mirror of https://github.com/axmolengine/axmol.git
419 lines
13 KiB
C++
419 lines
13 KiB
C++
/****************************************************************************
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "lua_cocos2dx_coco_studio_manual.hpp"
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#include "cocos2d.h"
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#include "tolua_fix.h"
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#include "LuaBasicConversions.h"
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#include "LuaScriptHandlerMgr.h"
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#include "CCLuaValue.h"
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#include "CocoStudio.h"
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#include "CCLuaEngine.h"
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using namespace cocostudio;
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class LuaArmatureWrapper:public Ref
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{
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public:
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LuaArmatureWrapper();
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virtual ~LuaArmatureWrapper();
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virtual void addArmatureFileInfoAsyncCallback(float percent);
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};
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LuaArmatureWrapper::LuaArmatureWrapper()
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{
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}
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LuaArmatureWrapper::~LuaArmatureWrapper()
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{
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}
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void LuaArmatureWrapper::addArmatureFileInfoAsyncCallback(float percent)
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{
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int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)this, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
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if (0 != handler)
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{
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LuaArmatureWrapperEventData wrapperData(LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::FILE_ASYNC , (void*)&percent);
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BasicScriptData data(this,(void*)&wrapperData);
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LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ARMATURE_EVENT, (void*)&data);
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}
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}
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static int lua_cocos2dx_ArmatureAnimation_setMovementEventCallFunc(lua_State* L)
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{
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if (nullptr == L)
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return 0;
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int argc = 0;
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ArmatureAnimation* self = nullptr;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L,1,"ccs.ArmatureAnimation",0,&tolua_err)) goto tolua_lerror;
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#endif
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self = static_cast<ArmatureAnimation*>(tolua_tousertype(L,1,0));
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#if COCOS2D_DEBUG >= 1
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if (nullptr == self) {
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tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_ArmatureAnimation_setMovementEventCallFunc'\n", NULL);
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return 0;
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}
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#endif
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argc = lua_gettop(L) - 1;
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if (1 == argc)
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{
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#if COCOS2D_DEBUG >= 1
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if (!toluafix_isfunction(L,2,"LUA_FUNCTION",0,&tolua_err))
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{
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goto tolua_lerror;
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}
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#endif
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LUA_FUNCTION handler = ( toluafix_ref_function(L,2,0));
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LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
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wrapper->autorelease();
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Vector<LuaArmatureWrapper*> vec;
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vec.pushBack(wrapper);
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ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
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self->setMovementEventCallFunc([=](Armature *armature, MovementEventType movementType, const std::string& movementID){
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int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)vec.at(0), ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
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if (0 != handler)
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{
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std::string strMovementID = movementID;
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LuaArmatureMovementEventData movementData(armature,(int)movementType, strMovementID);
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LuaArmatureWrapperEventData wrapperData(LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::MOVEMENT_EVENT , (void*)&movementData);
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BasicScriptData data((void*)vec.at(0),(void*)&wrapperData);
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LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ARMATURE_EVENT, (void*)&data);
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}
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});
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return 0;
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}
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CCLOG("'setMovementEventCallFunc' function of ArmatureAnimation has wrong number of arguments: %d, was expecting %d\n", argc, 1);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(L,"#ferror in function 'setMovementEventCallFunc'.",&tolua_err);
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return 0;
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#endif
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}
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static int lua_cocos2dx_ArmatureAnimation_setFrameEventCallFunc(lua_State* L)
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{
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if (nullptr == L)
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return 0;
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int argc = 0;
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ArmatureAnimation* self = nullptr;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L,1,"ccs.ArmatureAnimation",0,&tolua_err)) goto tolua_lerror;
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#endif
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self = static_cast<ArmatureAnimation*>(tolua_tousertype(L,1,0));
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#if COCOS2D_DEBUG >= 1
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if (nullptr == self) {
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tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_ArmatureAnimation_setFrameEventCallFunc'\n", NULL);
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return 0;
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}
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#endif
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argc = lua_gettop(L) - 1;
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if (1 == argc)
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{
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#if COCOS2D_DEBUG >= 1
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if (!toluafix_isfunction(L,2,"LUA_FUNCTION",0,&tolua_err) )
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{
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goto tolua_lerror;
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}
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#endif
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LUA_FUNCTION handler = ( toluafix_ref_function(L,2,0));
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LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
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wrapper->autorelease();
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Vector<LuaArmatureWrapper*> vec;
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vec.pushBack(wrapper);
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ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
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self->setFrameEventCallFunc([=](Bone *bone, const std::string& frameEventName, int originFrameIndex, int currentFrameIndex){
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int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)vec.at(0), ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
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if (0 != handler)
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{
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std::string strFrameEventName(frameEventName);
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LuaArmatureFrameEventData frameData(bone,frameEventName,originFrameIndex,currentFrameIndex);
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LuaArmatureWrapperEventData wrapperData(LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::FRAME_EVENT , (void*)&frameData);
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BasicScriptData data((void*)vec.at(0),(void*)&wrapperData);
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LuaEngine::getInstance()->handleEvent(ScriptHandlerMgr::HandlerType::ARMATURE_EVENT, (void*)&data);
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}
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});
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return 0;
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}
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CCLOG("'setFrameEventCallFunc' function of ArmatureAnimation has wrong number of arguments: %d, was expecting %d\n", argc, 1);
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(L,"#ferror in function 'setFrameEventCallFunc'.",&tolua_err);
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return 0;
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#endif
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}
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static void extendArmatureAnimation(lua_State* L)
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{
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lua_pushstring(L, "ccs.ArmatureAnimation");
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lua_rawget(L, LUA_REGISTRYINDEX);
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if (lua_istable(L,-1))
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{
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tolua_function(L, "setMovementEventCallFunc", lua_cocos2dx_ArmatureAnimation_setMovementEventCallFunc);
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tolua_function(L, "setFrameEventCallFunc", lua_cocos2dx_ArmatureAnimation_setFrameEventCallFunc);
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}
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lua_pop(L, 1);
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}
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static int lua_cocos2dx_ArmatureDataManager_addArmatureFileInfoAsyncCallFunc(lua_State* L)
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{
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if (nullptr == L)
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return 0 ;
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int argc = 0;
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ArmatureDataManager* self = nullptr;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L,1,"ccs.ArmatureDataManager",0,&tolua_err)) goto tolua_lerror;
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#endif
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self = static_cast<ArmatureDataManager*>(tolua_tousertype(L,1,0));
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#if COCOS2D_DEBUG >= 1
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if (nullptr == self) {
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tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_ArmatureDataManager_addArmatureFileInfoAsyncCallFunc'\n", NULL);
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return 0;
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}
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#endif
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argc = lua_gettop(L) - 1;
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if (2 == argc)
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{
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isstring(L, 2, 0, &tolua_err) ||
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!toluafix_isfunction(L,3,"LUA_FUNCTION",0,&tolua_err))
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{
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goto tolua_lerror;
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}
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#endif
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const char* configFilePath = tolua_tostring(L, 2, "");
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LUA_FUNCTION handler = ( toluafix_ref_function(L, 3, 0));
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LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
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wrapper->autorelease();
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ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
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self->addArmatureFileInfoAsync(configFilePath, wrapper, schedule_selector(LuaArmatureWrapper::addArmatureFileInfoAsyncCallback));
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return 0;
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}
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else if (4 == argc)
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{
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#if COCOS2D_DEBUG >= 1
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if ( !tolua_isstring(L, 2, 0, &tolua_err) ||
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!tolua_isstring(L, 3, 0, &tolua_err) ||
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!tolua_isstring(L, 4, 0, &tolua_err) ||
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!toluafix_isfunction(L,5,"LUA_FUNCTION",0,&tolua_err))
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{
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goto tolua_lerror;
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}
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#endif
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const char* imagePath = tolua_tostring(L, 2, "");
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const char* plistPath = tolua_tostring(L, 3, "");
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const char* configFilePath = tolua_tostring(L, 4, "");
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LUA_FUNCTION handler = ( toluafix_ref_function(L,5,0));
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LuaArmatureWrapper* wrapper = new LuaArmatureWrapper();
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wrapper->autorelease();
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ScriptHandlerMgr::getInstance()->addObjectHandler((void*)wrapper, handler, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
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self->addArmatureFileInfoAsync(imagePath, plistPath,configFilePath,wrapper, schedule_selector(LuaArmatureWrapper::addArmatureFileInfoAsyncCallback));
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return 0;
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}
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CCLOG("'addArmatureFileInfoAsync' function of ArmatureDataManager has wrong number of arguments: %d, was expecting %d\n", argc, 1);
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(L,"#ferror in function 'addArmatureFileInfoAsync'.",&tolua_err);
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return 0;
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#endif
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}
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static void extendArmatureDataManager(lua_State* L)
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{
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lua_pushstring(L, "ccs.ArmatureDataManager");
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lua_rawget(L, LUA_REGISTRYINDEX);
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if (lua_istable(L,-1))
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{
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tolua_function(L, "addArmatureFileInfoAsync", lua_cocos2dx_ArmatureDataManager_addArmatureFileInfoAsyncCallFunc);
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}
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lua_pop(L, 1);
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}
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static int lua_cocos2dx_extension_Bone_setIgnoreMovementBoneData(lua_State* L)
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{
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if (nullptr == L)
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return 0;
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int argc = 0;
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cocostudio::Bone* self = nullptr;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L,1,"ccs.Bone",0,&tolua_err)) goto tolua_lerror;
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#endif
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self = static_cast<cocostudio::Bone*>(tolua_tousertype(L,1,0));
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#if COCOS2D_DEBUG >= 1
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if (nullptr == self) {
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tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_extension_Bone_setIgnoreMovementBoneData'\n", NULL);
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return 0;
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}
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#endif
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argc = lua_gettop(L) - 1;
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if (1 == argc)
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{
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#if COCOS2D_DEBUG >= 1
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if (!tolua_isboolean(L, 2, 0, &tolua_err))
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goto tolua_lerror;
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#endif
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bool ignore = (bool)tolua_toboolean(L, 2, 0);
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self->setIgnoreMovementBoneData(ignore);
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return 0;
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}
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CCLOG("'setIgnoreMovementBoneData' function of Bone has wrong number of arguments: %d, was expecting %d\n", argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(L,"#ferror in function 'setIgnoreMovementBoneData'.",&tolua_err);
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return 0;
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#endif
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}
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static int lua_cocos2dx_extension_Bone_getIgnoreMovementBoneData(lua_State* L)
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{
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if (nullptr == L)
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return 0;
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int argc = 0;
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cocostudio::Bone* self = nullptr;
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#if COCOS2D_DEBUG >= 1
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tolua_Error tolua_err;
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if (!tolua_isusertype(L,1,"ccs.Bone",0,&tolua_err)) goto tolua_lerror;
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#endif
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self = static_cast<cocostudio::Bone*>(tolua_tousertype(L,1,0));
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#if COCOS2D_DEBUG >= 1
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if (nullptr == self) {
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tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_extension_Bone_getIgnoreMovementBoneData'\n", NULL);
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return 0;
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}
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#endif
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argc = lua_gettop(L) - 1;
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if (0 == argc)
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{
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tolua_pushboolean(L, self->getIgnoreMovementBoneData());
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return 1;
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}
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CCLOG("'getIgnoreMovementBoneData' function of Bone has wrong number of arguments: %d, was expecting %d\n", argc, 0);
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return 0;
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#if COCOS2D_DEBUG >= 1
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tolua_lerror:
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tolua_error(L,"#ferror in function 'getIgnoreMovementBoneData'.",&tolua_err);
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return 0;
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#endif
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}
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static void extendBone(lua_State* L)
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{
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lua_pushstring(L, "ccs.Bone");
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lua_rawget(L, LUA_REGISTRYINDEX);
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if (lua_istable(L,-1))
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{
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tolua_function(L, "setIgnoreMovementBoneData", lua_cocos2dx_extension_Bone_setIgnoreMovementBoneData);
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tolua_function(L, "getIgnoreMovementBoneData", lua_cocos2dx_extension_Bone_getIgnoreMovementBoneData);
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}
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lua_pop(L, 1);
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}
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int register_all_cocos2dx_coco_studio_manual(lua_State* L)
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{
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if (nullptr == L)
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return 0;
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extendArmatureAnimation(L);
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extendArmatureDataManager(L);
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extendBone(L);
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return 0;
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} |