeReader* _instanceBoneNodeReader = nullptr;
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BoneNodeReader* BoneNodeReader::getInstance()
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{
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if (_instanceBoneNodeReader == nullptr)
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{
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_instanceBoneNodeReader = new (std::nothrow) BoneNodeReader();
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}
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return _instanceBoneNodeReader;
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}
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void BoneNodeReader::destroyInstance()
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{
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CC_SAFE_DELETE(_instanceBoneNodeReader);
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}
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Offset<Table> BoneNodeReader::createOptionsWithFlatBuffers(const tinyxml2::XMLElement *objectData,
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flatbuffers::FlatBufferBuilder *builder)
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{
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auto temp = NodeReader::getInstance()->createOptionsWithFlatBuffers(objectData, builder);
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auto nodeOptions = *(Offset<WidgetOptions>*)(&temp);
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float length = 0;
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cocos2d::BlendFunc blendFunc = cocos2d::BlendFunc::ALPHA_PREMULTIPLIED;
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const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute();
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while (attribute)
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{
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std::string name = attribute->Name();
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std::string value = attribute->Value();
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if (name == "Length")
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{
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length = atof(value.c_str());
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}
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attribute = attribute->Next();
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}
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const tinyxml2::XMLElement* child = objectData->FirstChildElement();
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while (child)
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{
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std::string name = child->Name();
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if (name == "BlendFunc")
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{
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const tinyxml2::XMLAttribute* battribute = child->FirstAttribute();
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while (battribute)
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{
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name = battribute->Name();
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std::string value = battribute->Value();
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if (name == "Src")
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{
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blendFunc.src = atoi(value.c_str());
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}
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else if (name == "Dst")
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{
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blendFunc.dst = atoi(value.c_str());
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}
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battribute = battribute->Next();
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}
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}
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child = child->NextSiblingElement();
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}
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flatbuffers::BlendFunc f_blendFunc(blendFunc.src, blendFunc.dst);
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auto options = CreateBoneOptions(*builder,
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nodeOptions,
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length,
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&f_blendFunc);
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return *(Offset<Table>*)(&options);
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}
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void BoneNodeReader::setPropsWithFlatBuffers(cocos2d::Node *node,
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const flatbuffers::Table *nodeOptions)
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{
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auto* bone = static_cast<BoneNode*>(node);
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auto options = (flatbuffers::BoneOptions*)nodeOptions;
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float length = options->length();
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bone->setDebugDrawLength(length);
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auto f_blendFunc = options->blendFunc();
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if (f_blendFunc)
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{
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cocos2d::BlendFunc blendFunc = cocos2d::BlendFunc::ALPHA_PREMULTIPLIED;
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blendFunc.src = f_blendFunc->src();
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blendFunc.dst = f_blendFunc->dst();
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bone->setBlendFunc(blendFunc);
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}
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}
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cocos2d::Node* BoneNodeReader::createNodeWithFlatBuffers(const flatbuffers::Table *nodeOptions)
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{
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auto bone = BoneNode::create();
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// self options
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auto options = (flatbuffers::BoneOptions*)nodeOptions;
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setPropsWithFlatBuffers(bone, (Table*)options);
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// super options (node)
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auto nodeReader = NodeReader::getInstance();
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nodeReader->setPropsWithFlatBuffers(bone, (Table*)options->nodeOptions());
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return bone;
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}
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